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Bring Back the Old Jelly King Fight

47 replies [Last post]
Thu, 06/14/2012 - 13:26
Supermallow's picture
Supermallow

I'm not sure how people feel about this as a whole - I haven't looked much up on it - but wanted to give my thoughts.

We need the old Jelly King fight to return. This Jelly King fight is just too easy. The other day I think we finished it in about 45 seconds, without any actual exaggeration. And we're not even that elite of players.

The old Jelly King battle was so much more interesting and fun, and you had to actually play good, use strategy, etc. This new one....just is pathetic. It shouldn't be this easy. Snarby should not be more difficult than the Jelly King.

That's how I feel. Given that it's easier to access via missions, making it harder won't decrease people from playing it because they only have to do 2 relatively high payout levels to get there.

Thu, 06/14/2012 - 16:35
#1
Severage's picture
Severage
...

I think the Jelly King is too newb friendly now, too. The Snarbolax is probably harder to solo.

I like the fact that they added phases to the Jelly King, but it seems like they reduced his overall HP. Adding polyps to the sides actually makes it even easier, since they drop hearts so often. They're also closed in, making them only a threat if you stand in one place for about 15 seconds. Being closed in also makes it very easy to completely avoid the Jelly King and just farm hearts.

I think it's the classic result of the community being derps. People go in teams of 4 with just enough gear to get into T2, and got slaughtered by him. So now they made him easy enough for a group of 4 fledglings with 2* gear able to beat him. Spiral Knights definitely isn't the only game this happens to.

~Sev

Thu, 06/14/2012 - 18:05
#2
Luguiru's picture
Luguiru
Yerp

Its current health is about half the old health accumulatively.

I had a giant brick of text on why Three Rings should stop dropping cosmetic updates on us and give us more combat related content, not more Lockdown or Blast Network, but threw it out because it had a lot of emotional appeals from personal stories on how people I know think this game is terrible because they only did a few T1 floors and quit.

To summarize the key points of what would have been here, we need more difficult content. We want a challenge. We want more enemies to fight, not happy bunny kitty fluffy whatever. Is this game for seven-year-olds or teenagers? Is it for the average Facebook gamer or the old Zelda fan?

I am not standing on their desk demanding revolution, I just want our host to respect the general audience groups of this game. Not everyone can be satisfied, but catering to cosmetics and leaving everyone else in the dark does not appeal to the veiled. Throw us a bone every once in a while. They could at least take a few little enemy ideas from around here and have some rare enemies to distract us.

Thu, 06/14/2012 - 18:38
#3
Pdtopgun's picture
Pdtopgun
I agree that it's a bit too

I agree that it's a bit too easy now, but I don't think going back to the original setup is a good idea either. The Jelly King is a T2 boss, which means it should be able to be reasonably handled by a party using 3-star gear. However, the previous JK fight was a nightmare at that level, just because of how high the boss's regeneration rate was. And there wasn't any real strategy to it, either...you had to hope that you'd found the right vials in the previous levels, and that you had people who had good enough gear to deal consistent damage to JK, and that you didn't die too much. When you compared it to the other T2 boss, the Roarmulus Twins, it was substantially more difficult. I think the super-hardcore fights are best saved for Vanaduke and the Shadow Lairs.

Fri, 06/15/2012 - 00:19
#4
Bigfootm's picture
Bigfootm
+1

+1

Fri, 06/15/2012 - 01:16
#5
Ewbte's picture
Ewbte
agree

I've soloed current JK in Blazebreak Helm + Surge Breaker Armor with Swiftstrike Buckler + Stable Rocket Hammer.. takes seconds.
Game need changes.

Fri, 06/15/2012 - 04:52
#6
Zolota's picture
Zolota
No!

I can't even solo JK in a team of two. Once we spent over 140 CE in reviving ourselves and we only won because he killed himself while we were being dead. Wait until I can solo JK while being hogtied, blindfolded and without any vials. THEN we can THINK about the PROBABILITY of a SUGGESTION of a rollback to the old JK. Okay? Thanks.

