In my opinion ce price should be stable - 5000 crows per 100 crystal energy.
I remember times then ce cost less then 5kcr.
Ce price rise cuz of updates is understandable. But guys 8,5k is way too much to pay for it...
Not long ago it was over 8k and dropped to 7,5k next day. Why it rised again? :/
I have 500kcr and I don't want to buy this expensive energy :|
Where did normal ce price gone?
"Ce price rise cuz of updates"
BABOOSH!
OOO's is manipulating the CE price. This is what I try to tell people.
1) We know OOO releases updates at a steady rate
2) We know CE is going up at a steady rate
See the relation? It is 100% withing OOO's power to lower the CE price without setting an exact one. They know it, because if they didn't the wouldn't be half as smart sas they'd need to be to make a video game. It's not the playerbases fault whatsoever, there aren't these imaginary greedy people that are out to take free players money.
This is the flimsiest conspiracy theory I have ever seen. OOO is not manipulating the CE prices, in fact they have no direct role in the economy. While it's true that some updates may cause the CE price to fluctuate, it always reaches a market equilibrium.
Do you know why CE is at 8.5k cr? Because that is the correct price. That is the price that benefits most players. Since CE is in a free market, unaffected by external forces, the price of CE will always reach a socially optimal equilibrium. If a price ceiling is set on CE, there will be shortages. I mean actual shortages. Look at what happened to the Soviet Union, or the rent-controlled housing in New York. When prices are set artificially low, shortages happen.
If you don't believe me, check here
It's the law of Supply and Demand. The only way for the price of CE to drop is for either more P2P players to come in, or for some F2P players to quit. The game keeps getting more and more F2P players in relation to the amount of P2P players. As long as that ratio is rising, CE prices will rise. THAT is why there is a steady rise in the price of CE.
All of the CE you buy comes from other players. They determine the price, in conjunction with the large number of free players competing to get whatever CE is being offered.
It's possible that the recent rise is linked to the newly released legion of Almire prestige mission, which has a different payout structure.
For the answer to your question, please search the forums for topics containing 'CE'.
There are a bajillion out there, and I am not in the mood to copypasta all the arguments.
People are constantly complaining about the price of CE. The CE market is free, and therefore player-controlled. OOO have mentioned that they do not want to change the free market. Solutions would be to add crown sinks (accessories and so forth in featured auctions), reduce crown payouts (nerfing drops), increase CE influx (promotions to get P2Pers to buy more CE) or reduce CE sinks (dropping crafting fees etc.).
The last one of these would be difficult to implement without cutting profits from SK, the second would cause some uproar and has already been done in places. They frequently produce featured auctions, although they could do more in the way of crown sinks since the number of people who purchase from featured auctions aren't that many. They also regularly have promotions to encourage CE purchase.
OOO neither profit nor lose out directly from CE prices. The tax imposed is simply a sink in order to reduce crowns in the system.
The players are the ones selling for that price.
because jerks in other threads artificially inflate prices...
Here's my idea for you people complaining about how unfair the CE market is.
Don't buy it until it goes down... problem solved. Oh? What's that? You don't WANT to wait for it to go down?
Ok, then buy it with your crowns, but realize that it was by your own CHOICE that you are doing so, and therefore the
higher cr price was actually just right. I'm sure it's fun to conspiracy theory rant, but it's all been said before in countless
other threads.
Also, if you ARE going to bid cr on it, don't raise the price! There are huge chunks of CE for sale at certain prices,
don't keep increasing the price with higher bids. For example: if there are 4 bids in the window
(like 8000 x 140, 8002 x 13, 8050 x 22, 8100 x 2) Don't be "that guy" who comes in and throws up an 8200 bid.
If you have ever done that, then you have no reason to ever be posting a "ZOMG CE prices R 2 High" thread.
@virtuewis
Do you remember the last time CE was under 7000cr? I don't want to wait months and months until I can craft again.
Im sorry sir, but CE isn't going to drop that far again. We may see it at 7.5 with the next promo, but unless something changes to influence people to buy and sell more CE, the price will continue to rise because there just isn't enough of it. That, and a few people are putting up pay walls, and impatient people help inflate them.
i dont think OOO raises the prices. the only way i think OOO have influence on this its about giving more crowns to players without another crown sinks. CE price was quite nice when we only have arcade, people dont have direct access to vanaduke so they have to spent at least 90 CE to get vana and that if they did well on the fiend levels previous FSC. now everyone can go vana with just a simple button click. maybe if OOO make missions to be done 1 per day would be quite nice without chance to be invite after you did the mission but hey that not gonna happen.
so the only way you can do your stuff if buying CE (sorry to said something you probably have already heard) but there isnt other way. CE prices always lower with a GOOD promo. but i should admit that promo didnt last a lot to keep CE price around 7k after promo END CE price just raise like a soda foam. and thats because OOO is give more Crowns to players. so CE price will raise if OOO either dont nerf missions or make another crown sinks.
