Forums › English Language Forums › General › Suggestions

Search

Return health given to revive dead players who leave to the party

4 replies [Last post]
Sat, 06/30/2012 - 23:28
Toastnaut's picture
Toastnaut

This hasn't happened to me many times, but it has enough times to be frustrating.

It would be really nice if when a players is dead, and revived by a teammate by giving them half of their health, should the person revived leave, disconnect, or otherwise drop from the party without getting up, if the health was returned back to the party, or to the player who tried to revive them.

This could be especially hepful if everyone is dead, and the party is waiting for the player to get up.

More than once, I've seen someone get a revive from a teammates, then everyone else dies. There is no countdown timer for the automatic return to Haven since someone technically has health left, but then the player who was revived vanishes, and everyone is just dead.

Most recently this happened to me in the Legion of Almire mission where I died in the process of reviving a teammate who disconnected or left soon after, leaving me to pay with energy for a revive when I could have survived the hit that killed me if I'd not given him half of my health.

I hope I'm adequately explaining the problem, it would be a nice minor feature to see.

Sun, 07/01/2012 - 00:27
#1
Aplauses's picture
Aplauses
-1

How come you will get your health back that you have transfer.

Sun, 07/01/2012 - 01:31
#2
Toastnaut's picture
Toastnaut
If it wasn't clear enough above

I'm suggesting getting health back from someone you revive that leaves without getting back up.

It would be like... reflecting the revive you gave, and health lost, back at you since the person you gave the health to is gone.

It would only happen when someone is revived, does not get up with the health given, and then leaves the party.
It's far too annoying to try to revive someone on a hard level, give them half of your health, only to have them leave without using it.

I'd prefer something like this to having more reason to be a jerk to players who die a lot and making them wait forever to get a revive. I don't LIKE making polite players wait if they have died, but giving them some health shouldn't put the whole party at risk if they just leave or disconnect.

Sun, 07/01/2012 - 01:35
#3
Oatmonster's picture
Oatmonster
Lick

I think this might work but it would be kind of finicky. What if you healed after you revived him or you died?

Sun, 07/01/2012 - 02:29
#4
Toastnaut's picture
Toastnaut
Yep

There's definitely some fine points that'd need consideration. If you pick up health after giving half of yours, if it puts you up to full or close, you wouldn't need the health anyhow.
The point really was in instances where everyone is dead, but someone has been revived and everyone is waiting for them to get up... but they leave or disconnect. It really should just reflect the revive (and proper amount of health) to someone else in the party, if not the person who gave up the health.

Powered by Drupal, an open source content management system