Fri, 06/15/2012 - 10:00
#7
Supermallow's picture
Supermallow
@PDtopgun: I agree that it

@PDtopgun: I agree that it could be really hard for some newer people - but that's how it should be. The old Jelly King WAS solvable. The first time through you get blitzed, and then you learn - it's like that with the Roarmulus Twin levels at the moment. You figure out that curse/fire/poison help a lot, you learn when to shield, when to attack.

It's completely doable. We were getting blitzed the first few times and then we were able to beat it consistently using only 2-3 star gear.

Right now, it's literally seconds. I clocked a boss fight with the JK after making this thread. 58 seconds. And that was a BAD run compared to what we normally do.

And it just doesn't feel fun or rewarding anymore to take him out, which is my biggest issue with it anyways

Fri, 06/15/2012 - 10:06
#8
Luguiru's picture
Luguiru
Hurr

This is an example of why they are not buffing the big jiggly shenanigan. Not that I care for Pulsar spammers.

Fri, 06/15/2012 - 10:47
#9
Zolota's picture
Zolota
@Luguiru

Oi, I'm not a Pulsar spammer eh

Fri, 06/15/2012 - 22:15
#10
Kive's picture
Kive
-10000

cmon people delete this thread NOW. jelly king is a T2 boss ( CANT STERESS THAT ENOUGH). The old JK was WAY to hard for an AVERAGE player to conquer. people would often have to call in thier T3 friends to help them out. Another valluable thing to remember is that jk's money got NERFED which wouldnt make it worth it. Most forumers are T3 so this would be a selfish move OOO isnt dumb.

Fri, 06/15/2012 - 14:24
#11
Ewbte's picture
Ewbte
Bosses MUST be hard. One BIG

Bosses must be hard.
One big pro for it - is feeling satisfaction from victory.

Zolota, Kive,
ROR

Fri, 06/15/2012 - 15:30
#12
Draycos's picture
Draycos
A wild dragon appeared!

I don't care if JK is just tier 2 or not; no boss should be easier than one in a lower tier.

Its payment was needed because although FSC yields higher pay overall, JK is both accessible earlier and much faster with a substantially easier boss.

In my honest opinion, this would be the perfect skill test for players if it was reverted to the ye olde days. For T2 players, I mean: back then it required planning and a good basic understanding of when to attack and when to dodge. In other words it'd prevent people from going too far in the game at too low of a level of experience.

For those saying it's unfair to T2 players, I did the ye olde JK in a full Cobalt set and a Calibur, piece of cake. I'm not that great IMO, it just requires an understanding of what to do and when, like the rest of the game afterwards.

TL;DR: Don't say 'no' because you're new to the game and want it to be a breeze. I felt great after beating JK in my 2* gear way back when, and if I did it again now at the same skill level I wouldn't feel accomplished for sure.

Fri, 06/15/2012 - 22:35
#13
Kive's picture
Kive
@draycos

Did you not get what I was saying *facepalm* of course you can beat jk you have decent skills. Ive been playing this game long before the new JK and have been on plenty of runs. Almost no one could defeat jk ( Talking about 2* and most 3*) the old JK required you to have poison viles or some way to poison him since his life regenerated a whole lot faster than current JK. Draycos youre acting like a rich king who dosent know about his subjects and only cares about his needs. As I was trying to point out in my post above the forums are only a SMALL fraction of players, only a few people have agreed with turning JK back. it is very unfair for you guys to be talking since most of us are vets in this game. A good person should use logic and think about the population as a whole not a little portion of it. Jk currently is very easy to beat right now but the majority of players should defeat him instead of just the really great experienced players.

Also if you guys havent thought about this JK is the only way to get a sealed sword and antiqua. which succesors have recipes that basil has. if you cut the flow of players needing avengers, fausts, and silversixs then you are hurting the little bit of recipe buisness people have.

lets be honest why would OOO change JK back if only a few players want this? they would be taking resources of other projects just so they can revert JK back to the way he was MONTHS ago. this topic would have to gain great buzz for that to happen ( not going to happen). if anyone wants this to get implemented get 100+ people to 1up this thread.

Fri, 06/15/2012 - 23:02
#14
Softhead's picture
Softhead
I haven't played him as I didn't bother to get 3* back then.

But here's my suggestion.