:/ sad but true.
CE price increases the more people that play. SK is gaining more popularity, thus more and more people come. The ratio of F2P vs P2P is constantly changing, with the F2P players vastly outnumbering the P2P players, which is causing the CE price to rise. If you want the CE price to go down, SK needs to loose popularity, or you need to convince more people to get jobs and/or start spending their pay on SK.
1. Players have no lasting impact on the economy
2. OOO is the only one who can "fix" or even make any lasting impact on the economy
3. OOO will try to "fix" said economy if it goes "too high", with increasing intervals. Thus, if you hold the price high enough long enough, you should expect a cr sink.
4. The expansion of the game is directly tied to low CE prices; it will expand rapidly if there are reasonable demands on T2 players to advance
5. The speed that new content comes out at is directly tied to the expansion of the game.
1. summer player base went up. lot of new people who want to either get lots of cr or ce so they can make stuff or get stuff.
2. player controlled price (not one of the best ideas due to there is no limits on what u can sell it for)
3. the nerf of missions so as above people are trying to find ways of getting mass amount of cr for items. mainly because arcade became dead when missions came out.
4. since there is not a high payout outside of FSC and most people can't go there outside the arcade or because they do not have the mission or equipment to do it makes it hard on them.
5. only couple fixes that they could do is have a set limit on how high it can be posted on the market which would help but then maybe not cause AH prices could go higher. example if they set it from 5k-7000k or something like that it would not be bad. raising the % on what you get for selling may not help either due to the price would just rise above what the % is added to it. so basically a set price may be viable but since player controlled it may be a problem.
6 be happy we are not using a rare drop as a trade currency like some other games.
Actually i believe was a bad move of OOO to make players not advance in Arcade if they dont advance in rank mission IMHO rank and arcade should be a separated groups. i mean arcade should be like it was before. 2 stars gears to get tier 2 and 4 stars gears to get tier 3. and rank mission should only limit players on Rank missions, no both: arcande and rank.
but oh well the main problem would be the same: Less people paying for energy with real money and more people buying energy with crowns for free. so energy price always will raise if OOO dont make another crown sink :/, thats why i see Missions to be the main influence of the energy price raising. but well thats my opinion.
"This is the flimsiest conspiracy theory I have ever seen. OOO is not manipulating the CE prices, in fact they have no direct role in the economy. While it's true that some updates may cause the CE price to fluctuate, it always reaches a market equilibrium."
No, it isn't, and it isn't a conspiracy, it's buisness. OOO puts more CE sinks in than crown sinks. That is market manipulation. It's not direct manipulation, but it's manipulation nonetheless. The "equilibrium" it reaches is always higher than the last "equilibrium" it was at.
"All of the CE you buy comes from other players. They determine the price, in conjunction with the large number of free players competing to get whatever CE is being offered."
They set the price, but OOO stil has an impact on the market hundreds of times greater than the intire playerbase. Say I set a tax of 1000000 crowns for anyone who sells CE for over 5k crowns. Now they still set the price, and they can set whatever price they want, but I still control it. Free market dosen't mean that the players take more blame than the company.
Look, it doesn't take an economic genius to understand how the market works in this game.
Basically, you have 2 options: F2P (where you have no right to complain because you're getting a FREE service)
or
P2P (where you spend real life money at a FIXED rate to get what you want)
If you don't like the high cr price on energy, then you should do everyone a favor and spend real life money on energy.
If you don't like to spend real life money on energy, then play for free and shut up, or stop playing. That's pretty much it.
The energy market is based on supply and demand (duh!) so if everyone who is complaining about the high cost of CE (F2P)
quit overnight, the demand for CE would go down, and the excess supply would be just sitting there with it's 9k pricetag with
no one buying it. At this point, those who are selling CE start getting impatient, and whattaya know? The CE prices will go
plummeting back to 7k, 6k, etc. It's that simple.
@Orangeo
Doesn't matter if the equilibrium is higher. If a free and unconstrained market (which this is) reaches an equilibrium, that price is correct. Also, I seriously doubt OOO is trying to hike up energy prices. They want people to enjoy the game
If you gain use ~50 MIST in FSC, and basically gain 100CE by using the cr gained, you pay for yourself.
If anyone was there when arena looping was in place, thats basically what it is now. Arena looping FSC Mission style.
Why do people complain? I dont even care anymore. The normal CE price is dependent on how much people profit as it tries to reach an equilibrium between the supply and demand
Crows are now our currency? Dang, I'm going to be rich!
Animal abuse activists complained, so we had to change the currency from birds to shiny coins.