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Autofire function

29 replies [Last post]
Tue, 05/29/2012 - 04:03
Dziurka

EDIT #1: This is not another "End Autoaiming in LD thread" - do not post offtopic posts!
EDIT #2: I think that someponies here have failed to understand what is the autofire. This feature does not turn a magnus into an ultimate blitz needle. This feature allows one to fire as quickly as a weapon allows to.
EDIT #3: Complaining about something that you have never had anything is a hasty move. Give it some thought.
EDIT #4: The fact that you personally can not benefit from the autofire feature does not mean that it should be banned just so that the ones needing it have a tougher time playing against you.

Every antigua user knows this game baldy needs this simple improvement: an autofire feature. Currently usage of any autofire function is banned by the License Agreement (I asked the support). We need some function so that we can have our weapon attacking repeatedly when a button is pressed.
Why?
-because charge attacks are used not as frequently as the ordinary ones;
-because some weapons are not used because of their requirement to tap buttons frequently (antigua?);
-this is not a cheat in any way - we have an autotargeting function which is far closer to cheating;
-because it is easy to implement;
-because it cannot negatively influence the gameplay;

How:
Have two fire buttons configurable: with and without autofiring OR have it assigned to e.g. CAPS LOCK button so one can turn it on/off.

Tue, 05/29/2012 - 04:12
#1
Paweu's picture
Paweu
+1

Excellent idea.

Tue, 05/29/2012 - 04:20
#2
Psychodestroyer's picture
Psychodestroyer
...

"Every antigua user knows this game baldy needs this simple improvement: an autofire feature."

Not I, for one. I prefer to be able to fire single shots, placed either to hit two targets with the resulting explosion, or shooting an Explosive block (I actually bother to count the shots I squeeze off, to save me from reloading). I use the charge attack as well, when my target is too slow to get me/there's a gap between my target and I/support fire/finishing move/other.

Just thought I'd throw that out there. Having this added wouldn't affect me in any way, not sure how other's would receive it.

Tue, 05/29/2012 - 05:37
#3
Dziurka
Psychodestroyer

You can still fire by tapping if autofire is on.

Tue, 05/29/2012 - 05:43
#4
Psychodestroyer's picture
Psychodestroyer
^

I know that.

You kinda missed this: "I use the charge attack as well, when my target is too slow to get me/there's a gap between my target and I/support fire/finishing move/other."

Tue, 05/29/2012 - 16:45
#5
Trollingyou's picture
Trollingyou
+1

As long as you can shield cancel during autofire I don't see an issue with this. Cause if you cannot, many people would not ever use it.

Tue, 05/29/2012 - 18:56
#6
Tsubasa-No-Me's picture
Tsubasa-No-Me
Really?

I'm afraid that I disagree about this not negatively impacting gameplay.

It Feels very similar to Auto Target, its doing what the player should be doing. If you wish to have a game that does all of the hard stuff for you, go play WoW, or a similar MMO.

Tue, 05/29/2012 - 19:22
#7
Tuhui's picture
Tuhui
Human aspect?

Part of any game is how we react to something and how hast we can actualy attack with something. This would be op in LD with auto-target on. Human error is part of every game. Also, favor the antigua line much? That is the only gun that will truly benifit from this.

Tue, 05/29/2012 - 19:41
#8
Necrolance
I don't like the idea of

I don't like the idea of autofire. It kind of takes away part of the interaction, letting you just sit back and do only the moving and aiming. Honestly, I don't mind having to click a lot. Where's the fun in just letting it autofire? The only thing I can really see having an autofire is if they added a minigun-style gun. Not the autogun line, a more... TF2 heavy minigun-style gun. That's the only thing I can see having an autofire. Anything else? Forget it. The antigua is pretty much a revolver, not exactly good for autofire, even if it fires faster than one in the game. Good idea, just not for this game.

Tue, 05/29/2012 - 22:51
#9
Jennytheturtle's picture
Jennytheturtle
then you just end up being

then you just end up being the same as a spammer :/

Wed, 05/30/2012 - 00:11
#10
Dziurka
:(

But my index finger... I can lift cars with it!

Wed, 05/30/2012 - 04:26
#11
Tsubasa-No-Me's picture
Tsubasa-No-Me
PSSSH!

You haven't played until you can throw vanaduke around with it...

Wed, 05/30/2012 - 11:58
#12
Quotefanboy's picture
Quotefanboy
I recommended this once.

It was shot down.
Glad you got different results. +1 from me.

Once you get pretty good ASI on a gun that has a minimum of 3 shots, this becomes very useful.
I really like the caps lock idea. Right next to WASD, so I can activate/deactivate it at any time.

Thu, 05/31/2012 - 00:06
#13
Dziurka
Bump for the greater justice!

Come on folks! We have autoaim, which is way closer to cheating then an autofire feature. I really faile to see how does introduction of it lessens the experience of those who still prefer multitapping.

Thu, 05/31/2012 - 00:33
#14
Skold-The-Drac's picture
Skold-The-Drac
Let's put it this way...

Polaris spam out the wazzoo
attack spam
and finally....
QQ'ing about being unable to shield fast enough cause you clicked the wrong button.

That's just PvE....

PvP receives.......
More spammers
Greater polaris spam than there is
Less skill-relation, more UV-relation.

