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New Achievements

22 replies [Last post]
Wed, 08/01/2012 - 19:25
Dark-Flare's picture
Dark-Flare

Pretty self explanatory right?

New danger missions -> New achievements

And that ways, the event hub will have a little more variety than just vanavanavanavanavanavanavanabananavana.

(just throwing that out there)

Wed, 08/01/2012 - 20:23
#1
Dukeplatypus's picture
Dukeplatypus
Like what?

Like what?

Wed, 08/01/2012 - 23:03
#2
Autofire's picture
Autofire
I achieve conceivable achievements.

Lol I'll give some ideas:

Legionaries
Complete the mission: Legion of Almire
Inhale the burning poison!
Complete the mission: Compound 42
Warm heart
Complete the mission: Heart of Ice

As for some others:

Gremlin smasher
Complete the mission: Operation Crimson Hammer in every tier
Blast net-win
Win a match of Blast Network
Blast down
Win 50 matches of Blast Network
(Ok, I can't think of a name for this one)
Win a match of Lock Down
Lock 'em up
Win 50 matches of Lock Down

That's all I can think of. Anyway we do need more achievements.

Thu, 08/02/2012 - 09:57
#3
Ghret's picture
Ghret
Themes?

How about each set i.e. all the Lock down Achievements, follow a theme? Like, Locking things up/down?

If so, I can suggest some things. (Format - [Achievement name]: [Description]). '???' means unknown.

Lockdown (Theme: Locking up/down, combat)

  • Lock & Key: Win your first Lockdown Match
  • Bronze Lock: Win 10 Lockdown Matches
  • Silver Lock: Win 25 Lockdown Matches
  • Gold Lock: Win 50 Lockdown matches
  • ???: Play one match on each battleground

{We should attempt to exclude any achievements which require people to be a specific class/do specific things, since it would force people into doing them. Just think about? An Achievement saying that you have to give someone the death mark x times would lead to people being the Recon even if they didn't want to be.)

Blast Network (Theme: Blowing up (things), Networking?, Bomberman)

  • Brings back Memories, doesn't it?: Play a game of Blast Network
  • Amateur Bomber: Play 10 Games of Blast Network
  • Average Bomber: Play 25 Games of Blast Network
  • Adept Bomber: Play 50 Games of Blast Network
  • Power UP!: Collect over 100 power-ups in total

{These appear to be the extent for Achievements for Blast Network: Playing Games; Winning Games; High-Scores; Power-Ups; and kills. Other than that, I have no idea what can be turned into an achievement.}

Shadow Lair (Theme: Any)

  • Sanctuary: Reach the Sanctuary
  • Poisonous Darkness: Defeat the Rabid Snarbolaxes in their Dark Woods
  • Frosty Reception: Defeat the Ice Queen in her Icy Palace
  • Dangerous Duo Destroyers: Defeat the Red Roarmulus Twins in their unsafe abode
  • ???: Face off against Darkfire Vanaduke in his firey kingdom
  • Glutton for Punishment: Visit the Shadow Lairs more times than necessary

Missions (Theme: Militairy progression i.e. Ranks, Any)

  • Ground-pounder: Complete X missions
  • For the Memories: Redo any completed Mission

P.S. I think that if the Achievements are going to be expanded this much, it's time to put in a way to sort through them all.
My best idea is adding a drop-down tab under the Achievement Tab in the Character Menu. The tab would have categories like: Exploration, Boss, Alchemy, Collection, Minerals, Aid, Survival, PvP and All. And those that fall into that category would show up (Only one category at a time).
I guess the code-side would be handled by the drop-down Tab asking whether the Achievements have the selected Tag, then showing them if they did.

Thu, 08/02/2012 - 10:16
#4
Ramorri's picture
Ramorri
+1

I'm all for new achievements. Even if I haven't finished the current ones.

Thu, 08/02/2012 - 11:08
#5
Softhead's picture
Softhead
A feat max is proud of.

Complete a gauntlet final room with all members dead, save for completer and without dying.

