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Jelly King Arsenal for Bombers

11 replies [Last post]
Wed, 05/30/2012 - 05:44
Sondrei's picture
Sondrei

This is my own personal Load-Out for the Bombers taking on JK so here it is.

Blast bomb/Fiery Vaporizer
Blast bomb/Toxic Vaporizer
Blast bomb/Rock Salt bomb

This is for the beginners and not for the pros.

Wed, 05/30/2012 - 07:09
#1
Metagenic's picture
Metagenic
Hmmm

Your vaporizers are okay, but ditch the salt bomb (if you haven't noticed yet, it's PIERCING and thus actually non-effective vs jellies)

Wed, 05/30/2012 - 07:22
#2
Halandin's picture
Halandin
OK, I assume you are talking

OK, I assume you are talking about a person who has only 2 weapon slots.

First, 2* bombs are not that good, so you would not want to take only two weak weapons that require charging to use in any level, and even if they are 3* with using bomber armor for more CTR you still require a utility weapon like a sword.
Second, toxic vaporizer is only somewhat useful here and there in the RJP levels, and is mostly outclassed by fiery vaporizer, especially if you pick up a few poison vials on the way to JK. Useless if you have only 2 weapon slots.
Third, I've always heard that the rock salt bomb is terrible, since despite the slime bonus it's a PIERCING bomb.

None of these loadouts give you anything really good against gun puppies or lumbers either. And, beginner players should be using mostly piercing armor, maybe a piece of elemental if they have trouble with the gun puppies, not all elemental bomber armor, which would be needed to really do anything with bombs.

Your loadouts sound like some sort of challenge pros would do in JK, not actual beginner equipment.

P.S. Blast bombs are typically not liked in groups, which most beginners would be in to start JK runs.

Wed, 05/30/2012 - 10:50
#3
Golgomath's picture
Golgomath
Loadouts for your gear

Loadouts for your gear level:

2*: (please upgrade this, there is no way to be a bomber against JK w/ only 2* gear unless you have insane skills, but anyway...): Dark Reprisal and Toxic/Fiery/Freezing Vaporizer

3*: Dark Reprisal MKII OR Graviton Charge (I recommend DRMKII) and Sun Shards OR Toxic/Fiery/Freezing Vaporizer MKII

4*: RSS and Toxic/Fiery/Freezing Atomizer

5*: Dark Retribution and AoA/Shiv/VV

I assume you like the damage/status combo

Wed, 05/30/2012 - 16:03
#4
Atacii
...

I run DR, Vortex, AoA, and a Gun. If I had to pick two, I would take DR and AoA.

Thu, 05/31/2012 - 04:17
#5
Weegeeftws's picture
Weegeeftws
......

I use my VV (poison bomb) almost everywhere in JK. Hit me up in game, we'll see how useful my bomb is.

EDIT: That was a bit hostile. I apologize.

~The Mighty Cheese Knight WeeGee

Thu, 05/31/2012 - 18:16
#6
Aquajag's picture
Aquajag
Ash of Agni, Venom Veiler,

Ash of Agni, Venom Veiler, Voltaic Tempest. You don't need shiver in the Jelly Palace, really. VT locks down the jelly's well enough when they try to tackle. AoA and VT alternated makes quick hash of everything, throw in VV when there's a mender. No direct damage bomb needed.

But, before I had 5* stuff, I really didn't bomb much. I wore my bomber armor (it's the only thing I own), but mostly I used fire and a sword.

Thu, 05/31/2012 - 19:41
#7
Doctorspacebar's picture
Doctorspacebar
SUNSHAAAAAAAAARDS

DR is always good for Jellies. If you place one, then quickly place a second on the outer rim of it, you can catch the small Jellies with it. It works wonders on big Lichens and His Viscosity the Royal Jelly. In fact, I'll bet I could use it to take on Ice Queen. I'd just need to finish the Ash of Agni and I'd be all set for that whole thing! ...I think.

If you can't get a DR bomb, a Fiery Vaporizer with a good range will catch Royal Jelly with Fire and possibly burn off minis. A Toxic Vaporizer will prevent his healing entirely, but won't damage him unless he steps on the bomb pre-blast. The ISB won't do much at all, I'd advise against using it. The Graviton is hard to hit him with unless it's a Vortex, but it's the only other bomb that does shadow damage. Anything else probably isn't as good. But if you really want to bomb His Viscosity, and don't have or want to use any of the above, I'd just take a Blast Bomb.

Fri, 06/01/2012 - 00:40
#8
Halifix
Fiery line is extremely

Fiery line is extremely effective. The royal minis that the polyps spawn in the boss stage die in 1 fire tick. You have enough room to maneuver jellies into repeated fire clouds. You could probably solo the stages with a fire bomb, while having an alternate weapon for destroying blocks quickly. Toxic is nice, but upgrading it isn't a priority. You only really need to poison JK, and he's easy to poison with a 2*, not to mention you can simply burn all the minis away to keep him from healing. Rock Salt is a crappy bomb with a huge charge time; Sun Shards deals more damage. I wouldn't suggest a 2* blast bomb, because it doesn't interrupt jellies, and the 2* bomb is hard to aim.

