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new gunslinger

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Thu, 06/28/2012 - 18:48
Schplasm

i have 40ish hours in tothis game and have full cobalt, super blaster, and voltech alchemer and have just finished the king jelly mission thing

later on i am planning to get nameless gunslinger armor and the shadow damage antingua thing along with the upgarded alchemer and blaster
i was wondering if this gear is a good overall gear set
and a few other things
-is the king jelly mission is the best overall crown farming mission?
-crystal energy prices have been going up recently, how long does it generally take for them to change and what would be considered a good or bad energy cost?
-aside from the deaths, are the energy costs for higher level mission generally the same? because if you were high enough you could use your mission profit to buy energy and just grind up a fortune

Thu, 06/28/2012 - 19:03
#1
Demonicsothe's picture
Demonicsothe
That is probably the best

That is probably the best mission for crowns at your level.

8k per 100 is probably the base right now.

Lots of people grind fsc, the highest lvl farm. Which is exactly grinding up a fortune.

Thu, 06/28/2012 - 19:39
#2
The-Rawrcake's picture
The-Rawrcake
I highly suggest adding in a

I highly suggest adding in a piercing damage dealing gun in there. A blaster is a useful gun all around, but if you already have the voltech alchemer and you get to the point of getting that Blackhawk / Sentenza / Shadow damage Antigua, then you will likely not have a need for the blaster anyway.

The issue with using a normal damage gun, for guns especially, is that they all tend to be pure specialized (shadow / piercing / elemental) damage, so logically we should have a large benefit from using the correct damage type against the correct monster.... as opposed to using normal damage.

Slimes (or Jellies) / Gremlins = weak to shadow damage

Constructs / Undead = weak to elemental damage

Fiends / Beasts = weak to piercing damage, and tend to dodge slow-moving bullets.

So it is good to cover all three types of damage with your guns.

As for the choices of your guns, both antiguas and alchemers are in fact viable. If you find out you prefer the mechanics of the Shadow damage Antigua gun, then you can change your mind about using the elemental alchemer and instead grab yourself an elemental damage antigua instead. Or, if you preferred the alchemer's mechanics over the antigua's, you can get a shadowtech alchemer instead of the shadow antigua.

Personally, I really like Alchemers, and you will find that a lot of gunners do as well. Alchemers get far better in mechanics once you turn them into their 4 star versions, while the Alchemers 2 star and 3 star versions are ridiculously weak. Once the Alchemer reaches 5 star, the charge attack is much better.

Thu, 06/28/2012 - 19:38
#3
Traevelliath's picture
Traevelliath

i was wondering if this gear is a good overall gear set
is the king jelly mission is the best overall crown farming mission?

The king of farming is... well... King of Ashes (no pun intended). Ideally you'll want to orient yourself for that as your long-term goal. It gives about 8k crowns per run, for 50 energy per run (Technically 11k because you get 3 tokens per run, and 30 tokens can be converted into 30,000 crowns).

I highly suggest Shadowsun as your first armor set. The +dam bonus is INCREDIBLY useful. In addition, Firestorm Citadel (the mission is the King of Ashes and the boss is Vanaduke, so you'll hear it being called by any of those names) is primarily shadow damage (and fire, if you didn't get that from the name), so you'll benefit from the shadow armor. FSC (Firestorm Citadel) has a lot of Undead and Trojans (those giant Fiend Knights with a horse head). You'll want a good elemental weapon (like a Voltech Alchemer or an Argent Peacemaker for the bonus vs undead), as well as a good piercing weapon. The best for FSC and Vanaduke himself is the Blitz Needle, which is the Autogun -> Needle Gun -> Strike Needle -> Blitz Needle. A fully charged up Blitz shot will insta-kill Trojans if all the shots hit (you'll only need about 2/3 of the shots to hit to insta-kill with full Shadowsun). The Blaster is nice for the knockback, but isn't something spectacular compared to other options. Not the worse choice by far though, and most people love their Valience (5* Blaster) in the end.

Jelly King is good, but I would wager Roarmulus Twins being just as good, if not better for crowns. Its tricky at first, but it heavily rewards patience. A few seconds of waiting and analyzing can let you breeze through the levels with ease (You may not be at it yet, but the mission is Built to Destroy and should be coming up soon for you). Also, you may get the chance to snag a Pulsar for 15 Bark Modules (Roarmulus Tokens).

The Pulsars, more specifically the Kilowatt Pulsar -> Gigawatt Pulsar -> Polaris line is an incredibly dangerous double-edged sword. It has spectacular AOE, spectacular knockback, and a good rate of fire. However, it doesn't do a lot of damage compared to other options and is infamously blinding. It really hurts swordsmen who will both be unable to see what they are trying to hit due to incredibly flashy shots, and hit whatever they are trying to hit because of incredible knockback. Thus, Polaris is one of the best "Incase of Emergency" weapons in the game, capable of sweeping rooms full of enemies off their feet and away from allies. Use is sparingly.

crystal energy prices have been going up recently, how long does it generally take for them to change and what would be considered a good or bad energy cost?

Crystal Energy prices tend to hover at a stable point, with promos and updates being the main influence. A good promo like the Solstice Pack will cause the CE price to drop a good amount, while any sort of buffs to crown drop rates cause the CE price to rise. You can either hoard crowns until another promo like the Solstice Pack comes out, or just go with the flow and buy CE whenever you need it.

