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throwing bombs

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mar, 07/10/2012 - 05:21
Portrait de Isaac-Shepard
Isaac-Shepard

i know many others have suggested this before, but please read before you hate me and what i have to say.

currently, bombs have to be charged to be used. i say, since charging can leave you open for attacks, we should have the ability to throw bombs a short distance. i think the best way to balance this, is simple: 1) damage would have to be readjusted (keep the charge damage the same, but reduce damage for when it is thrown). 2) the explosion would be on impact with anything, but the blast radius gets reduced. best i can think of is it only affects one square. i dont think it would be a game breaker, nor hard to implement. seeing as how the brandish swords make a line of explosions.

i almost forgot the rate of fire and haze bombs. for one thing, throwing bombs would have to have a slow fire rate. it cant be too fast or its overpowered, even if you are doing reduced damage. haze bombs present a problem though. best i can think of is, when thrown, they only affect one square, but the haze has a reduced time limit. that way you dont blanket an area with fog (haze).

mar, 07/10/2012 - 05:46
#1
Portrait de Toxicblade
Toxicblade
Derp

Seriously? There has been a suggestion for this SIXTEEN HOURS AGO. Couldn't you comment on that? Also, please graveyard this. Also, do not post the exact same idea as another person has, if you can see there is a thread about it, if you do not improve on it in anyway.

Also, this is silly, making bombs throwable. Silly.

Also, I do not like you now, guy. Please think your ideas through and check for similar ideas before you post an idea. Also, SIXTEEN HOURS AGO. CHECK PLS SRS. Also, TALKING IN CAPS PAIODVABCV

Kbye.

mar, 07/10/2012 - 06:08
#2
Portrait de Isaac-Shepard
Isaac-Shepard
well, it is a novel idea. i

well, it is a novel idea. i dont see why catalyzer, pulsar, and brandish get an exception to ranged explosive attack. it makes more sense to actually throw a bomb than have a sword that makes a line of explosions.

mar, 07/10/2012 - 09:29
#3
Portrait de Tohru-Adachi
Tohru-Adachi
They're projectiles.

Swords have more risk, especically Troika.

Can cata do a Large scale AoE explosion? Can Polaris create a AoE Vortex? Can brandish cause a status field? Can Nightblade create Rotating balls of doom(of Nerfed Doom)?

NO. Also, lol, Brandish CAN'T go from the edges like a gun and can be blocked by destroyable BLOCKS.

Bombs are AoE place on one spot weapons. Throwable bombs breaks that formulae of weapons, especically existing bombs. The no gun like basis is the reason for the RSS's change. It does no explosions, have more range than a gun and is more spammable than when bombs had a standard attack.

Would it be fair to throw a nitrome repeatiedly? I mean, A big AoE weapon able to destroy Gun pups like it was nothing?

If it's a completely different line, that will make everyother bomb obselete.

Just graveyard this before Lug gets over here.

mar, 07/10/2012 - 12:01
#4
Portrait de Luguiru
Luguiru
Herp

I have been here the whole time, cleaning the feces off my screen from the last idiotic threads to have this exact same subject.

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