If you're teaming up, there's various chokepoints that are good to freeze enemies at for brandish/calibur charges. I used it when pairing with my friend when we were both 2*.

Fri, 06/01/2012 - 07:44
#9
Krysophylax's picture
Krysophylax
My own set is: Ash of Agni,

My own set is:

Ash of Agni, Electron Vortex, Dark Retribution and Nitronome.

DR annihilates enemies (even more than usual) when they're stuck in a vortex. vortex also happens to pair nicely with nitro, cancelling out its knockback (not as much of an issue if you solo a lot, but handy for parties). General tactic is to first drop an AoA, put a vortex inside it, then place a DR in such a way that both 'rings' will hit. nitro will finish anything off. DR destroys turrets and lumbers as well.

I know I listed 5* bombs, but the lower stars would be quite viable for new bombers. DR might be difficult to obtain for some people. In that case you could replace DR with a Graviton vortex, and use VT over Ele Vortex. contrary to popular belief, vortex bombs are quite viable for dps purposes and are not purely for crowd control. http://www.youtube.com/watch?v=yNf3qmJP_tQ here's a video of Dark-Brady demonstrating vortexes (and some other bombs too) definitely worth checking out. The point is to chain vortexes in such a way that enemies are getting sucked into the next vortex as the previous one collapses. yeah, DR kills things faster, I merely suggest this as an alternative for those who can't obtain one.

I couldn't see Venom Veiler being too useful solo, I imagine the status would wear off before being able to make good use of it with other bombs (given charge and fuse times). By all means correct me if I'm wrong though, I havn't used one personally. In a party though, it could be of great benefit for the boss fight, particularly for newer players who may have weaker equipment and might struggle to keep up with JK's healing (not that JK is hard, but could be tough if under geared). However, I find that DR kills JK extremely quickly and status is totally unnecessary, so once you get to that stage, VV's utility drops somewhat.

Rocksalt bomb, being pure pierce isn't a good idea, even with the damage bonus to slimes. Has a pretty long charge time too. RSS would do a better job if you wanted to use a shard bomb. Given that slimes are easy to coax into sitting on top of it (so all 8 shards hit) the damage wouldn't be too bad, but still inferior to DR.

A few pointers for new bombers:
- Learn spawn points and place status bombs in those locations beforehand in preparation. Makes things flow much smoother and gets the most out of your bombs
- Don't shield too much. might sound counter intuitive at first given the greater risk that bombers place themselves in. But if you're shield bumping enemies away from you all the time (and out of the blast radius of your bombs) then you're greatly cutting down your damage output or ability to spread status etc. especially true of vortexes, shards and VT (shock does much greater damage if the enemies are clumped together). of course use your shield when you need to, but learn to rely instead on dodging and proper kiting, once you get 5* bombs, you can kinda think of your bomb as a giant shield
-Don't run around and spam randomly. Annoying for party members (particularly if using a blast line bomb). Place bombs strategically.
- Pure bombing can be great fun, but can also be very difficult in some situations. It's usually a good idea to carry utility sword or gun for emergencies

Hope I helped ^_^

Fri, 06/01/2012 - 16:30
#10
Aquajag's picture
Aquajag
Correction: Rocksalt charge

Correction: Rocksalt charge time isn't bad. It's Ionized Rocksalt that sucks. Unless they've nerfed rocksalt too. I started with Rocksalt before I did sun shards, and it wasn't until I upgraded to ISB that I wondered "What the heck happened to my ctr????" But really don't take a shard bomb into the jelly palace, unless you really aren't interested in efficiency and just want to troll the heck out of things.

@Krysophylax
That video is a great demonstration! However good vortex use is definitely not a beginner thing, in my opinion. First, they are best when upgraded to 5*. The lines of the radius show all three bombs as the same, but they aren't. The swirl gets bigger, and it really isn't until 5* that chaining the vortexes together becomes very feasable. So up to 5*, they are quite risky. Might be better off using 4* blast bombs if you are solo.

I agree that poison bombs aren't all that great when solo. Handy, but not a must-have. In a party though, they really are awesome! When solo, fire plus shock will clear most rooms for you fairly quickly.

Fri, 06/01/2012 - 21:04
#11
Krysophylax's picture
Krysophylax
vortex blast radius

Actually that's a good thing to point out. yeah, the lines of the radius don't change on upgrading but the visual does. so don't be disappointed when you first upgrade one and think at first that they have the same radius - they do get better. I guess it's worth noting that the 4* has a faster charge time than the 5* (the charge time of the 4* is equivalent to a blast bomb line while the 5* is the same as the haze bombs) so I think it would be quite viable for chaining purposes, though a little more risky I admit. Vortexes in particular are something that take a lot of practice to get good at and might be easier if you have experience with other bombs, so in that regard they aren't 'beginner'. But you have to start somewhere and RJP is probably one of the best places to learn, with all those choke points, so go ahead and take one if you're up to the challenge. If not an alternative loadout could be:

VT, AoA, Nitro, VV if in a party or a utility sword / gun as back up.
For a new bomber Shivermist line might come in handy to slow things down and helps to regain control if s*** hits the fan. Once you get better though, freeze will be more of a hindrance than a help in most situations.

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