Forums › English Language Forums › General › Suggestions

Search

How to buff Cutter + Spur charge attacks

10 replies [Last post]
Fri, 04/29/2011 - 02:15
Fenix-Stryk's picture
Fenix-Stryk

This game has a problem with charge attacks: all of them are terrible, unless you include bombs. Two in particular that stand out to me as complete garbage are the Cutter (several quick, stationary slices) and the Spur (basically a bullet). For these two, I believe I have simple solutions that will carry them up to Calibur's admittedly average but still superior charge attack capabilities.

For the Cutter: allow free movement/aiming when the charge attack is in use.

For the Spur: allow the disc to pierce an unlimited amount of enemies until it dissipates, ala the Fire Gun Puppy's line of death.

While other weapon lines come to mind as being likewise lackluster in the charge department, these two jumped out as the easiest to fix. Comments appreciated.

Fri, 04/29/2011 - 03:30
#1
terabomber
Legacy Username
Yeah, I agree. Most weapons

Yeah, I agree. Most weapons give you no reason to charge them up, since you can end up doing more damage if you spent the charge time doing normal attacks. The only time I ever use a charged attack is on a pre-fight Party Button.

And what the hell, Cutter charge. Seriously.
About your movement suggestion though: there are no charge attacks (that I know of) that let you move/turn while you're executing it, probably because the entire charge combo is counted as one attack. Easy way to fix it though: Make the combo execute faster. Right now, you're standing in place far too long, but if the flurry of strikes were sped up significantly it would reduce the liability.

No comment on Spur, never used it.

Fri, 04/29/2011 - 09:11
#2
Hangedman
Legacy Username
I was genuinely surprised

I was genuinely surprised that the Spur's charge wasn't a continuous cutting blade that just went a certain distance and hurt everything in its path.
Because seeing the attack, that's what I thought it would be. And probably should be.

Fri, 04/29/2011 - 09:54
#3
Tyrfang
Legacy Username
Cutter has no rewards for the

Cutter has no rewards for the risk you take, using it.

It should interrupt any enemy it hits for the duration (ignoring bosses)...then it would actually be worthwhile to use. That, however, would take resources to implement.

Easier to just make it stun. Conversely it could be a instant 5 hit combo for burst damage.

Also, imo, Divine Avenger, Calibur, and Brandish all have pretty good charge attacks.

Fri, 04/29/2011 - 10:50
#4
Jalok's picture
Jalok
When I use my winmillion, and

When I use my winmillion, and use the power up. I think it takes to long for my character to shoot the projectile. It takes like 3 seconds until my character finally shoots the projectile, which leaves my character vulnerable to attacks. Now if the animation time was sped up, I wouldn't have that problem.

Devs, please fix this problem. Allow the winmillion powerup be actually useful! Just simply speed up the animation time when shooting the projectile! That is it! That, or you could do a different special attack for the spur series.

Fri, 04/29/2011 - 11:09
#5
SrBlackDove
Legacy Username
Bad players =/= bad items.

You people are merely terribad at using melee weapon charge ups.

Charge ups are meant to be used on approach, not while in combat.

You are supposed to disengage enemies, charge up; then re-engage them. Charging up in battle is asking to be interrupted.

honestly, learn to play. I have no problem using the charge up on my calibur when in a danger room. I move back, keep out of direct confrontation while charging up; then move in and hit a mob of guys with my attack.

Also, the cutter and spur lines of weapons are for nubs, and you're nubs for using a dead-end weapon in a game that you know will require you to get 5* equipment.

Fri, 04/29/2011 - 11:19
#6
Icee's picture
Icee
2*, 3*, 4*, 5*

The cutter goes to 5* in two different paths - the Hunting Blade and Dread Venom Striker. That said, consider that the poster above me didn't even know that before taking his advice about swords.

