So at the moment, if you didn't know already (any one playing pre-patch should) when you get to the core, its still in progress, so all thats there is like 20 chests and a goblin telling you that the devs are sorry, and hope you can forgive them, here have this etc. Before I continue, I understand this is just a blank slate for devs to work with, and this will not be completed any time soon, however here's my problem with the uncompleted core:
1. This shouldn't cost any energy to get to, nor should there be an Xroads before it. It should be a smooth transition between one map to the core in my honest opinion because its not ACTUALLY a town yet. Theres not reason for some one to NOT want to walk in and smack some chests. At the moment, its like the energy cost doors that you walk through that usually end up giving you nothing any way. Maybe to further separate the doors from THE core, the final destination, the endgame... maybe give us some thing nice for getting there? A random rare item dropping out of a black chest... or just you know... 10k Crowns? Just some thing thats worth those 10 energy.
2. That being said, the chests that are in there now seem to be giving me the same drops that chests used to give in haven... Dark shard, green shard, 50 crowns, and a toothpick. :/ and the toothpick isn't even mint flavored, wth is that all about? :) But any way, maybe the new chest mechanics didn't go over to that or its being related to an AT TOWN depth, as apposed to the FURTHEST down you can go.
Any way just my two cents :) Love the design for the core though, and looking forward to the Gremlin King.
Seeing how chests between haven and moorcroft gave away a Sealed Sword I wouldn't count much on chest drops being very depth related?