Long awaited missions with character , all hope is gone
First of all, let me explain what I mean from "missions with character.."
You see, for a very long time, I had waited, and watched, and hoped, That any knight in the clockworks would be able to continually interact with NPC's, In one example, you would goto 'Kozma' for instance and talk to her about a mission that she has, I mean it could be something totally different every day, that is, The mission would be appropriate to your current level. Upon successful completion, you can recieve either rare materials, or even a lockbox.
I mean it would give the game more character, as far as NPC's, But what we do have is a bunch of levels, Not exactly a Itinerary of sorts, Just go do a level and get it done.
I mean we do, but after you get the Pre-set ones done, then what? Grinding just get's repetitive, and yet you have to grind, and grind some more.
From my standpoint it adds more excitement, instead of the usual , "bleh.. I have to grind jelly king yet again for tokens, cause I need them.."
I mean for a run-of mill player like me that has to grind, and Im not talking about the rich players, they just spend money on all that they want.
Well that's my thought, it was a good try, i already know that this, like all the others will fall on deaf ears, and end-up in the circular file.
3 years, and still waiting.. may just give up altogether.. I dunno.
MMO's tend to not be based around assistance or reliance on NPC's. However, what is wrong with doing a level, then having it done. This game was not meant for life to based around it. Originally it was for casual play, one or two runs a day. I assume OOO never expected accessories/items/UVs to reach the prices they have now, back from when they first started the game. You're the knight that will be fighting your own battles with your squadron in the Clockworks.
"3 years, and still waiting.. may just give up altogether.. I dunno."
I laughed hard at this. Tell me about the 3 years you played this game and how the lack of NPC presence will take you away from it.