Buff him in the mission only to show a test of skill for those players. Then people will be in the arcade more becasue it's easier.

Sat, 06/16/2012 - 05:09
#15
Fehzor's picture
Fehzor

The old JK was HARD compared to the new one. I'd say that if anything, the new JK needs to have better Polyps that shoot 3 bullets like T2 turrets and go a bit faster... as well as more health. Then it'd be balanced. But returning it to the old battle? Nope. That was too hard as it could spawn jellys to heal itself, now there is a sure fire way... taking out the polyps. But guess what? The polyps are just a waste of time if you've got any number of weapons that are basically one hit KOs on the jelly king... I'm talking Acheron, FoV, DR, Every elemental brandish... Umbra driver, Firo driver... thats about it.

Sat, 06/16/2012 - 09:31
#16
Draycos's picture
Draycos

'Rich king'? How am I acting like a rich king? I'm pretty dang sure you're exaggerating because regardless of the star level of my parties, three fourths of the runs were successes. If you had a problem with finding a decent PUG, there's always guild and friend lists. Following your post, it wouldn't necessarily cut the amount of buyers. You don't need to actually HAVE a Sealed Sword to buy the recipes...

Now edited in: A boss should be DIFFICULT. If some people can't beat it, that means they have to go and hone their skills or get higher level equipment. What you're saying to me is that I'm being ridiculous because only a few people would want it changed back because of difficulty. The old JK was doable at low level equipment ranks; you just needed practice. I wasn't able to do it my first few runs, and then I wised up and realized what I was doing wrong and it turned out to be easy. You either had to stock up on plenty of Curse and Poison vials, or have a player dedicated to taking out the Royal Minis before they could heal the boss itself.

Don't get me wrong; I understand where you're coming from. It can be annoying to fail something until that one moment you clear it, but it makes the end result so much more valuable (but not in the case of fake difficulty!). What I'm saying is that if it's so easy that every single player can beat it in 2* on their first or second try, it loses its sense of accomplishment and 'boss' ideas.

Regardless of everything I just said, a Tier 1 boss should not be more of a challenge than a Tier 2 boss. EVER.

Sat, 06/16/2012 - 08:24
#17
Jmsa's picture
Jmsa
...

I dun care. I already got my Gran faust, Divine avenger, and Argent peacemaker.

Instead of buffing/nerfing bosses, OOO should be working (and probably is) on NEW bosses.

Sat, 06/16/2012 - 15:32
#18
Kive's picture
Kive
^ agreed

draycos *facepalm* Im going to try to keep this short and sweet so you can understand what Im saying.

1. I COMPARED you to a selfish king. I was trying to say that you arent looking at the whole picture. You are only thinking about youre wants and not the needs of youre subjects ( SK players).

2. I said this would never happen because not enough people want it and OOO could possibley get alot more negative reactions then positive.

3. let me quote off you " you dont need to actyally HAVE sealed sword to buy the recipes...." youre logic is severly severed, If I dont HAVE a selaed sword then I WOULDN'T buy a faust or avenger recipe from someone. the only people who would buy them are merchanters. I was trying to point out that if less people could get sealed swords then LESS people need avengers. less people get avengers = less people to sell avengers to ( which results in less buisness).

If you notice almost no one has solidly said +1 I agree with this forum. Also there is ICE QUEEN spiralknights reaction to people saying this game is to easy( although not everyone is lucky enough to go there).

OOO should focus on new bosses instead of nerfing old ones. dont doubt the INTELLIGENCE of OOO guys they nerfed him for a reson....

Sat, 06/16/2012 - 17:55
#19
Draycos's picture
Draycos

I understood everything and your rudeness is kind of throwing me off of an analytical/logical stance and more of a a/x;czv, AsVASEDGFVAZDJXCVNAWESRFD stance. :P

1. I know what you meant silly. I replied throughout my posts about that. :l TL;DR, these aren't my needs and it'd be a good thing for the newer players because it adds to the fun factor. Maybe not the market, but the fun factor. It isn't for selfish reasons because I'm at the point in the game where I farm FSC and not Jelly King, hurrr. More on the market at 3.

2. That's because people would want it to be a breeze so they could manage it easier. The majority = the best choice, or vice versa with the minority.

