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Playing with higher tier players in lower tiers

9 replies [Last post]
Mon, 06/18/2012 - 23:04
Notsotough

Question from a 2* equipped player playing tier 2 (jelly king mission) with 5* players. I can make it through jelly king with only dying about 2 to 5 times depending on my level of patience. I normally play with tier 2 players. I got in a random group with tier 3 players (Cerventesx from Valkyrie Knights guild, and Heddar from Dragoon Guards guild), each had life of almost 2 full rows.
I died on the first level before the party square. The tier 3 players continued to play the rest of the level without reviving me but they did revive the other tier 3 player in the group when he died. I revived myself right before they all stepped on the elevator. I do not have much experience with tier 3 players. In tier 2 I normally do not revive myself until everyone is dead or almost dead but these guys had only a heart or two missing so I did not expect to have to revive myself. Is this fairly standard when getting stuck with tier 3 players in tier 2 missions? It stunk because I missed out on playing the majority of the level. It would be helpful to know that when playing with tier-3ers if I should expect to have to revive myself. Knowing that I can revive right away and go on playing the game.
I was not spamming chat.

Mon, 06/18/2012 - 23:11
#1
Traevelliath's picture
Traevelliath

Sometimes really. It depends on how often you are dying. To be honest, 2 to 5 times is a bit much.

When reviving someone constantly, you loose your own health quickly. Let's say they had 20 pips of health. 1 rev -> 10 pips. 2 revs -> 5 pips. 3 revs -> 2.5 pips. Pow, 3 revs and you've gone from almost full to almost dead. It's a calculated (and sometimes jerk) risk that people take a lot.

Tue, 06/19/2012 - 01:07
#2
Luguiru's picture
Luguiru
Yerp

The people you went with are what I refer to using the tactic "ditch the dead weight". Above identifies a simple explanation of how this works. Normally someone comes back and revives you to steal some heat unless you died before getting any, in which case they are apathetic for your own heat needs. Unfortunately many upper tier players play this way. They may back each other up, but for the little guy they are prone to forget about them because they get in the way.

The best way to not be dead weight is to simply be a better player, either providing offensive or support contributions. In offense you would most likely be using a sword, though all weapons can easily be used for this tactic, and basically you are fighting for damage. The first problem with attempting this is being countered since in T2+ enemies are not going to take death sitting down. You have to learn how to outsmart the AI and avoid being hit, shielding where errors are made to learn from. This may seem like running away, but the truth to this education is to learn how to avoid death so you can turn around and attack without worry of death when the enemy is unable to retaliate at the moment. The supportive tactic tends to be done with bombs and guns, though some swords such as Gran Faust can easily contribute to this tactic. You would probably think support tactics rely on statuses, but in reality you do everything outside just killing whatever is in front of you; gathering enemies together to destroy yourself or to help someone else, cripple enemies to be finished off, finish off lone enemies yourself, et cetera. The first problem people point at this tactic is how dependent you would be on others, even though it is a tactic and not a whole weapon style. The key to the city is in the player, not the toys you use.

You may want to avoid specifying when someone does something easily used as ammunition to degrade them for future reference, even if they deserve it. Keep the names in the original post for symbolic reasons, but do not press further friction toward anyone or it will be regarded as inflammatory. Remember to take several screenshots to have dirt on people if you are that kind of person. I know I am. It always comes in handy to have information you could potentially use against people who are misbehaving to keep them in line, though often time human nature is prone to corruption from power and would turn to blackmail. "Luguiru likes to manipulate and harm others." No, I like to use the truth against people who use lies to harm others. If you have the evidence something happened and the offender claims against it, who wins: evidence or "just trust me"?

If you want to know a little about general equipment see here.

Tue, 06/19/2012 - 01:10
#3
Evilnut's picture
Evilnut
- When you're lying on the

- When you're lying on the ground, you can press [Attack] to switch your camera to follow the other players. While you cannot play, you can study how they play and learn from them.

