Greetings everyone, Shidara speaking.
PvP is a subject that has been embraced since the release of Blast Network, and now it has moved its focus to Lockdown, which was the first mode since Super Brawl in the preview event that allowed you to use your equipment to battle other players. We already have topics discussing things such as highest damage, most captures and most defends, and record these to put together some sort of leaderboard using these scores individually. So I started thinking...
What if we combined the scores to create an overall score system? I have already proposed the idea in another topic, but I cannot expand the idea within it, resulting in this topic. The easiest way to determine score would be to use damage as your base, and assign captures and defends their own value and then combine the three for your overall score.
As proposed in the previously mentioned topic, my first idea goes like this:
Captures = 1,000 pts. each
Defends = 500 pts. each
Damage = 1 pt. each
Canozo also suggested a 10% point bonus for being the victor. That being said, here's an example:
Lock scored 2 captures, 5 defends and 16,396 damage.
Down scored 7 captures, 1 defend and 12,407 damage.
Down's team won the match, so their scores would look like this:
Lock: 2,000 pts. + 2,500 pts. + 16,396 pts. = 20,896 pts.
Down: 7,000 pts. + 500 pts. + 12,407 pts. = 19,907 pts. + 10% bonus = 21,897 pts.
Lock scored more than Down with his high damage, but Down's effort to capture points over fighting other players led to his team's victory, giving him the 10% bonus and overtaking Lock.
Note: Using the bonus, points are rounded down, so Down's 1,990.7 bonus is rounded down to 1,990.
Now, my question is, what do you think captures and defends should be worth?
Discuss and post your own scores, along with your own ideas of how Lockdown scores should be determined.
Reserved for future use.