3. I know plenty of people who buy their recipes before they get their target item. That being said, typically the newbies grab their Sealed Sword and move on in the game until later points. Nothing's stopping the veterans from marketing SSs and the new guys from buying them! It doesn't mean less people need them, it'd mean more people would need them, there'd just be a slightly lower supply. If it means less business it also means higher profit for those who DO sell them. Think outside the box. Or the stone block you're in, I don't know.

4. Ice Queen needs to be buffed, for SURE. I don't care if JK doesn't get the buff it needs as long as Ice Queen gets some sort of challenge added in.

5. If they don't have ideas or have time to work on other things they can and should fix the difficulty of the game as is. In my honest opinion, the game as a whole is too easy and every little bit of added difficulty helps. They did nerf him because the old JK was respectably hard for T2, but they nerfed him TOO MUCH, that's the problem. Frankly, I WILL doubt their choices given how hard they hit tracking enemies. Please tell me you at least agree that enemies as a whole are too easy?

Lastly, since you're dead-set on ignoring it I have to say it again- Tier 2 bosses should not be easier than Tier 1 bosses. I'm not really saying JK should be just as hard as it was before, I'm saying it needs SOME sort of buff because it's too easy. Not as hard as before but not as easy as it is now. That make sense? It should make dollars too. I know I'm not good with puns, that's why people say I'm not very punny. :(

Sat, 06/16/2012 - 18:55
#20
Supermallow's picture
Supermallow
The old Jelly King with

The old Jelly King with proper preparation could be handled by 2 star people. I was one of those people who never upgraded equipment until I had the resources to upgrade ALL equipments at once. Therefore I was at 2 star for a while. And it could be done.

However, given that missions now give you many more resources, there is no reason people cannot find the proper equipment

Sat, 06/16/2012 - 18:57
#21
Draycos's picture
Draycos

^ +1

Sat, 06/16/2012 - 19:08
#22
Softhead's picture
Softhead
I'm indifferent..

How about he can also spawn Mini Jellies, but the Polyps do it at a even faster rate? ANd can shoot the T2 projectiles?

And Make Ice Queen act like the origininal JK.

Sat, 06/16/2012 - 19:18
#23
Zolota's picture
Zolota
@Tohru-Adachi

JK does spawn mini jellies and the polyp's rate is damn fast.

Sat, 06/16/2012 - 19:24
#24
Draycos's picture
Draycos
@Zolota

JK doesn't spawn nearly as much as he did before, and they usually fly away from him, making it easier to pick them off before they're trouble.

Polyps' jellies are typically blocked by the respawning blocks the polyps are behind, so if they ever do get out you can pick them off in a single well-placed AoE or a quick swing of a heavy weapon. The minis have very low health... and can be taken out posthaste even when using a full piercing weapon like a BTB.

Sat, 06/16/2012 - 19:37
#25
Hexzyle's picture
Hexzyle
+1

Just give him a chunk of health. His healing rate is fine.

I remember getting slaughtered my first time on him. Came back with an experienced party and some better equips and we got him back. That was pleasing.

Sat, 06/16/2012 - 20:29
#26
Mccblock
Suggestion

Or at least make the jelly king stronger with new sets of moves that could make it much more challenging...

Sat, 06/16/2012 - 21:49
#27
Kive's picture
Kive
@draycos

1. youve finally reached a logical conclusion that the masses would hate JK being buffed

2. Ice queen I do understand what youre saying there.

3. draycos you brung up youre own major argument fault. YOU dont do jk anymore,YOU farm vanaduke now. This is a T2 problem so until a good portion of T2 players are present in this argument we are not getting a fair view of the situation.

3. draycos you think snarbolax is hard...........ROFL man. IMO he is by far easier than JK

4. The enemies in this game are a bit easy, BUT I feel OOO has done a good job nerfing the enemies for a more fair overall experience. the danger room update should be coming soon, and I assume those danger rooms will be packed with enemies. If the enemies werent nerfed it would be crazy unfair having a room full of alpha wolvers.

Super mega ultimate point: we both are T3 and T2 is NOT our place to talk, since we cant fairly talk for something we arent anymore.