- Don't bother to revive yourself - when everyone still breathing step into the elevator, you will be revived automatically (using no energy but lose 30% of your heat for the level). Also at the start of the next level, you will be given 3 bars of health if you had less.

- That's standard PUG (pickup group) behavior for you... everyone has to take care of themselves. As Traevelliath said, reviving others drain one's health very quickly.

Tue, 06/19/2012 - 09:26
#4
Raisinfist's picture
Raisinfist
Now that's just bad manners.

OK, so I'd rez someone 2-3 times per run max, and beyond that they're on their own. Speaking as a T2 player. Even though it brings me that much closer to dying, I can actually dodge.
If it wasn't their fault, I rez them. If I need the heat, I rez them. If they haven't died too many times, I rez them.
If I'm on low health, either I try to rez someone if I'm shocked/on fire, or I run away and stick to gunnung until a heart pops up. If I get high enough to consider myself fine, I then rez them.

Evilnut got the no self-rez right. If you are on 5ME to revive and the entire party is dead/on low health, then revive. If they are at the lift, don't revive.

Tue, 06/19/2012 - 17:54
#5
Notsotough
ok thanks. I thought you got

ok thanks. I thought you got booted when you hit the elevator dead but I must be confused with when someone is dead AND disconnected and cant press the down button.
Yeah it was a different style run than the first two I had been on. One of the guys had an exploding poison guns (biohazard i think) so the two button spawns and the room spawns were herded into the center room and I couldn't keep up (and neither could my shield).

Tue, 06/19/2012 - 18:08
#6
Demonicsothe's picture
Demonicsothe
You might want to remove the

You might want to remove the names. It might not be specifically against name and shame, but it does give the impression of said knights being bad.

Wed, 06/20/2012 - 08:23
#7
Mohandar's picture
Mohandar
One thing you can and should

One thing you can and should do is ask higher tier players for tips and how to be more effective, politely and with good grammar. (I cannot emphasize this last point enough.) The vast majority of the time, any T3 player who isn't a douche will respond very well to this sort of overture (and if they are a douche, well you don't really want to hang out with them anyway). Luguiru also has a point, observing how more experienced players handle things can help you. If you see them doing something nifty that you don't understand, ask them nicely and most of them will take the time to explain once the action has died down.

Another thing I've come to realize is that (physically) older players need to keep in mind that most teens simply don't have that level of maturity and can't always articulate their thoughts that eloquently. We as a group also need to exhibit a little more patience and understanding--after all, you were also a small child (unless you were the Trunchbull from Matilda, maybe). They will be tomorrow's gamers, so the faster you help them become mature, well-adjusted individuals the more good company you will have in your dotage. XD

Thu, 06/21/2012 - 09:48
#8
Sarfalicious's picture
Sarfalicious
Agreed ^^

The last thing most 'end-game' players want is people that are disrespectful and don't spell with good grammar. I try to help a lot of lower tier players with their skill and strategy when doing Jelly King or other runs that aren't Vana or T3 recipe runs. Occasionally, there is the occasional annoying kid that is just trying to piss everyone in the party off but most of the time they just want to learn the game. Spectating when you are dead also helps a lot. I have learned a lot about the game observing other players when I am dead. Overall, just be patient and take your time with the game. It took me a hell of a long time since I am F2P but in the end it was all worth it. :)

Thu, 06/21/2012 - 11:59
#9
Aureate's picture
Aureate
Processing Thoughts of You Always

@Mohandar: God I loved that book!

@OP: Failing to revive your allies for extended periods of time is generally considered impolite if you have a lot of health (half or more).
The exception is if the man down is bleeding away your health at an exorbitant rate - that is to say, they keep dying all the time.
I was forced to party with some people like this... the ironic thing was that I was on my 2* alt, and they were wearing 4* kit. xD
Dying 2 to 5 times is quite a lot for some people, since that can equivalate to an awful lot of health lost.
As a result, some people will try to clear the level first before reviving, in order to save health on revives.
This is particularly common if your character is deemed 'low level'.
So basically, what they did isn't really good manners, but, regrettably, not uncommon.

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