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Freeze/Curse Themed Danger Mission

2 replies [Last post]
Fri, 07/27/2012 - 04:12
Bella-Donna's picture
Bella-Donna

Danger Mission Name: Frozen Grudge

Freeze is a weak status that can be counter-acted with a sword attack, but what if one can't swing their sword? Then a party would have to thaw out and take damage from freeze, or take damage from curse.

This would best work as a variation of Candlestick Manor where the gremalurks inflict curse instead of dealing damage, frost enemies are everywhere and few lumbers and howlzers that inflict curse would be nice.

Miniboss:

A Phantom weilding something similar to an IceBurst brandish in one hand and a faust in the other, with a blue/ice theme for colors and some sealed wrappings on the phantom itself.

This phantom should pop up to give a hand to mobs durring the level until you reach an altar where his faust and iceburst brandish change to the 5* version and the final battle begins.

New Enemies:
Curse themed monsters.
Status inflicting gremalurks
A Phantom-esk character that inflictts curse and freeze

EDIT: Idea is redundant since they are working on something similar. moved to graveyard.

Fri, 07/27/2012 - 08:39
#1
Luguiru's picture
Luguiru
Hurp

The concept is possible, but your delivery is weak.

The main focus when creating a mission with new enemies is to first create the enemies so everyone knows what you are blathering about. For example, in Compound 42 would it be the same if there were no Oiler-anything? No, they are the focus of the whole mission. They appear everywhere.

I may not know what a "Gremalurk" is, but in Candlestick Keep they have Grimalkin.

I may not know what a "Howlzer" is, but there is an undead turret named Howlitzer. A curse variant for this turret would cause issues depending on how many turrets appear at a time.

Blah blah a bunch of freezing enemies. Anything new from all this?

"A Phantom weilding something similar to an IceBurst brandish in one hand and a faust in the other, with a blue/ice theme for colors and some sealed wrappings on the phantom itself. This phantom should pop up to give a hand to mobs durring the level until you reach an altar where his faust and iceburst brandish change to the 5* version and the final battle begins."

Phantoms are based on knights, meaning no dual wielding. It would cause more vomiting than you can fit in a bathtub. Same as the concept, this is possible but you fail to deliver its potential. Phantoms are not counted as regular enemies to fight because they rejuvenate after being "killed".

Fri, 07/27/2012 - 09:19
#2
Aureate's picture
Aureate
Processing Thoughts of You Always

/e raises a polite hand.

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