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Bombing for a beginner

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Sun, 06/17/2012 - 04:26
Trallen

I'd like to apologize in advance if there is already a topic created, (other then The Elite Bombing topic), about bombers just starting out.

Hello my fellow knights, I've just started becoming intrigued by bombing and decided to look into the matter. Most of the topics I've noticed state the best bombs to get in the end, which is fantastic, and i'd assume that you'd grab the bomb earlier in the path, and the same goes for the armor path. But I had a few questions, such as;
1) What armor path should someone, say, in the 3* aim to get for the best OVERALL bombing, such as soloing and running dungeons.
2) What is the best bomb(s) to own? If the answer is to own 2 different bombs to compliment each other, what are those and why?

Just some curiosities i thought could be better elaborated upon if given the above information, thanks. And, once again, my apologies if this post is repetitive.

Sun, 06/17/2012 - 05:36
#1
Zeddy's picture
Zeddy
Well, as for starting gear

Well, as for starting gear there's only the demo line. At 5* it branches into four different paths. Overall, the CTR from Volcanic Demo set is the most useful and safe option.

I started out with Crystal Bomb upgraded to Radiant Sun Shards. If you can get the technique down for using them they're without doubt the single best weapon in the game. Nitronome is overall handy but can put your teammates at risk. The other weapon I had at first was Ash of Agni. There is no weapon I'd rather have with me in a non-fire arena; it's perfectly risk-free for your teammates and can kill an enormous amount of enemies fairly fast. Not so useful on Vanaduke. Shivermist Buster complements Radiant Sun Shards really well and your teammates will love you for bringing it.

For a low-risk, high damage, versatile loadout I'd say Volcanic Set, RSS and Shivermist.

Sun, 06/17/2012 - 06:33
#2
Metagenic's picture
Metagenic
mixed sets

As a good overall bomber you should mix and match your armor sets to have good protection against multiple status effects. You should also aim to boost up your CTR and DMG as high as possible, with CTR being the obvious priority. I suggest one piece of Mad Bomber combined with one piece of Volcanic or Bombastic or even Mercurial Demo, plus a couple bomb trinkets.

Volcanic Demo + Mad Bomber + 2 Elite Boom Modules = CTR max, DMG max, and 2 bars of fire resist

Bombastic Demo + Mad Bomber + 1 Elite Bomb Focus Module, 1 Elite Boom Module = CTR max, DMG max, and 2 bars of freeze resist

Mercurial Demo + Mad Bomber + 1 Elite Bomb Focus Module, 1 Elite Boom Module = CTR max, DMG ultra, MSI low, and 2 bars of shock resist (note that Mercurial Demo is a Shadow Lair exclusive armor)

Of course you could mix and match bomber sets without using a piece of Mad Bomber, but in general having one piece of Mad Bomber will make you a more effective combatant--if you use the mixed sets listed above, you'll still have enough status resist to be competent in most levels. Since bombers have no attack bonus shield to benefit from, that means you are free to use any shield you want without missing out on a potential DMG med or ASI high. The reason Mad Bomber is perfectly fine is because you shouldn't be constantly suffering from status effects; you should be relying on your shield and not your armor to protect you from damage.

Sun, 06/17/2012 - 07:25
#3
Trallen
Thanks a ton

Zeddy and Meta, thank you both a ton, these points were really usefull and will help me out a lot. If anyone else wants to post their own opinions still,feel free, all are welcome!

Sun, 06/17/2012 - 07:27
#4
Demonicsothe's picture
Demonicsothe
As metagenica said, mix and

As metagenica said, mix and match your sets with a mad bomber piece. Adding on trinkets, it allows you to have the same offensive bonuses of a full mad bomber with half the status weakness and some resistance, depending on your second piece.

I've been told a swiftstrike buckler speeds up the animation of bringing bombs up and down. Not sure if tested, but it could be useful in some very small way. The lack of a proper shield does make it risky though.