Sat, 06/16/2012 - 22:06
#28
Supermallow's picture
Supermallow
^Since when did the masses

^Since when did the masses say they would hate it? Nowhere in this thread or in the forums has there been any sentiment of a strong anti-old JK fight.

This most certainly is our place to talk, whether we're T3 or not. I prefer the Jelly King over Vana. I have access to the levels. If only for the reason that I can play them it instantly makes it my place to talk. As does it for everyone else. That doesn't mean that having more T2 players contributing to this conversation doesn't help because it does, but it certainly doesn't exclude us.

On top of that, since I have experience with both fights, I can contribute what I can to the knowledge base for both. But it's been proven that he can be a viable T2 boss in the past numerous times, and given that literally in the mission hall before him you can get weapons that are super effective against him far more easily, there's no excuse for a player new or old to properly prepare. Especially if they are Pay2Play. That doesn't mean the battle back then was perfect either - but no one is arguing that.

And so you know, ask around about Snarby vs JK. Most people - in my experience, to be fair - consider Snarby a more difficult boss. Getting up to the JK is significantly harder - no one's arguing. But Snarby can cause problems with timing and with good projectiles on his spin attack. Snarby also doesn't go down consistently in 45 seconds to experienced players. Even newer people...all you have to do is poison him (which also worked in the old battle, just not as much) and there's nothing he can do. Snarby takes far more patience and actual skill, whereas the current JK fight takes a poison vial and a lot of right clicking.

@the rest of the thread. I disagree with adding better Polyps or buffing them. Because to me that's an annoying kind of difficulty, constantly getting hit by random projectiles when not focusing on them because you're focused on the king. That's why I liked the old fight because it offered a chance to strategize focusing on a single target, rather than have to worry about what's halfway across the map.

And Draycos is fine. Going after someone else isn't going to make your opinion, my opinion, or anyone else's more correct. Nor will it get you taken seriously. Focus more on what we're actually talking about, feel free to disagree and say why, but going after someone else isn't going to give anyone anywhere any more credibility, myself included.

Sun, 06/17/2012 - 02:45
#29
Alpha-Puppet
What I think about this matter.

Now I don't mind them buffing up the Royal Jelly a bit, but bringing back the old Royal Jelly is a bit too much if you ask me. To me, the bosses need to have some sort of balance. While I agree that Royal Jelly in general is easier then Snarbolax, I don't think he should be harder then the Roarmulus Twins or Vanaduke in that matter. Not all bosses need to be god like in terms of difficulty. It's a stupid idea. Besides that, unless it's the last few bosses, the bosses need to be manageable on your first try. The old Royal Jelly wasn't. It was just too difficult for it's time and hell, was considered to be the hardest boss in the game by most players. That's unbalanced and just stupid. What I think they should do is use the old Royal Jelly for the Ice Queen instead. That would at least make more sense then giving the new Jelly back it's old face.

Not every player is as good as the other. That's a fact you cannot avoid. Some people nowadays can't even get passed the new Royal Jelly (for whatever reason). Granted, there are players who can beat the Royal Jelly without taking any damage (I am one of 'em), but I think a decent enough buff would balance it out more instead of overpowering it.

Maybe it's just my opinion, but that's the way I think it should be handled. A game, to me anyways, should always have a balance in difficulty. Ranging from easy to hard. (Examples: Legend of Zelda, Mario, Metroid for the most part, old-school Sonic the Hedgehog for the most part, Super Meat Boy, Cave Story, Castlevania for the most part, etc. etc. etc.)

I hope you understand and I don't mind if you disagree with what I think. Thank you.

~ Alpha-Puppet

Sun, 06/17/2012 - 07:29
#30
Draycos's picture
Draycos
IT NEVER ENDSSS

@Kive

1. I already told you I'm a logical and analytical person. I acknowledged that the majority may not want this from the start. Moreover, you're being pretty strange ignoring one of my main points- that it doesn't need to be as hard as it was before but that it needs to be slightly harder. It shouldn't be hell and it shouldn't be a piece of gelatinous cake. Hope that's clear as crystal.