Thu, 08/02/2012 - 16:23
#6
Bella-Donna's picture
Bella-Donna
@Ghret

@Ghret: how about for play one match on each battle field "Skeleton Lock" XD only think i could think of, as a play on skeleton keys opening any lock.

Fri, 08/03/2012 - 05:56
#7
Floipd's picture
Floipd
BUT!>... aren't achievs

BUT!>... aren't achievs useless?

And I don't mean I don't want new achievments, but you get nothing for completing them except a picture in your profile thingie which OTHER PEOPLE CAN'T EVEN SEE OR ADMIRE!
If they would make sure you could see other people's achievs i'd actually try doing them, like with prestige atm.

But for lockdown you could use something like:

  • "Lock and Load": Win a Lockdown match
  • "Bring 'em down": Win 50 Lockdown matches
  • "Capture Guru": Capture 25 HUDs
  • "King of the Hill": Capture 50 HUDs
  • "Guerilla Tactics": Defeat 50 opponents in Lockdown
  • "Art of War": Defeat 100 opponents in Lockdown
  • "The Turtle's shell": Defend 25 HUDs
  • "Bastion's Wall": Defend 50 HUDs

Also, why not class specific achievemnts in LD? Most of the time i see teams of strikers with 1 guard VS a team of strikers... (true story T_T)

Fri, 08/03/2012 - 11:27
#8
Ghret's picture
Ghret
RE: Floipd

That reminds me, we need to add the ability to see people's Achievements when you 'inspect' them. The players ability to allow others to see them or not can be merged with the current 'Allow Full Inspect' Option. Checking it would allow people to see your achievements, whilst leaving it unchecked will disallow people to see it. Or, you can move the 'Allow Achievement Inspection' option into the Achievements Tab.

Fri, 08/03/2012 - 17:04
#9
Floipd's picture
Floipd
@Ghret

Exactly!

Mon, 08/06/2012 - 12:57
#10
Blandaxt's picture
Blandaxt
how about

i would like an achievement that is based towards collectors. like this

Rokie scholar
collecting all 1 - 2 star recipes and created them from alchemy.

Inteligent scholar
collected all 3 - 4 star recipe and created them from alchemy.

Master Scholar
Collected all 5 star recipe and created them from alchemy.

Mon, 08/06/2012 - 12:59
#11
Hyperanthony's picture
Hyperanthony
Exploration Achievements

Some more general, PvE achievements for exploring in the clockworks:

  • Open a Crystal Energy Gate
  • Complete a Danger Room
  • Complete a Danger Room Solo
  • Discover a Treasure Vault
  • Discover a Graveyard
  • Explore the Candlestick Keep (Cold Shadows, Noxious Night, Fear the Dark, Burning Blackout, Galvanized Gloom)
  • Explore the Scarlet Fortress (Spiral Court I-II, Cravat Hall I-III, Grim Gallery)
  • Explore the Aurora Isles (The Jelly Farm I-II, The Low Gardens, Stone Grove)
  • Explore the Jigsaw Valley (Emerald Axis I-II, Jade Tangle I-II, Perimeter Promenade I-II)
  • Explore the Lichenous Lair (Prognosis:Symbiosis, Fiery Fusion, Cold Fusion, Shocking Synthesis, Toxic Union)
  • Explore the Wolver Den (Pack Brutality, Ashes to Ash Tails, Frosty Fury, High Voltail, Raving Rabids)
  • Explore the Devilish Drudgery (Overtime, Every Time; Everybody's Fired; Hiring Freeze, Wired for Synergy, Toxic Workplace)
  • Explore the Concrete Jungle (Blighted Boulevard I-II, Totem Trouble I-II, Briar Bone Barrage)
  • Explore the Dark City (Ritual Road I-III, Sinful Steps I-II, Plazamonium, Stygian Steeds)
  • Explore the Deconstruction Zone (Circuit Breakers, Cold Storage, Molten Mayhem, Radioactive Recyling, Savage Salvaging)
  • Explore the Clockwork Tunnels (Clockwork Tunnels, Blast Furnace, Cooling Chamber, Power Complex, Wasteworks || Haunted Passage, Infernal Passage, Mechanized Mile, Gremlin Grounds, Slimeway, Wild Path)
  • Complete three simultaneous rounds of any Arena
  • Complete three simultaneous rounds of all Arenas (Flame Lash, Ice Maul, Iron Edge, Thunder First, Venom Fang || Beastly Brawl, Cadaverous Clash, Fiendish Fray, Robo Rampage, Slimey Showdown, Wrench Warfare)
  • Defeat a Giant Lichen Colony
  • Defeat a Soul Jelly
  • Defeat an Impostocube
  • Recieve love from a love puppy
  • Defeat every type of Beast
  • Defeat every type of Construct
  • Defeat every type of Fiend
  • Defeat every type of Gremlin
  • Defeat every type of Slime
  • Defeat every type of Undead
Mon, 08/06/2012 - 17:53
#12
Blandaxt's picture
Blandaxt
nice