They code in a cancellation of Auto aim and auto fire in PvP? I'm fine.
They don't? And I don't think many will bother with the crownsinks again.

Thu, 05/31/2012 - 01:18
#15
Dziurka
Skold-The-Drac

Polaris spam and PVP? I believe that firing all 3 shots at once rarely is a good idea unless one charges at the enemy.
Attack spam - right.. Now we have a careful and sublime duels both in pvp and pve instead of button mashing contest both in PvP and PvE.
About not being able to self fast enough: what??? I do not see any possibility even remotely related to that.
About lesser skill relation: do you seriously consider the ability to rapidly click for two hours to be a skill? This would actually allow you to focus on the game itself. Besides: you can still have an ordinary charge etc.

Thu, 05/31/2012 - 01:39
#16
Tuhui's picture
Tuhui
"This game machanic that is

"This game machanic that is in the game already is cheap, so lets add this slightly less cheap one!"

The fact is it's totaly unessesary and serves no real purpose

Thu, 05/31/2012 - 04:01
#17
Dziurka
Tuhui

A few people expressed that they would want it. And nopony can be harmed with this addition.

Thu, 05/31/2012 - 04:13
#18
Tuhui's picture
Tuhui
Just because people may want

Just because people may want it does not mean it should be added.

Thu, 05/31/2012 - 13:38
#19
Tsubasa-No-Me's picture
Tsubasa-No-Me
My opinion:

Auto aim should be disabled some point after getting 4 or 5* certification, and be unable to be on in LD.

Thu, 05/31/2012 - 14:16
#20
Marvintheandroid's picture
Marvintheandroid
YOU ARE EXPERIENCING A CAR ACCIDENT.

Just pointing out: nopony is not a word, don't use it.

This really only benefits antigua users. They could just switch over to a blitz needle variant and be done with it. If this were implemented for everything, some weaponry avoidance strategies would be pulled apart. Also, bombers and swordsmen would fly into a rage.

Fri, 06/01/2012 - 00:34
#21
Dziurka
Everypony!

Have you ever tried using it? Or you just complain about something you have never experienced neither fighting against nor using?

Fri, 06/01/2012 - 01:00
#22
Skold-The-Drac's picture
Skold-The-Drac
YES! Skold-The-Drac agrees!

With Tsubasa.

Anywho.... As far as your wonderful response there... Dziurka

People spam...
Tons of people spam.
In fact... veteran LD players spam

As far as not being able to shield. I'm talking about the 10% of the population out there who couldn't use a pre-nerf spur-line who would turn autofire on and then cry when they accidentally hold down the attack button too long with the wrong weapon in hand and meet an unfortunate end.

Multitasking is indeed a skill... and I, being a gamer who's played a multitude of games that make beating them impossible without extreme dexterity/ a friend to help and some ability to have peripheral vision... feel that SK is easy enough as is even for new players. When more levels like gauntlet or worse come along... then I'd think about it. Til then... meh... this is focus better spent on bosses, monsters, content, and gear.

Fri, 06/01/2012 - 12:04
#23
Heartlessleet's picture
Heartlessleet
I support

The autogun family autofire.. so what's wrong with a 6 shot gun having the OPTION to have autofire?

Fri, 06/01/2012 - 14:52
#24
Luguiru's picture
Luguiru
Autogun

Autogun is designed to fire multiple bullets per firing in exchange for mobility. Most guns have mobility while firing. Magnus and Autogun lines do not have mobility while firing intentionally.

Your argument is invalid.

Tue, 06/05/2012 - 01:17
#25
Dziurka
A few remarks.

#1: This is not another "End Autoaiming in LD thread" - do not post offtopic posts!
#2: I think that someponies here have failed to understand what is the autofire. This feature does not turn a magnus into an ultimate blitz needle. This feature allows one to fire as quickly as a weapon allows to.
#3: Complaining about something that you have never had anything is a hasty move. Give it some thought.
#4: The fact that you personally can not benefit from the autofire feature does not mean that it should be banned just so that the ones needing it have a tougher time playing against you.

Tue, 06/05/2012 - 02:27
#26
Tsubasa-No-Me's picture
Tsubasa-No-Me
Sooo...

You want the Game to do the Firing for you? Not a good idea in SK... that takes away what you really CAN do.

Tue, 06/05/2012 - 07:14
#27
Dziurka
I decide when and where to

I decide when and where to fire. When to start firing (by pressing the button) and when to stop (by releasing it). Game just spares me continuous button pressing to release subsequent shots.

Tue, 06/05/2012 - 08:03
#28
Autofire's picture
Autofire
It would be handy in some

It would be handy in some cases, but maybe OP in others. I don't know how it would work with lag though.

+0 from me.

Tue, 06/05/2012 - 22:03
#29
Tuhui's picture
Tuhui
LOL

When making up something you have to think of how it will effect things in the game already.
We all know what it will do, we are not stupid.
We have thought of it and based on what we know on the game already we have dubbed this a bad idea.
Stop being lazy, and part of any gunning system like this is basied on how fast you can make it go not how fast can the game make it go. You are the human and it's time to accept the human aspect of the game, you won't ever be as fast as you could be if you fired as fast as the game would let you.

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