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Best weapon to cleanly dispose of Dreadnaughts in LoA

23 replies [Last post]
Sun, 07/08/2012 - 18:01
Arctifice's picture
Arctifice

What the title said.

Currently, it's a tossup between Rocket Hammer and Combuster charges. Other options, as a soloist, don't work for me (Fang of Vog=burning to death with a shadow defense set, Blitz needle is too slow without appropriate boosts).

I'd like to know what the community uses to deal massive amounts of damage to those trains.

Sun, 07/08/2012 - 18:13
#1
Traevelliath's picture
Traevelliath

I use Glacius Charges to stun-lock them.

Sun, 07/08/2012 - 18:16
#2
Dukeplatypus's picture
Dukeplatypus
Shiver and Blitz tends to be

Shiver and Blitz tends to be the most effective way of dealing with them.

Actually, now that I think about it, Shiver and Blitz tends to be the most effective way of dealing with most things

Sun, 07/08/2012 - 18:20
#3
Doctorspacebar's picture
Doctorspacebar
SUNSHAAAAAAAAARDS

Shiver+Blitz, Shiver+Hammer... in fact, Shiver+Any heavy damage weapon should do the trick.

Sun, 07/08/2012 - 19:10
#4
Arctifice's picture
Arctifice
Eh, I suppose I'll break out

Eh, I suppose I'll break out my Glacius for LoA...
Thanks for the replies.

Sun, 07/08/2012 - 23:12
#5
Poopsie's picture
Poopsie
...

you don't need shiver to deal massive damage later on. I've seen people died so many because trying to finish their shiver charge when they can do pretty much anything else more useful.

Sun, 07/08/2012 - 23:24
#6
Atacii
...

I gun LoA with alchemers and I have no difficulty with them. Just stay out of range of their first attack, ready to sidestep the next two, all the while firing away. They drop fast.

Although shiv and blitz make the last spawn of the mission stupid easy as well as offering clean kills on anything not resistant to pierce...so if you want easy, go with that.

Mon, 07/09/2012 - 05:45
#7
Zeddy's picture
Zeddy
Grenade launcher

Polaris makes the entire mission a joke.

Mon, 07/09/2012 - 06:09
#8
Thunderbog's picture
Thunderbog
I think having a Divine

I think having a Divine Avenger, Elemental Brandish stuffs, Blitz Needle (better be dmg vh or max to do good), Rocket Hammer, Radiant Sun Shards can help do well and best to kill Deadnaughts.

My own thoughts of getting equipments for Legion of Almire is:

using what I have in arsenal
DA/Combuster/Rocket Hammer, for primary damaging against undeads.
Final Flourish, backup weapon incase enemies get too close.
Argent Peacemaker/Storm Driver, backup weapon/long range encounter.
Blitz Needle, K.O easily to Almirian Crusaders.

Most of what ye carry in Firestorm Citadel is related to Legion of Almire, expect that Legion of Almire has no fire mobs.

Mon, 07/09/2012 - 07:36
#9
Arctifice's picture
Arctifice
Did 2 tests. Freeze is

Did 2 tests. Freeze is useless and Nova/Storm barrages as a gunner are still too slow. And I never ever plan on getting a Pulsar. Sticking with FoV and remedies.

Mon, 07/09/2012 - 11:38
#10
Lukehandkooler's picture
Lukehandkooler
Well, I like to wait till

Well, I like to wait till they charge and fire 2 trollaris shots where there gunna end up so they expand and go POP! right as Im putting 5 in from the AP.

Edit- Oh the smaller guys. Sadly you can walk right up and one shotty the sleeping ones with Blitz. However with a live one I just bait them and kite with Trollaris-2/AP-5 shot combo. The key is to stay mobile. I dont like unloading an entire clip in that place unless Im quite confident Im going to make a kill or were WAY ahead of the 8-ball in terms clearing the room.

~Luke

Mon, 07/09/2012 - 11:59
#11
Bopp's picture
Bopp
Arctifice

"Did 2 tests. Freeze is useless..."

What kinds of tests are these? The monsters are certainly not immune to freeze. Shivermist Buster completely controls huge portions of the room. I find it to be highly effective at keeping those long-range slag lunges from wrecking up people.

Mon, 07/09/2012 - 14:13
#12
Lukehandkooler's picture
Lukehandkooler
@

The monsters are certainly not immune to freeze. Shivermist Buster completely controls huge portions of the room.

QFT.

Venom veiler could prolly clear the whole last room alone cept' for the silkies. You just gotta run your buttocks off Forest Gump style. Listen to rebel rouser by Duane Eddy for added inspiration.

