Ok this is now just ridiculous [OCH]

I finally decided to make a thread for this
Not sure if anyone else noticed it but...
The heat and crown payouts of ALL TIERS of OCH is the SAME.
This means: If you were to play T1, you get the payout of the T3 OCH.
Why is this so? A problem with coding? I mean it's kinda unfair, T3 OCH is annoying as it is with all the ghostmane stalkers and mortafires running around. Yet the payout is the same as T1, which I can solo it and get the same amount of rewards as I /would/ get doing T3 OCH. AND T1 OCH is easier as well.
Perhaps increase the payouts slowly by tier? Honestly T3 OCH is 50 energy for like, 3.5k cr? And doing T1 I get the exact same amount... Doesn't add up.
Discuss.
(This was info last month, and I don't think there has been anymore balancing anyway)

@trying how to remove subject line o.o
I've mentioned it a while ago about that. I personally think it's not that bad: After all who uses the lesser versions in the clockworks? The only benefits if any are for T1 and T2 lockdown, but that's like running how much and then crafting it. I don't think the status resist matters much now, because most people would have the 5* mask and use that over the lesser versions.

I didn't notice that, but now that you mention it, I always did feel like I was getting ripped off when I bothered to read my Payout. It seemed so...small...
"The status resists for all 3 masks of seerus are the SAME"
Then again, I suppose it'll still scale to Tier, so it's not like a T1er using it in T3 is going to die any less, I THINK.
"how to remove subject line o.o"
A secret :P There was a thread about it a while back, but you'll have to find it *whistles idly*
On that note...
The status resists for all 3 masks of seerus are the SAME