Also, the Spur is easily one of the best swords at the 2* level and the Arc Razor and Winmillion are have comparable power to the best swords at their levels, especially if your playstyle is best complimented by speed. Sure, the Winmillion isn't a 5* sword and can't become one, but there is always the opportunity to move into another line when the need arises. Sometimes you want the best available at the level you're at, rather than the one that will become the best available after 3 more upgrades, and at 2*, the spur certainly fits that role.

Charge attacks for these sword lines do stink, but sword charge attacks should be infrequently used anyway, with the regular swings being your bread and butter. Shooting a projectile with a spur means you don't need to carry a gun or throw pots to hit some switches, which is a convenience at times. Otherwise, yeah, it's mostly cute and useless.

What many forumgoers describe doing in danger rooms with their calibur charge attacks would better be accomplished by a blast bomb anyway. If you like running and charging, become a bomber. (I did and it's fun. Boom go the jellies!)

Fri, 04/29/2011 - 11:42
#7
SrBlackDove
Legacy Username
Calibur is my melee backup, bombs/guns are main gear.

Actually, I know all about the awesome power of bombs. Calibur is my melee backup, bombs/guns are main gear. I'm personally aiming for a dual bomb, one gun, one sword gear load-out. Having seen bombs in action very early on, and seeing the blast radii for most of the bombs on the Wiki, I've been leveling a suit of bomber armour as my main armour set, and so far I've been pleased.

I just can't afford more than what I've got right now (calibur, cryo alch, w/ venom/blast), and can't even afford the 3rd and 4th weapon slots yet Icee.

Yes, the Cutter goes to 5*, I forgot that the Venom Striker was part of the cutter line. Mostly because I've long since discounted both the Hunting Blade and Dread Venom Striker as parts of my arsenal at all. I'm aiming for either a Faust/Gran Faust or Leviathan as my main melee. However, that's a side issue to all of this.

The is fact that people are misusing their charge up attacks, not that charge up attacks are no good.

Fri, 04/29/2011 - 13:52
#8
terabomber
Legacy Username
No one said anything about

No one said anything about being interrupted while charging. I agree, SrBlackDove, that charging up while surrounded is asking for an interruption, which is why I never do it. My POINT though, is that there's no reason to do so because a constant stream of normal attacks far outstrips a series of backing off and charge attacking in terms of DPS.

Also, bombs all the way. ^_^

Fri, 04/29/2011 - 17:23
#9
Fenix-Stryk's picture
Fenix-Stryk
@Señor Black Dove: Go back to

@Señor Black Dove:
Go back to Debate class. Your arguments are as follows:
1) You are bad. L2charge attack.
2) These weapons are bad. Use better weapons.

How is any of this relevant? Hint: it's not. They are Ad Hominem attacks and Appeals to Ridicule, read: fallacious arguments.

The fact of the matter is, in the case of these two weapons, their charge attacks are exceptionally terrible and have NO reason to be used in engagements, not even when you "move back, keep out of direct confrontation while charging up; then move in and hit a mob of guys". Even when you exclude the charge-up time, you would have done more damage swinging normally then you did during the attack animations of these particular charge-up attacks. There is no benefit. There is no reward for the risk taken.

The purpose of the Suggestion section of the forums is to improve the game. As a Developer, you do not fix a problem involving garbage weapons by saying "Attention Players: These weapons are bad; don't use them". You fix it by rebalancing it, fixing what was wrong with it to make it competitive again.

If you feel the charge-up attacks of Cutter and Spur are overpowered and can somehow provide scenarios for when this is the case, then perhaps you might be onto something. Until then, refrain from bashing users just because they "are merely terribad; learn to play; the cutter and spur lines of weapons are for nubs".

Sun, 05/01/2011 - 16:04
#10
NekoSniper
Legacy Username
A thousand times yes to OP's

A thousand times yes to OP's Spur suggestion. I never use the charge attack on my Winmillion since a single normal hit (slash+bolt) does more damage than the charged one.

Powered by Drupal, an open source content management system