Hi guys Angerday here,
What happened to achievements? You made like 60 achievements for the game but then stopped. Why aren't there more achievements since then? You've had missions/prestige, pvp, shadow lairs, and an expansion come out prior to these too. I can name off so many new ones for you to put in
PvP:
Lockdown:
Capture 20 bases
Capture 50 bases
Capture 100 bases
Deal over 10k dmg
Deal over 15k dmg
Deal over 20k dmg
Win over 500 games
Win over 1,000 games
Defend 20 Bases
Defend 50 Bases
Defend 100 Bases
Blast Network:
Win over 100 games
Win over 500 games
Shadow Lairs:
Beating Rabid Snarboli
Beating Ice Queen
Beating Red Romulous Twins
Beating Shadowfire Vana
Craft 2 items at the sanctuary
Craft 4 items at the sanctuary
Craft 6 items at the sanctuary
Expansion:
Beat Operation Crimson Hammer Tier 1
Beat Operation Crimson Hammer Tier 2
Beat Operation Crimson Hammer Tier 3
Craft 1 item on the Anvil
Craft 2 items on the Anvil
Craft 3 items on the Anvil
Missions/Prestige:
Achieve Apprentice
Achieve Squire
Achieve Soldier
Achieve Knight
Achieve Knight Elite
Achieve Defender
Achieve Defender Elite
Achieve Champion
Achieve Vanguard
There i just made 34 achievement suggestions
and whenever those new guild improvements come out make stuff for that too.
Achievements can make players say "na-na-na-na-na-na look what i did that you haven't yet" and thats part of a player community to say "I have something you don't" and be proud of it. please take these into suggestion
Achievements shouldn't require doing anything outside of normal game. Shadow lairs are extremely expensive for so much as an attempt at beating those levels and are a challenge that are above the norm of gameplay, specifically to those who have mastered the game, OCH requires real-world money so those are also out, and PvP is pushing it but getting people to actually play it would be nice - you could include some achievements for Blast Network though. The Rank achievements are a fair idea too, something to look forward to completing similar to the existing boss achievements of which you're going to have to beat at some point or another. I don't support guild achievements either, because those without a guild are prevented from obtaining the achievements, and those who have a guild can easily rely on other guildmembers rather than actually doing anything themselves.
Just my 2 cents.