Lately the average has been around 8,300 I believe. A good price would be less than 8,000 if you can.

aside from the deaths, are the energy costs for higher level mission generally the same? because if you were high enough you could use your mission profit to buy energy and just grind up a fortune

Most tier 3 missions are still 3 floors. However the good ones are either hard (The Gauntlet), or 5 floors (Firestorm Citadel). However, both cases give you a spectacular net gain in CE (FSC in particular gives you 100 CE for every 50 spent). So yes, you can grind up a fortune... it's just the most boring thing you could ever do. I cannot tolerate it.

By the way! Tier 2 recipe runs can get you quite a profit. Certain 3* recipes that are 4000 crowns at Basil sell for up to 16k on the Auction House. Off the top of my head:
Twisted Spine Cone -> 9k
Twisted Snarble Barb -> 10k - 12k
Twisted Targe -> 12k - 14k
Kilowatt Pulsar -> ~14k

Look up the recipes needed to upgrade weapons normally gotten via Boss Tokens. Those recipes tend to sell for a lot, with the ones mentioned above being the best of them.

Thu, 06/28/2012 - 20:07
#4
The-Rawrcake's picture
The-Rawrcake
"I highly suggest Shadowsun

"I highly suggest Shadowsun as your first armor set. The +dam bonus is INCREDIBLY useful."

However, Legion of Almire is almost exclusively undead (except for the silkwings) and the majority of FSC is undead (excluding Vana, the final boss, even though he seems undead).

If you plan to run FSC / LoA a ton for profit, then Deadshot is an extremely great alternative to Shadowsun. Deadshot is much less all around and is a much more specialized set of armor, however it shines the most where it is specialized: against undead. If you are going against an undead, Deadshot is simply the same as Shadowsun offensive-wise, except plus a low ASI bonus per piece (so, Deadshot is better against undead). In addition, Deadshot offers a curse resistance which can save you from being cursed in the last room of the Legion of Almire mission should you take damage from one of the dreadnaughts.

ASI is in fact a great stat for gunners, especially if you plan to use the Needle Shot / Piercing autogun: which that gun is specifically useful in LoA and FSC (however, in FSC the undead damage bonus will not apply to Vanaduke the last boss). The Needle Shot / autogun is also very dangerous to use in LoA however extremely powerful, and ASI helps eliminate that dangerous issue and make it much easier to use.

Keep in mind that the undead damage bonus from Deadshot also applies to swords and bombs, however the Deadshot line gear is still in fact viable for pure gunners with the low ASI to guns bonus per piece added a while ago.

So basically:

If you plan on only getting one set for everything in the game, definately get Shadowsun.

If you plan on spamming FSC, get a Shadowsun set as the undead damage bonus of Deadshot doesn't apply to the last boss.

If you plan on spamming LoA the new danger mission (which is much more fun and what I am going to do) then I would get a Deadshot set :3

If you plan on using a combination of swords / guns or bombs / guns or whatever in addition to spamming either FSC or LoA, then get a Deadshot as the undead bonus applies to all weapons.

Thu, 06/28/2012 - 20:25
#5
Traevelliath's picture
Traevelliath

I still rank the universal appeal of Shadowsun over the specialized Deadshot. By FAR

If you want ASI, get used to a Swiftstrike.

Thu, 06/28/2012 - 20:32
#6
Luguiru's picture
Luguiru
Snort

You can get attack speed UVs on the guns, but not universal attack buff UVs. There are also trinkets for gun attack speed, charge time reduction, and universal damage obtainable through the Krogmo minigames though may only be equipped when a trinket slot is activated.

In case no one bothered to ponder.

Brotherly peninsulas.

Bohemian ponds.

Barracuda pants.

Thu, 06/28/2012 - 21:01
#7
Traevelliath's picture
Traevelliath

Bountiful profits?

Fri, 06/29/2012 - 00:02
#8
Lukehandkooler's picture
Lukehandkooler
I would like to chime in and

I would like to chime in along with Traevelliath and advocate a Nameless/Shadowsun combo at least because ASI is very easy to come by as a gunner however +Dmg is very scarce.

Even with 2 trueshot trinkets (+DMG very high) there is no way to cap +DMG Maximum! without owning a Shadowsun piece. This is because ASI can be found as a UV on weapons whereas as a UV +DMG only comes vs specialized monster types and NOT as a flat bonus.

~Luke

Sat, 06/30/2012 - 13:21
#9
Dukeplatypus's picture
Dukeplatypus
My first armor was Deadshot,

My first armor was Deadshot, but that was mostly because I knew I'd face tons of Undead until I got Nameless and Shadowsun was nigh-useless then.

Sun, 07/01/2012 - 17:19
#10
Schplasm
so just replace the nameless

so just replace the nameless with shadowsun, and i'm pretty set?

Mon, 07/02/2012 - 01:28
#11
Lukehandkooler's picture
Lukehandkooler
Some like to diversify for a

Some like to diversify for a first set so that defense-wise all their eggs arent in the same basket, making a better general purpose loadout.

Shadowsun/Nameless Shadowsun/Justifier > Nameless/Justifier

Full Shadowsun has its merits too (FSC, T3 lockdown) as a starter 5* general set though I would rank full shadowsun as betterthen Nameless/Justifier but behind the first 2 sets. (for the virtue of the fact that you will prolly always want at least a helm or coat on with +Dmg medium)

I like to try to organize my bonuses with armors/helms/shields/trinkets/+ASI UV so that no matter what pieces I throw on thru swapping out trinkets I will always have the same +ASI for every gun. Playing with loadouts with vastly different ASI really hinders consistent gameplay even with alot of other factors then just shooting.

~Luke

Mon, 07/09/2012 - 18:38
#12
Iceyknlght's picture
Iceyknlght
I can show you a nice

I can show you a nice technique as a gunslinger in the game if you add me

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