i know many others have suggested this before, but please read before you hate me and what i have to say.
currently, bombs have to be charged to be used. i say, since charging can leave you open for attacks, we should have the ability to throw bombs a short distance. i think the best way to balance this, is simple: 1) damage would have to be readjusted (keep the charge damage the same, but reduce damage for when it is thrown). 2) the explosion would be on impact with anything, but the blast radius gets reduced. best i can think of is it only affects one square. i dont think it would be a game breaker, nor hard to implement. seeing as how the brandish swords make a line of explosions.
i almost forgot the rate of fire and haze bombs. for one thing, throwing bombs would have to have a slow fire rate. it cant be too fast or its overpowered, even if you are doing reduced damage. haze bombs present a problem though. best i can think of is, when thrown, they only affect one square, but the haze has a reduced time limit. that way you dont blanket an area with fog (haze).
Seriously? There has been a suggestion for this SIXTEEN HOURS AGO. Couldn't you comment on that? Also, please graveyard this. Also, do not post the exact same idea as another person has, if you can see there is a thread about it, if you do not improve on it in anyway.
Also, this is silly, making bombs throwable. Silly.
Also, I do not like you now, guy. Please think your ideas through and check for similar ideas before you post an idea. Also, SIXTEEN HOURS AGO. CHECK PLS SRS. Also, TALKING IN CAPS PAIODVABCV
Kbye.