This is not a suggestion. It is a command.
YOU WILL NOT NERF MY DEVILITES, or ANYTHING ELSE for that matter. They are one of the few monsters untouched by the nerf hammer. Greavers fell victim to the nerf hammer; however, not badly. In fact, their mist used to be a sort of a cheap attack. Possibly a necessary nerf. Regardless, easier, and it affected my fiend level running.
By the way, I am no longer hoping that the Danger Missions are good. I am expecting them to be. You have to make them good to make up for the fact that this game has been dumbed down by a mission button, making the Arcade (how this game was originally designed and how it was supposed to be like) sort of not the real challenging part of this game, since there will not be a "danger mission" option in the arcade (I don't think danger rooms really count....).
I am only playing this game atm because there is one thing left that I like to do: Run candlestick / devilite levels / dark cities in the arcade. And I feel like that isn't much, and I am just barely hanging on here. I pray that the nerf hammer won't smash my hand that is barely hanging onto this game.
Now I swear that every other thread I used to make got moved somewhere I didn't want it to be moved -.-
I realize that this is the General DISCUSSION forum, and I am going to make this a DISCUSSION, so that another one of my threads will not be moved for the 50234902398475th time.
So, with that said: How has this game getting crushed by the nerf hammer affect what you think of this game?
+1
Autotracking enemies were all hit hard. Back when I was noob, the big wolvers tore me apart, and forced me to learn how to deal with them. None of that right click ftw carp with wolvers.
Let's hope kats won't be nerfed, and have their dash and attacks slowed down.