Alright so here are my thoughts about the mission. (Tier 3 verson.)
The mission was quite nice, I do like all of the camera angles used for this and so forth. The payout also seems good too, approximately 3,000 crowns for all 3 floors, costing a total of 20 energy. (Last floor has no energy fee.) I do have to agree though, after being able to finish the first run barely with many revives, we attempted it again and it went by smoothly (Similar to something like first-time Shadow Lair runs.) Both attempts energy revs were used, but the second one did not use a lot of revives. My first run summed up to about 300 energy in revives overall. (As in each player being dead.) The second run probably only went up to around 20E or 40E for revives per person.
Enemies:
Note all names are based upon my views, and are not official names.
1. Zombie Bombhead:
This enemy was quite the challenge at first to deal with, especially around Grim Totems. The camoflauged respawners were also a nice touch to the layout. I would be surprised to see these enemies anywhere else outside of this mission. A way to make this enemy somewhat more difficult is if they cannot be shield bumped, that or add even more Grim Totems to the map layout.
2. Dread Skelly:
(Slag Guard reskin)
These enemies were quite astonishing to see around the levels. They did prove to be difficult at first during fights, but were quite easy afterwards if you focus on them. I'm also a bit happy to see Slag Guard-like enemies outside of FSC, and finally being able to see the actual mechanics of this "Rez Ring."
3. Almirian Knight:
Another enemy I was quite surprised to see. I always wanted to see knight-like enemies into the gameplay, and these enemies seem to fit what I was asking for a bit. All I would suggest is to buff them a little, due to them being relatively easy to defeat. Also, I hope you guys plan to add these enemies to the FSC and UFSC levels, they would be a nice touch to them since they have the same theme.
Overall, nice mission, good payout, and a somewhat easy difficulty. I'd say it is easier than a Shadow Lair, but somewhat as hard as FSC at some points, around that range of difficulty. (Then again, it was in the beginning of Stratum 5....)
Sorry if the page is sloppy, I'm not familiar with making long posts look neat.