2. /derp

3. It's not a fault, because my entire argument was focused around #1. I understand that I'm at a point where I've gotten enough experience that even if I forced myself to 2* gear I wouldn't be the same as the others. The problem is that it's so easy that you can win if you take an army of Cobalt set players and don't focus on anything but JK, even the mini-jellies, and win. I've seen it happen in PUGs. Consistently.

4. They did some things fairly and some things over the top, like removing Wolvers and other tracking enemies' ability to turn while prepping an attack. In those danger missions, I don't think the enemies will be getting their tracking back, so that means we have to rely on them making new enemies that are still a challenge and not something you move one tile to the left to dodge and left click repeatedly at without having to shield, ever. Lastly, of course a room full of Alphas was difficult... you only find those in Arenas or Danger Rooms anyways. Every time you went into those areas, you knew you were going to have a rough time. Now, they're just good sources of crowns. In a Wolver danger room, I can share a 6x6-tile area for a relatively long period of time with five wolvers and two alphas and not get hit... If those were Fiends, Gremlins, or some Constructs? No way that could happen without me dying.

Some-Not-Really-Mega-Point: Supermallow addressed this already and stated what I was going to.

Sun, 06/17/2012 - 15:11
#31
Severage's picture
Severage
o.o...

I can't really believe anyone would have a problem with this.

The old JK, with a group of 3 (two friends and I), was beaten using Wolver and Gunslinger (I used Gunslinger back then, which doesn't even have piercing defence) sets.

We had been playing for like 2 weeks. None of us were that good. Only two of us had any piercing defences at all, I was too nooby to realize that just cause my gear was 3* instead of 2* I would die faster. We CE revived a couple times, since we really didn't know what the heck we were doing. We ran in there with Strikers and Firotech Alchemers.

But we beat him. Multiple times. It was a challenge, and heaven forbid SK ever has one of those again. If SOMEONE can't beat a boss, that doesn't mean nerf the crap out of the boss. There should always be people who can't beat a boss in the first try. If everyone walks in there and just waylays the JK to death without getting hit in 2* gear, there's a problem.

The real problem is that the community complains if they get touched by the JK and call for a nerf immediately. Keeping JKs new mechanics is fine, the polyps (though they make the fight easier), and the different phases of the boss, but WHY give him like 300 HP?

This is the reason I don't play anymore. If I want to dress up and talk to passersby, I'll play Sims.

~Sev

Sun, 06/17/2012 - 15:45
#32
Draycos's picture
Draycos

Yes! Draycos agrees.

Sun, 06/17/2012 - 21:16
#33
Kive's picture
Kive
@supermallow

Ok man

1. why were you " attacking" me? you sir are a hypocrite I was talking to Draycos adressing his many faults in the way he was thinking. Which unless you edit the post after I write this down is the exact same thing you did to me.

2. this is not T3's place to talk. use logic on this. most everyone who agreed with turning back to old JK is tier 3. Most T3 farm vana ( me included). just because you do jk more is no excuse YOU'RE still Tier 3 and have better equipment ( draycos says he dosent use that equipment and instead uses cobalt stuff) even if you dont use T3 equipment you still have the mind and skill of a T3 person. This is not at all our place to talk and if you think it is youre logic is extremely flawed.just because you would like the old JK back dosent mean CURRENT( cant stress that enough) T2 people would agree with you. Thats equivalent to saying " hey son go to the disco" the son wouldnt go to the disco cuz its not cool anymore. I know lame example, but what Im trying to say is we arent current T2 anymore so we need to have a view of the situation from CURRENT people because they are the ones who are going to be effected in the long run.

@Alpha-pupet: thank god someone understands

btw only 3 people have +1 this thread not enough positive reactions to even make the devs consider

Mon, 06/18/2012 - 05:41
#34
Alpha-Puppet
Second thoughts and another idea.

I can definitely see what you mean now and I do agree to some extend, Severage. The only problem I have now is that the Royal Jelly is considered to be the second boss in the game (Including in the missions), which brings me back to the point of Royal Jelly not being harder then the Roarmulus Twins. In fact, I have another idea. Since I prefer balance in difficulty, what if the old Royal Jelly would return with a small nerf (It regenerates so fast, because it spawns a ridiculous amount of mini slimes. A bit less spawning, but more health may help it.) and the Roarmulus Twins having a complete change, but just enough to make him slightly harder then Royal Jelly and not make it a timing boss. It's downright awful, but that's just me.