Sun, 06/17/2012 - 09:09
#5
Krysophylax's picture
Krysophylax
As far as the armour is

As far as the armour is concerned, personally I roll with full Mad Bomber + a damage trinkie and a heart pendant pretty much everywhere, and despite the status vulnerabilities it has served me very well. Then again, it's quite possible I'm just insane :P . It is very important to know your way around the level before hand though (I wouldn't recommend it on your first run through FSC or a Shadow Lair for instance). If you feel uncomfortable with Mad Bomber, then go with one of the mixed sets Metagenic listed. I will add that you could even try half Mad + half ... well any armour you like really, depends on what you're facing. Maybe against fiends you might want some shadow defense for instance if you struggle with them, idk (divine veil with its fiend damage bonus might be a good choice in this case. Also has some nice status resists). Just add one CTR trinkie and one damage trinkie and you've got CTR Max and damage Very High which is good enough in most cases.

I'm assuming that at this stage you only have 2 weapon slots. I highly recommend getting at least one more, the versatility, especially for a bomber will help you immensely. As for good bomb combinations, you've got the classic Ash of Agni + Voltaic Tempest which will take care of everything that doesn't resist either one of them. Not much fun in that though, at least not for me anyway, I prefer blowing the bajeebus out of things :P . Anyway, here's some nice combos:

- Vortex + RSS: dropping an RSS into the middle of a vortex = pwnage. Electron vortex is preferred, understand how amazing shock is on something that gathers crowds of enemies into tight bunches. (it's actually perfectly viable as a DPS weapon by itself, but chaining vortexes effectively can be a little tricky). Despite my general hatred of freeze, I will concede that Shivermist + RSS can work nicely too, I just feel that vortex does a better job.

- Vortex + Dark Retribution: I don't know if you have access to the DLC at all, but if you can get your hands on it you won't regret it, this bomb is pretty awesome. Watching DR tear things to pieces that are stuck in a vortex is pretty fun, probably more effective if one person chains vortexes while the other spams DR, but it is possible to get it to work by yourself.

- Vortex / VT / Shivermist + Nitro: this is mostly just for party purposes to cancel out the knock back so your not blowing things everywhere and potentially pissing off other people.

- VT + Vortex: just to guarantee shock on a large tightly packed crowd. Actually, Shivermist + Vortex is interesting too, just make sure vortex goes down first.

- AoA + any DPS bomb: especially useful for nitro so you maintain constant damage on the monster while they're being blown around

Lastly, Dark Briar Barrage will be your best friend vs beasts and gremlins, especially since the fuse time was reduced. You can just keep knocking them down and they'll never get a chance to attack, let alone hit you. Its also great to just run in circles around trojans while spamming it, RSS might kill them faster, but this way is safer.

Hope you found this useful :) if there is anything you would like to know or if you would like a demonstration or something then feel free to add me in game.

Sun, 06/17/2012 - 09:15
#6
Demonicsothe's picture
Demonicsothe
I personally go the set that

I personally go the set that Krysophyliax uses, but then again I also use ssb >.> Insane we are. However, the extra 6 bar of health does not exactly cancel out the weakness by stacking mad bombers. Fire will surely deal a ton more damage, negating your hp. Freeze is... well. unless its some sort of chain freezing lumber room, or 60 ice gun puppies in t5, freeze duration doesn't matter much. Shock will be a major pain to deal with, extra ticks stopping your movement. Just a lot of pain for 6 bars of hp.

Sun, 06/17/2012 - 10:53
#7
Maeko's picture
Maeko
The Dark Retribution bomb

The Dark Retribution bomb line from OCH are very good, basically an amazing DPS bomb for anything that is not Undead or Fiend.

Also get your hands on the Static Capacitor line from the Roarmulus Twins, as it serves the same purpose as the Firey Vaporizer line but usable against fire mobs. Also it can stop Kats dead in their tracks, making them easy pickings for about anything else.

Basically, my main 4 bombs are/ will be Dark Retribution, Voltaic tempest, Radiant Sun Shards and Dark Briar Barrage.

Sun, 06/17/2012 - 18:56
#8
Trallen
Gathering the tools of the trade.

All these suggestions are helping me a ton. I've decided to start out with the Sun Shards as my first bomb and will probably work for the VT,(purchasing the Lighning capacitor and working from there), as my second weapon. Before i move onto getting the VT, i'm looking into purchasing a nice set of fused demo armor.

@Kry You're right about me only having 2 weapon slots, and i've noticed the majority of pure bombers i see have all 4 slots and will plan on getting them...eventually. And i keep hearing that the VT and Sun shards are nice bombs, so, as previously stated, i've decided to go for them. Are these good choices for my first two bombs?

