PvP: gilded sword
the idea is simple: get to the center to get an extremely strong sword that instakills but you have to charge it and you move slow when you do. You have to get say, 15 kills with it or have the time run out (maybe 10 minuets) with the most points. note that you can be beaten and have the person with the final blow get the sword.
PvP: Krogmo's Crown
pretty much like keep-away. you grab the crown and keep it without dieing to other knights. it could be free-for-all or team match (in 8 teams to keep it interesting) and in big or small maps (bigger=more time you have to have the crown).
Bomb Idea: Dice Bombs
This is kinda simple it is a bomb that looks like a die (dice die, not the other kind) it's stars determine the amount of sides. it splits after 3 stars into something like Grand Faust and Divine Avenger. The bomb when charging shows a rolling animation. When dropped it lands on a number, flashes that number, then explodes. The effects depend on the number it lands on example: rolling a 7 gets you medium range and status and getting a 1 gets you proto bomb like range, but much better damage (it is a 2 star or higher bomb). The Grand Faust one does shadow damage and has better chances to get higher numbers (because it is rigged), but if it gets a prime you get cursed. The Divine Avenger does normal damage and has even chance to get each number. Note: if this is impossible to code due to luck, let me know. I do not know anything about coding so i am not sure. I am also too lazy too use the search bar. if anything like this has happened let me know.
a bomb and PvP idea
A 'sealed sword' bomb would have been easier to digest ---> proof that the concept can be somewhat possible.
It is not capture the flag it is keep away. They are not even close to being the same thing.
Do we want another Radiant Sun or a gambling bomb?
Not that we should promote gambling.
Keep away is normally done by keeping something away from one person, not a whole team.
i need to go and won't be back till the after noon bye
I would personally enjoy a Sealed Sword bomb, but I'd prefer it's design to be somethin' that doesn't look like it's related to the sealed sword. Obviously a giant dice would be silly, a techno-esque dice bein' more likely candidate for a design, but still too far off.
I'm pretty sure a Sealed Sword-esque bomb HAS been suggested here in the past, but my memory fails me.
I completely forgot to explain why not to have a bomb similar to the Sealed lines.
To put it simply, having split damage would mean having a higher damage output most of the time; Radiant Sun is an example of this, but imagine if it had a standard damage radius. It would either deal massive damage or be a repeat of Radiant Sun.
Someone did try to propose a bomb related to Sealed lines, though if I remember correctly the Avenger based line was horribly overpowered and the Faust based line was useless.
A weapon which instantly kills is not allowed unless everyone gets it at the same time for the same duration; Blast Network bombs.
Capture the flag would suit a team against team minigame in these circumstances.
Forget splitting it, keep it to one line. Gambling either wins or loses to varying degrees.
No one is too lazy to use the search function. That is not a valid excuse. This mud I am rolling in is quite exquisite.
On a serious note, of all these the only one with merit is the gambling bomb.