~Luke

Mon, 07/09/2012 - 16:16
#13
Lukehandkooler's picture
Lukehandkooler
OMG this is so cheesewhis

OMG this is so cheesewhis Trollaris goes right thru them and explodes @ their back -_-.

EDIT- before someone bug reports (as I wasnt able to replicate it remotely consistently) this it might have been due to terrain such as stairs as to how I was shooting the big guys behind from in front.

Also Shiver seems a tad trollish with these fellows. I have had them sitting in it for a loooong time only to see them posture rotate and then move and get frozen in the absolute worst placement. It works really well for controlling the room though. I have had the most success on the big guys by doing the stand where you want them wait till charge, sidestep, 180, attack as opposed to trying to freeze and shoot them. Ive been pugging for the most part though and once with a great party a *dedicated* shiver can make it cakewalk but with everything going on freezing them then positioning for a charge isnt productive because some other minion will soon be by to make sure the groundwork you have laid doesnt come to fruition.

There is also huge potential to use any solid blocks to a great advantage as both types dont seem to know how to go around stuf very well if at all.

~Luke

Mon, 07/09/2012 - 15:55
#14
Arctifice's picture
Arctifice
To clarify for the

To clarify for the misled.
Glacius freeze is useless there, you charge em, still not enough time to release an actually damaging charge. And I'm not building a Shiver exclusively for one mission.

Mon, 07/09/2012 - 16:40
#15
Zeddy's picture
Zeddy
Stop, stagger time

I would also like to mention that the much underrated stun status works wonders in LoA. I've yet to see any of its brokenness work against me.

Mon, 07/09/2012 - 17:34
#16
Wodanct's picture
Wodanct
Well you've played with my

Well you've played with my plenty of times Artifice. I believe the best way to dispose of the Dreadnaughts if a perfect FoV charge with max damage followed up with a quick sword combo. If you are solo the max dmg FoV will ohko the Dreadnaughts if you do it perfectly. 2 player party its a full FoV hit with a 1/2 sword combo afterwards. I rarely do LoA with 3 or 4 players so I can't tell you what it takes there.

When doing LoA I take Voltedge (for anything not a reskinned Slag Guard/Dreadnaught), FoV for the reskinned Slag Guards/Dreadnaughts, and Polaris solely for the howlitzers.

Shivermist is a good way to hold enemies in one place but I would sway against it if you are looking for doing damage plus it really isn't needed.. anywhere in this game.

Tue, 07/10/2012 - 08:21
#17
Dawnstrike's picture
Dawnstrike
Combuster, Combuster,

Combuster, Combuster, Combuster. Now that LOL 5* BRANDISH SPAM is totally a viable tactic, the DA is a joke. Just bring a Combuster with enough CTR and shoot it everywhere. Almirian knight approaching? COMBUSTER CHARGE. Dreadnaught? COMBUSTER CHARGE (oh look it goes right through him). Silkwing and a bunch of bombies? COMBUSTER CHARGE.

Ugh, I hate myself for using it now. The Combuster is my pint of triple chocolate chip ice cream.

Tue, 07/10/2012 - 14:07
#18
Lukehandkooler's picture
Lukehandkooler
^

/fondles Trollaris

Its ok Dawnstrike, we all have our vices ^___^

Thu, 07/12/2012 - 13:08
#19
Kellnox's picture
Kellnox
Stop, Hammer time!

The Warmaster Rocket Hammer works miracles, and the DVS is nice too. I'm using the Voltedge now, and it's working well, too.

Thu, 07/12/2012 - 19:41
#20
Skold-The-Drac's picture
Skold-The-Drac
Hammer, Driver, and Nitro

Duos with guildies (almost the only way I really get to enjoy partying in CW anymore) have given me 4 good weapon choices.

Hammer, Hail Driver, and Nitro.

Beautiful execution of each weapon's usage results in lulz.

Fri, 07/13/2012 - 02:15
#21
Flists's picture
Flists
Couldn't you just dodge

Couldn't you just dodge around them to release teh charge?

Sat, 07/14/2012 - 16:00
#22
Fehzor's picture
Fehzor

I tried venom veiler for the last room. Its not so great, because of how large a room and because of how things will not always follow you and clump up, especially when they are bulky. This makes bombing particularly hard.

Sat, 07/14/2012 - 16:09
#23
Arctifice's picture
Arctifice
I find the best way to run

I find the best way to run Legion of Almire is with a gun set. This means Blitz needle charging Dreadnaughts is now my go to effective strategy, along with Alchemer swap shooting for everything else.

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