@Demon I've been leaning heavily towards full mad bomber, but that won't be until I've mastered kiting and know all the fights. Untill that time i will be getting a mixed set.

@Maeko Since you've also recommended the VT path and Radiant Sun Shards path along with so many others, i will be getting these two bombs as well. I pose the same question to you as well; are these good choices for my first two bombs?

Sun, 06/17/2012 - 21:06
#9
Aquajag's picture
Aquajag
OK, i agree with the scan I

OK, i agree with the scan I made of the replies for and targets. But as far as 3*? Here's my opinion: be patient. The armor is fine, it's the only armor I've used all the way through. So you can suffer through 3* and 4* fine. And I didn't start doing trinkets until I had a number of 5* items. So, the combined effect of CTR VH on any lvl 10 heat bomb is good enough for now, until you get the 5* armors.

but as for bombing? I didn't do much pure bombing until 4* and 5*. I almost always packed a sword. Why? Well, the radius of 3* bombs sucks. Sucks big. They've altered it a bit since, but really, it's very dangerous to do only 3* bombs, because you have to get so close to mobs. On the other hand if you're REALLY good with your kiting, you can lead them around through the hazes. So it's good to have a bomb, but I would focus on a decent sword and status bombs. The direct damage bombs don't get useful, to me, until 4* and 5*. So, you just have to be patient and suffer through. I used three swords working up to 5*: Cold Iron Carver, Faust, and Avenger. Now, I use my 5* stuff, and I very rarely use a sword at all. It's almost always pure bombs.

Sun, 06/17/2012 - 21:09
#10
Aquajag's picture
Aquajag
Actually, Ice may be a good

Actually, Ice may be a good first bomb. I'm sure I'll get some hate for that, but here's why: as you're starting off, you don't know what you're doing. And when you don't know what you're doing, ice is a very helpful way of slowing down the fight and giving some control. As you get better, Shock and Vortex are better, but they take a little more skill to use. so, Maybe get Ice first. But before you get 5*, I would make shiver first. I would make VT first, before Shiver. RSS first, then VT, then maybe Nitro or DBB, then Ash or Shiver. That'd be my advice. But while wandering through 3* Land, I do strongly suggest ice.

Sun, 06/17/2012 - 21:17
#11
Aquajag's picture
Aquajag
I'm all for pure mad bomber.

I'm all for pure mad bomber. It's nuts, both in the pain you deal out, and the pain you take. But the heart pendant does help! Means I can burn a bit longer before I find that first vitapod. If you're concerned, and common option is to do one piece Mad Bomber, one piece Volcanic. That way you still get max CTR, and are a bit safer. Then you could do two damage trinkets if you wanted max damage. But personally, Mad Bomber works just fine. When I'm solo, I just go very slow and safe. In a group, I make sure they are competent to pick me up, and I go nuts. Haven't gotten many complaints!

Sun, 06/17/2012 - 22:11
#12
Krysophylax's picture
Krysophylax
VT and RSS would be good

VT and RSS would be good choices, just remember that static capacitor is a boss reward item so you're gonna have to grind IMF for it (or buy it off AH but it would be quite expensive, at least compared to other bombs of its star level). So with that in mind, maybe start with a freezing vaporizer until you get your hands on one.

RSS can be a bit tricky, as you're getting right in the face of enemies so that multiple shards hit and you have to fight the urge to use your shield and subsequently bump them away. On slow enemies like zombies it usually wont be a problem but on faster things it can be a little hard to get the timing right. Personally I would go for a blast bomb as a first DPS bomb because its simple to use and has all round versatility (note the split damage of RSS).

All that being said, VT and RSS should compliment each other pretty well. Some people knock VT as being simply the bastard child of Shiver and AoA that does a mediocre job of trying to imitate both of them, but I suspect these people just don't understand the mechanic of shock, or if they do, they're coming from the perspective of swords or guns, which doesn't really transfer to bombs (note the large radius of 5* bombs). Yes, the single target damage is crap, and yes, when its only one monster that's shocked, they wont spasm enough to make the crowd control aspect reliable. BUT, on a large crowd that's tightly packed it is truly awesome and very formidable. When one monster spasms, it not only damages it self, it causes every monster it's touching to spasm as well. The spasms spread through the crowd, leaving them virtually immobilised and racking up HUGE damage, enough to easily out damage AoA. Of course, as the numbers of enemies dwindle it wont be doing as much damage, but that's what you have RSS for. While they're immobilised you can just spam it in their faces and watch 'em asplode into piles of juicy heat and crowns, good fun. I should point out that shock is one of those nasty statuses that can spread from monsters to you, so it is possible to shock your self (I havn't shocked myself yet, but I was shocked by a team mates' Polaris once) but it shoudn't be a problem, just don't stand right in the middle of that spasming crowd.

