So after playing around with the filmmaker a bit, I was wondering if anyone had found a way to successfully import a textured model (and maybe animations) from Spiral Knights into the program. I know it sounds rather odd, but I feel it would be a lot easier of an alternative than to try and export the model into blender (or alternatives) .
Thoughts? or should I just skip trying and go straight to asking for a way to export an OBJ?
More than likely you'll fail, as the Source Film Maker utilizes the Source engine, which (to my knowledge) Spiral Knights does not run on.