~ Alpha-Puppet

Mon, 06/18/2012 - 06:23
#35
Draycos's picture
Draycos
@Kive

I was talking to Draycos addressing his many faults- Get out. Or I'll get my team to make a combustible lemon I can throw at you.

You addressed one fault that most everyone who posts in this board has to recognize in every suggestion with little relevance to the actual value of this suggestion (that we're only one person and we don't have real direct influence). Every 'fault' you've brought up has been countered.

Supermallow is not being a hypocrite because they've only directly addressed you in a single post compared to you who has focused on me as opposed to the whole thread.

Now, back to the actual discussion~

___________________________________________________________________________
I never said I use Cobalt all the time, I said I used it once and still facerolled the fight.

"and if you disagree with my opinion you're stupid" No comment. You should be able to see how wrong that statement is just by isolating it.

"This is not T3's place to talk since we have more experience" You keep bringing this up. I keep disagreeing. T3 players can still contribute, but the viewpoint/area of experience is restricted, that's all there is to it. From the beginning I've understood what's easy for me is hard for another and vice-versa. Please refer to how a T1 boss requires more thought and actual skill than a T2 boss where you left click in its general direction to win without thinking, for the third time.

"thank god someone understands" You're not going to score points that way. Talking like that will only make people dislike you... most of the time (Today's society is silly that way).

"only 3 people have agreed with this thread" Mind you, only two people have entirely disagreed (and I'm almost certain one of them is trolling). Many people ITT think JK needs a buff, just not a major one, myself included.

Mon, 06/18/2012 - 10:10
#36
Supermallow's picture
Supermallow
@Kive - No one's attacking

@Kive - No one's attacking you. So stop with that nonsense.

T3 players can fight the Jelly King. They have access to that content. Therefore they are able to critique content from experience. The only ones not able to critique are those who have no fought the JK yet. If you have access to something, you have experience, which means you are allowed to use said experience to make a judgement and decision.

And if you're that concerned with +1/-1 - it's really not about just getting +1s - don't think anyone is after that. I know I'm not. But if you're that concerned go over this thread and realize that sure there might only be 3 or 4 +1s, but there are far more posts saying he still needs to be buffed in some way, which is far more supporting of a newer JK fight or something reminiscent of the old JK fight than it is keeping the current one. You are entitled to disagree with that, please do.

The disco comparison though, made me laugh.+1 to that, that was...an odd comparison XD.

Mon, 06/18/2012 - 13:05
#37
Kive's picture
Kive
okey dokey round 4

@supermallow you werent attacking me nor did I say you were attacking me. If you notice I added quotation marks to imply that you were misusing the word attack.

now to the point, Of course T3 can contribute to the conversation with critiques and thier thoughts, BUT until T2 is present in the conversation it isnt justifiable. why you ask? It is unjust because T2 is what is going to play JK in the long run ( save for you and draycos and a few others). This would be like a rich person saying "lets raise taxes for the middle class, it will help make better neighborhoods, more programs, and help fund schools." This statement has good intentions BUT the people of the middle class werent involved in the discussion. Why would that matter? It matters because they are the ones being effected. what if higher taxes leads to more homelessness , less food you can buy, and not being able to get the things you need. It never wouldve been brung up since no middle class people were pressent in the argument.

since you guys dont want to go by the +1 format then Ill just count the people who agreed with the idea.

there is a total of 10 people who agree

Mon, 06/18/2012 - 19:34
#38
Cinoa's picture
Cinoa
2 questions

WHAT IS NERFING??? i think it means taking something away or whatever but question 2: i did JK today and it was not too hard but not too easy. i died 2 times with 4* armour and weapons AND i had some 5* guy help and my 2* friend and we all died once... idk whats we arguing about??? but i agree with supermallow. a boss should not be easier than the one before it.@Tohru-Adachi: a T2 boss should by NO means be in a SHADOW LAIR bosses place! whats wrong with you? (no hard feelings sorry :()

Mon, 06/18/2012 - 20:37
#39
Supermallow's picture
Supermallow
I saw this today. I did NOT

I saw this today. I did NOT seek this out, it was recommended to me.

http://www.youtube.com/watch?v=ND1VoqrV4ms&feature=plcp

^This should not happen with the JK, but it's amazing none the less

Mon, 06/18/2012 - 22:13
#40
Softhead's picture
Softhead
-_-

I MEAN, Change the fight to how it was Pre nerf in SL. NOT EFFING NERF IT!