-Edit-
I agree with pretty much everything Aquajag said. I Started off as a swordy and when LD ignited my love of bombing, I found they really helped with the transition because yeah, 3* bombs are painful, bombs don't really shine until 5* unfortunately.

Sun, 06/17/2012 - 22:48
#13
Metagenic's picture
Metagenic
full Mad Bomber

I actually don't recommend using this unless the user is very experienced. Mixed sets (one random Demo piece with one piece of Mad Bomber) combined with trinkets will give you CTR max and DMG max (DMG ultra in the case of Mercurial Demo, where one point of DMG is replaced with one point of MSI). On the other hand, full Mad Bomber with one Elite Boom Module will give you CTR max and DMG max as well, but at the cost of slightly lower damage defense and no status protection whatsoever. Bombers might be able to rely on more effective shields (for example, you can use Crest of Almire in FSC whereas swordsmen and gunners would have to be using the much more fragile Barbarous Thorn Shield or Swiftstrike Buckler in order to achieve good offensive bonuses) but when you take a hit you're going to take it hard.

Mon, 06/18/2012 - 00:15
#14
Trallen
Currently

Right now I'm using a sword, (tempered calibur), and my 3* SS bomb. I don't see myself doing 100% pure bombing until i'm at least 4*, as well, due to costs and energy factoring. I do understand that 3* bombing is torture, but i've seen how good bombs are at 5* and i'm more than patient enough to wait for those results. I'm also glad i didn't jump straight in and buy the LC, as well, now having read that you all recommend Shiver first, which will be my goal after getting a full set of fused demo armor, (which turns out to be tricky to get a hold of from the auction house). My plans as of right now for bombs to get 5* are as follows:
1.RSS (1st weapon slot when i've reached 4* and can start pure bombing)
2.Shiver (2nd weapon slot when i've reached 4* and can start pure bombing)
3.VT (After I've made shiver I'll continue onto this one)
4.Nitronome (Finally making the nitronome because of how good it actually is)
Feel free to steer me clear, (with reasons please), if that is a bad idea.

@Aquajag I hadn't planned on purchasing trinkets until i was 5*, anyways. I kinda figured it would slow me down on my path and i don't need the benefits until I've got my 5* armor and I'm doing regular dungeon runs.

@Krysophylax I've realized that blast bomb, and its final 5* version "Nitronome", is usually frowned upon in bigger raids due to the pushback and lack of visibility, (not to mention the lag), even though it's arguably been considered the best overall bomb. I do have a blast bomb, but i plan on staying away from the rest of the path until I've got RSS, (and i have realized the split damage isn't really helping at 3*), just because it's more widely accepted, and is also considered one of the best bombs.

@Metagenic I realize full mad bomber is only for the most experienced, what with all its status condition weaknesses, and will be getting a mixed set, (most likely Mad Bomber and Volcanic Demo).

Thanks once again for the advice guys, and don't hold back if you've got more to add, still welcoming every bit of information i can get my hands on.

Mon, 06/18/2012 - 01:15
#15
Krysophylax's picture
Krysophylax
Looks like a good plan.

Looks like a good plan. You've made a good choice with the sword, it will make a nice back up weapon for you once you've assembled your full bomber set. You may find that you'll want a toothpick to deal with devilites and greavers. The 4 bombs you chose are a good place to start. Small change I would suggest: in terms of statuses, take Shiver to 4* first, then take VT and maybe even AoA to 5* before it. Shiver is useful when your starting out but once you get to end game you'll probably get more use out of the other statuses.

After you've built those up, I recommend getting a Vortex. It will help both you and your party out immensely, the ability to manipulate the positioning of enemies is not to be underestimated. The Electron Vortex will require playing LD or BN for tokens but will be well worth the effort. Actually, on that note, LD is a GREAT place to learn how to bomb effectively, your skill will improve a lot. Unlike monsters, players aren't programmed and are much less predictable, requiring you to stay on your toes and constantly think about what you're doing.

