So, this charge attack is pretty unwieldy. The animation ties you up so long it's pretty hard to ever use in T3 without getting mauled for trying, and actually getting to hit anything with the large shot is pretty difficult at times while enemies move during the 5-shot wind-up.
Couple suggestions to make this more usable:
- Remove the wind up shots, and just use the big bullet/bigger bullet/birdo portion.
- Allow the user to move/turn at normal firing speed during the wind up, then root the user during the final "big" shot.
Either one would be great.
I agree.
The Antigua series of guns was actually worth getting when they were like this.
The size of the bird was smaller and the range was a bit longer than it is now, but I think if they just made the size of the birds smaller again and kept the range the same it would make them more than just chip damage between Divine Avenger swipes.