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can we plz have pets devloppers

13 replies [Last post]
Sun, 07/29/2012 - 14:29
The-Rawrcake's picture
The-Rawrcake

it they can be pokmon like and we cn have diff colored leeshes and things they can help us in combat and be fun 2 play with like make them do tricks and stuff just think of the posibilities and put a +1 below thanks every1

Sun, 07/29/2012 - 14:44
#1
Luguiru's picture
Luguiru
Toll tropic

Everyone who makes threads like this, but to be serious, deserves one of these.

The same goes for healing weapons, lazy attempts at dual wielding, and name spewing without any detail on the items whatsoever.

Sun, 07/29/2012 - 15:13
#2
Fehzor's picture
Fehzor
-1

Seems to be on about the same level as all your other ideas.

Sun, 07/29/2012 - 16:27
#3
The-Rawrcake's picture
The-Rawrcake
Lol, some people agreed with

Lol, some people agreed with me on that one. Did you read all of the responses? It is a two sided topic definately. Personally, I am not a fan of the current shard bombs, so I'll make a post worded as I did just to grab some attention and get those ta git outta heaarrr.

Sun, 07/29/2012 - 19:05
#4
Doctorspacebar's picture
Doctorspacebar
SUNSHAAAAAAAAARDS

Yeah, well, the Shards aren't fine as they are on the Test Server, unless they've been changed between the time I used 'em and now. The damage of the Normal Shard Bomb's initial blast, plus 1 shard, should outdo Nitro's, because it's harder to hit with; the other Shard Bombs should follow a similar pattern, with the DBB-Super Splinter Bomb comparison being the baseline for the Crystal and Dark Matter series. RSS and ISB should remain a little lower than the rest IF THEY ARE CHANGED. And the range of each shard needs to be increased.

Shards, upon hitting a wall, should retain their velocity in the direction parallel to the wall. To prevent abuse with Blocks and give us back the only Greaver-killer we have (seeing as we lack this thing called a standard attack), Shards should cause 1 damage as they fly a number of times- let's say 4? Is 4 damage overpowered? No, an unheated Proto Gun does more per shot.

Keep in mind, Swords have projectiles on some of their charge attacks, and bombs ONLY have charge attacks, so why shouldn't we have projectiles? Should one type of weapon be the only one ubernerfed in Scarlet Fortress: Grim Gallery? Keep in mind, at a range, elemental guns, because of firing speed, out-damage RSS against Undead, and piercing guns... shoot, Blitz outdamages everything. Being unable to hit a Gun Puppy across a chasm IS a huge deal, ever heard of this thing called a Rocket Puppy? Or that one room in random Clockworks where there are three turrets across spikes, and they have loot? What, so we need to run through the spikes? Swordies get the loot. Gunners get the loot. Why don't we get the loot?

To give bombs their punch back in Lockdown, the "enemy bomb" graphic should be reverted to what it was before (in Lockdown only, unless OOO thinks Demos are that easy) because it's quite frankly impossible to hit the average Skolver Zombie with a Nitro. And for the last time, status UVs, even Max UVs, should not give immunity to Mist Bombs or any low status effect!

There, rant over. Now, -1 to the opening post. Pets are such a tired-out suggestion, even parody threads of them are annoying.

Sun, 07/29/2012 - 19:09
#5
Autofire's picture
Autofire
LOL

THERE IS EVEN A PETS THREAD ON THE FIRST PAGE YOU @$#!$#ING #$%@$.

^_^

Sun, 07/29/2012 - 20:46
#6
Kive's picture
Kive
:D

Great job SKN ( Spiral Necro Agency) youve brung back another classic forum from the dead *claps*

As of late alot of classic literature from the dark age of spiral knights now we need to revive the classic "get rid of mist energy" threads and well have completed our job ^_ ^

[√] revive playable gremlin forum

[√] revive pets forum

[x] revive get rid of mist energy forum

2/3 complete

Mon, 07/30/2012 - 02:39
#7
Aureate's picture
Aureate
Processing Thoughts of You Always

nice try there rawr
I'm not buying your troll topic for even a moment
¬.¬

Mon, 07/30/2012 - 05:22
#8
Fehzor's picture
Fehzor

@Rawrcake "Two sided argument; people like the change"

I have but two points to make on that idea- the first being that most of the people (more than were for it) seemed to dislike the change. The latter being that the testing server is heavily biased by the people who are able to post in it; P2P+Forum goers+Care enough to post. Meaning that while I would absolutely love to go and write up a thread on why I dislike the changes, I am limited to posting in the suggestions forum, which is quite frankly a waste of time due to low amounts of feedback, no real guidelines for suggesting things, and the rare implementations of ideas due to the large number of repetitive ideas that have already been ditched by the developers and majority of players.

Mon, 07/30/2012 - 11:14
#9
Grittle's picture
Grittle
Oh... I thought this was your

Oh... I thought this was your 'why the sun shards make gunners oudated' threads, cause both of these look almost exaclty the same.

Mon, 07/30/2012 - 11:19
#10
Little-Juances's picture
Little-Juances

Or simply point the fact there's no need to change an exsiting thing, there's space for a new line.

Mon, 07/30/2012 - 12:35
#11
Yttriu's picture
Yttriu
Pets? Really?

Sure other online games have pets but SK isn't like other online games. If you want something to help you in combat get some friends/ party members, because pets would break this game. Some people just want to make this game easier, but some difficulty is what makes it fun.

Tue, 07/31/2012 - 03:46
#12
Softhead's picture
Softhead
HE'S TROLLING.
Tue, 07/31/2012 - 21:05
#13
Kive's picture
Kive
^ ^^^^^^^^^

^

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