You are right in that most people don't like nitro, but in its defense there are strategies to make it more party friendly, like placing bombs so you're pushing things side to side and effectively cancelling out the knock back, rather than spamming and pushing them randomly. Or you can pair it with a crowd control bomb. In some cases, the knock back can be used to save your team mates, but like everything its a matter of experience and learning where and when to use it. That still leaves the issue of visibility though, all you can do about that is not spam it. It's not so much the bomb itself people get pissed off with, it's more the way it's used.

Mon, 06/18/2012 - 01:30
#16
Trallen
Furthermore

Alright, i actually like the idea of going to 4* with Shiver and then moving onto VT. As far as picking up a toothpick, i doubt i'll be doing that because i'll probably use all 4 weapon slots for my bombing, though it is a point to take into consideration. However, if i do decide to get a sword, i'll probably continue with my calibur all the way to a leviathon. The AoA looks like a nice bomb, and i hear nothing but good things about it, but i feel like the crowd control from the VT will be more useful, even with its lack of damage. VT sounds nice also when combo'd with my RSS and maybe a good Vortex to pull all the enemies closer to get that huge spasm bonus.

Now that you've mentioned the Vortex, that does seem like a good idea to grab it, would you recommend it at an earlier stage other than 5*, like, perhaps, 4*? I do like the idea of having something to help group the enemies together. Now to mention the Nitronome; with those points you've made i can see it being a viable option, but only as one of my final weapons to add to my arsenal of explosions, since my hands will be full with the other bombs anyways.

As far as PvP goes, how tough is it to be a bomber? Do we get the short end of the stick or perhaps are we at an advantage with our tools? I much like the idea of being a bomber in PvP, but only if it isn't a frustrating matter. If i can use it as a tool to learn and pick up an Electron Vortex along the way, it sounds like a great plan.

Thanks

Mon, 06/18/2012 - 02:19
#17
Krysophylax's picture
Krysophylax
I'll admit Vortex is somewhat

I'll admit Vortex is somewhat tricky to use at first. You have to get used to the slow walking pace and it has lots of subtleties. It's usable at 4* but it will be a little riskier because of the smaller vortex. I will say though that Vortex was the first bomb I upgraded to 5* and was among my first 5* weapons. I absolutely adored the thing (and still do) and I personally enjoyed using it even at 3* and 4*.

I guess now would be a good time to note that, as the bomb upgrades, the radius (you know, the white line that appears while you're waiting for it to go boom) doesn't appear to change when you upgrade, but the visual (the swirly bit) does actually get bigger. Also, at 4* you have a faster charge time (equivalent to a blast bomb line) but smaller vortex. At 5* you have a larger vortex but slower charge time (equivalent to a haze style bomb). The actual pulling power of the 5* extends a little beyond the visual.

One more thing, when the vortex collapses it will blast its contents in random directions with significant knock back, but there are 2 exceptions: (1) if there are 4+ enemies trapped in it (2) the enemies are shocked. In these cases there will be no knock back. The best way to learn how to vortex is to use it in RJP. Lots of choke points etc. I think you'll find these videos useful :)
http://www.youtube.com/watch?v=yNf3qmJP_tQ
http://www.youtube.com/watch?src_vid=yNf3qmJP_tQ&annotation_id=annotatio...

I mostly play T2 LD, and in that environment, bombing is certainly very viable, and you will be a great asset to your team. Lightning Capacitor shuts down your opposition and makes it very difficult for the enemy to get you off a capture point and also makes it easier for your team mates to kill them. Super Blast Bomb is amazing, you can dominate even if you only use this. Just make sure you play recon, despite appearances, guardian isn't meant for bombers (though bombs are certainly viable weapons for a guardian, subtle distinction) as their strength comes from their shield, and you can't shield if your bomb spamming. Recon will also put you in a better position to learn because you have the unique ability to just sit back and watch other people and learn from them. I don't know about T3, it's a different ball game and I'm still a bit uncomfortable there.

Mon, 06/18/2012 - 02:54
#18
Trallen
After watching those videos

After watching those videos I'll definately be doing some of the strategies he showed, it was a pretty good presentation. The vortex looks pretty good in the video, but for the sake of damage, I'll probably keep the vortex as my 3rd weapon slot, (So pretty much i'll be getting it once i'm already a 5*), but i'm not 100% on my decision on that.

