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Bullet and Flying Enemy Shadows

3 replies [Last post]
Fri, 04/29/2011 - 07:15
perzquixle
Legacy Username

The aiming system with the guns seems a little off to me. If you click a floor tile the bullet visually passes through the tile. However, the bullet physically passes through the square below it. If bullet shadows were enabled, the bullet's shadow would show you what tile the bullet is actually passing through, thus assisting with aiming.

Another related issue is what part of the monster to click to hit it. As it stands now, you have to click a monsters head/top of box to shoot it with a gun. An option that would be useful to me would be an "floor aiming" option. So you'd click on the monsters foot/shadow to aim at it. (the bullets shadow should hit the mouse cursor, not the bullet its self)

Fri, 04/29/2011 - 13:23
#1
Whistle
Legacy Username
Would be very, very useful,

Would be very, very useful, considering the low damage and the small clip sizes it would take one annoyance out.

Fri, 04/29/2011 - 13:58
#2
terabomber
Legacy Username
Yes. Yes. A thousand times

Yes. Yes. A thousand times Yes. Happens all the time. Annoyances like these are infuriating.

Fri, 04/29/2011 - 23:23
#3
MeSako
Legacy Username
Whenever I use guns, I always

Whenever I use guns, I always aim for the head.. since I figured that the bullet always fly above the floor..

If I put the cursor right on a target, i'll miss.. but if I put the cursor on its head, i'll hit.. So, I have no problems with this at all..

You can even test out where to aim, on yourself. Simply move the cursor slowly over yourself, and wherever it changes direction is the spot to aim for, on the enemies ofcourse..

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