but what about the collectors achievements like getting all tier 1 weapons armors and shields or something like that. i would love it if there were something like that.

Tue, 08/07/2012 - 05:19
#13
Ghret's picture
Ghret
Just a suggestion

But we focus not going towards any achievements which focus on doing anything too specific, or something which relies on luck i.e. soul jellies and Love Puppies.

Tue, 08/07/2012 - 05:58
#14
Doctorspacebar's picture
Doctorspacebar
Achievements, you say?

Need some ideas?

Yeah, I'm always all for new achievements.

Tue, 08/07/2012 - 07:42
#15
Aureate's picture
Aureate
Processing Thoughts of You Always

@Hyperanthony: Those should probably get the name 'Cartographer' or something.

Otherwise: +1

Tue, 08/07/2012 - 11:07
#16
Hyperanthony's picture
Hyperanthony
@Ghret: Achievement does not

@Ghret: Achievement does not mean "easy" or "commonplace." Lucking into a rare situation should be celebrated.

Wed, 08/08/2012 - 10:59
#17
Tjaktjak's picture
Tjaktjak
+1

I like it, when you have achievements that have to be completed in the arcade, it will immediatly solve the dead-unused-arcade problem. Perhaps get some rewards for some achievements, like accesoiries or even emotes.

Thu, 08/09/2012 - 03:39
#18
Blandaxt's picture
Blandaxt
hmm

@ghret: well what about the nutcraker achievement, that's pretty specific. :l

Thu, 08/09/2012 - 10:48
#19
Darkshaodw's picture
Darkshaodw
+1

Love this idea, as we do need more achievements. I think we should have class specific missions in lockdown, because what's the harm of it?

Thu, 08/09/2012 - 11:21
#20
Ghret's picture
Ghret
Okay, okay

I admit it. Maybe the achievements can be a bit more specific. But I'm there is nobody here who is against the idea of viewable achievements, correct?

Sat, 08/11/2012 - 12:35
#21
Blandaxt's picture
Blandaxt
im

im not against it. if i wasn't able to see my achievements, i would be annoyed because of the research i would have to do to find out which achievements is out there and how to get em. i do agree with having luck achievements though like getting 3 uvs on a crafted weapon. that would be awsome.

Sat, 08/11/2012 - 15:22
#22
Psychorazer
"But I'm there is nobody here

"But I'm there is nobody here who is against the idea of viewable achievements, correct?"

Unless I'm misinterpreting your question, achievements are already viewable on the player's achievement page; the 'Inspect Player (self)' rightmost tab. Requirements for achievements not yet completed can be viewed there too.

Anyway, Ima just throw in whatever comes to mind:

-Fall three times, get up four times: Be the only one in your party to die. Die three times, then complete the stage.
-Burning spirit: Kill five monsters while on fire.
-The shocking truth: Have an attack cancelled three times in a row from the shock effect.
-Cursing is a bannable offence: Within 10 seconds of dealing curse to an enemy, be killed.
-Untouchable: Complete a floor without taking any damage whatsoever.
-Final stand: Revive in the final room of the arena and complete it without taking damage.
-No you don't: Kill a Large-classed enemy by interrupting all of its attacks.
-Crying mercy: Find a Lovepuppy, then complete the stage while leaving it unharmed.
-Pacifist: In a party, be the only one to not kill any monster.

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