I mean, no polyps, charges it own at its original speed, but has the same dmg as SL. As in a harder version of the original boss, PRE NERF.

God.

Tue, 06/19/2012 - 08:37
#41
Selenium's picture
Selenium
+1

I'm a T2 player who originally started playing SK on a computer that couldn't handle Minecraft multiplayer for any extended amount of time. Getting a graphics card helped, but it still couldn't handle more than about five SK levels a day.

So, I read the wiki and watched boss fights on YouTube. I mapped out the gear I wanted, and I did my best to deal with my computer's failures and got my (Fireburst? I can't remember how far I got it upgraded, but ATM it's Fireburst) Brandish, and then decided to wait for my mom to take me to buy a new computer. I got it a few months ago, and now I'm slowly edging out of T2. I have Silvermail, but everything else is 3*. Life is pretty good as long as I have someone to help with revives.

Until we step into the Royal Jelly's arena. There are jellies everywhere, I lose track of which enemies are a threat, and it's over in 1.5 minutes.

... And this is a boss?

Once, a player with an elevator pass took me down to FSC.

It was awesome.

I had no Shadow protection, little fire protection, I died a bazillion times, and the server reset as our group was spread out across the boss floor, with Vana in his fifth phase and parts of the floor ablaze.

Vana felt like a boss. RJ felt like an oversized, underpowered Giant Lichen Colony in the midst of a Jelly Arena. And there weren't even Silkwings to spam healing.

Tue, 06/19/2012 - 08:50
#42
Juances's picture
Juances
~

Lets remember jelly is T2 (up to 3* equipment). Also lets remember that higer tier weapons get nerfed.

http://wiki.spiralknights.com/Tempered_Calibur
http://wiki.spiralknights.com/Leviathan_Blade

RJP is stratum 4, now tell me how big is the damage difference between each weapon.
An azure knight doesnt have a big advantage over a Solid Cobalt. So even if I'm 5*, I have as much right to complain as a T2 newbie using the standard gear.

Tue, 06/19/2012 - 10:12
#43
Kive's picture
Kive
@selenium

Finally a T2 person talking. The main thing I was asking was for the players who were going to be affected to speak up on this debate. so thank you

Sat, 06/23/2012 - 21:27
#44
Psychorazer

....

That was a useless argument.

The old JK was a challenge. No doubt about that. However, it didn't take a superhuman effort to beat him either. Waybackwhen I was 2-3*ish, I managed a no-death solo with a Tempered Calibur, a Graviton Charge, a Wolver cap, Chroma suit and a Bristling buckler.

Inb4-some-pro-guy-skillz, I have yet to be classified as 'pro'. My skills are probably slightly below average. All it took was a lot of running away, charge spamming, and vials.

And health caps. Health caps were good.

JK is admittedly somewhat easy now. I would say he just needs more HP, instead of trying to reconstruct him. It's easy to beat with with just a DR, spamming it every which-way, his damage stage changing every few seconds (with non-bomber gear). Non-DLC weapon-wise, a Nightblade would do the trick, or just more Calibur spamming.

Sat, 06/23/2012 - 21:49
#45
Demonicsothe's picture
Demonicsothe
When was a last nerf of jk?

When was a last nerf of jk? I'm wondering because it must be recent, since nobody was really complaining about jk fights before I took my hiatus.

Sun, 06/24/2012 - 00:40
#46
Psychorazer

I forget, some time after Polyps came in. The SL update I think. Not sure. But definitely last year.

Mon, 06/25/2012 - 04:21
#47
Zeddy's picture
Zeddy
While I agree that the

While I agree that the current JK fight is too easy, the old JK fight was harder than the current Vana fight.

What was that about higher-tier bosses staying harder than lower-tier ones?

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