What gear, (armor, trinkets, weapons, etc.), do you bring with you for T2 LD or BN? And i had always assumed that Recon would be the best class for bombers.

Mon, 06/18/2012 - 03:10
#19
Aquajag's picture
Aquajag
@metagenic Yes, Mad bomber is

@metagenic Yes, Mad bomber is not for noob bombers. And if you're rich enough to go from zero to Mad in just the time it takes to heat the stuff, expect to hurt a lot. I would argue with the people who say you need to know all the levels, and say that more than knowing the levels, you need to know your enemies. You can use the terrain to your advantage, and knowing when things spawn sure helps, but really you more need to know how to make your bombs work on the enemies you are fighting. Like, how to get the full RSS blast on a zombie, or the best pattern to lurn an oiler into your nitro but not too far. If you grind the armor, you will mostly figure this out before you get Mad Bomber, so your learning curve will be less. Like I said, bomber gear is the only armor I've worn since 2*. And my first 5* set was full Mad. Don't rush it, you'll be fine. But yeah, if you're going to skip the learning time, I'd go with something safer.

I don't play T2 LD, only T3. As I said, I don't like the 3* radius, so I don't want to suffer through LD with that. I do T3 LD, and recently made a full Bombastic demo set that I use. Same trinkets as my Mad set (Elite Boom, and Pentaheart), and I always play recon. If you don't like recon, then I use my Mad set to play as Guardian. But Recon gives a VH CTR boost, plus my lvl 10 bombs means I have CTR Max just by choosing the Recon class. So with full Bombastic and my trinket, as Recon I have Max CTR, Max Damage, no status weaknesses, and really great freeze resist. I spam RSS to no end, and have a few different choices depending on what's going on: Usually VT, and I have stagger storm if too many people are resisting that, and I have electron vortex for when bases are being stormed (sucks people in even if I'm on the wrong side of the shield/barrier/locker room thing).

Um, BN ignores gear? So doesn't matter what you wear.

Mon, 06/18/2012 - 03:14
#20
Krysophylax's picture
Krysophylax
For LD I usualy use: -

For LD I usualy use:

- Lightning Capacitor / Haze Bomb MK II
- Super Blast Bomb
- Twisted Snarble Barb / 3* Rocket Hammer
- Kilowatt Pulsar / Antigua

With Quicksilver Mail and the Flawed Seerus Mask as my armour, mostly just for the shock resist, and 2 Tri-Heart Pendants.

If you want 4 bombs then just throw in a Sun Shards.

Mon, 06/18/2012 - 03:58
#21
Trallen
Rushing?

@Aqua I plan in no way to rush past anything or skip any learning time, I'm just in the 3* area so it makes sense to purchase the gear at that level. I do T2 still, so i've got plenty of time to learn what to do and how to bomb. And, like I've stated, i won't be getting full mad until late into my 5*and know my levels and enemies.

@Kry Any particular reason why you don't bring along RSS or VT? And thanks for the loadout example, i'll be using it as a template most likely.

Mon, 06/18/2012 - 04:01
#22
Bopp's picture
Bopp
Bombing Guide?

A search of this page indicates that no one has yet mentioned the Bombing Guide on the wiki. It's pretty good.

Mon, 06/18/2012 - 04:30
#23
Krysophylax's picture
Krysophylax
Lightning Capacitor is the 3*

Lightning Capacitor is the 3* of VT (I play T2 LD meaning 3* gear. Purely because I find it more enjoyable. I have 5* stuff for the clockworks). I alternate between stun and shock depending on what resistances my enemies have or just purely for entertainment value. If you want to use 4 bombs then bring both. Freeze is good too but most people wear Dusker for the sword damage so its slightly less useful.

I don't use Sun Shards for 3 reasons (1) I prefer Super Blast for PvP, (2) after I upgraded to RSS I couldn't be bothered getting another one lol, and (3) I usually like to have 1 sword and 1 gun for back up. Not that pure bombing isn't viable, you can just get in sticky situations. And the versatility is nice: find a lone enemy sitting on a capture point? user your super sneaky ninja skills and stab em (or smash em with a hammer, depending on your preference); come across another bomber? Pulsar spam or an antigua to the face will shut em down easier than trying to out bomb each other (though the latter can be extremely entertaining XD)

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