i love slime armor buuut..... its one of the least buffed, how? well it has resistance in a field that is no way currently possible to effect to a player, what statues effect? sleep. not even in pvp can a player be under the sleep effect in combat, rendering that aspect of the item useless, i feel sleep should be replaced with fire resistance or a small health boost to the item.
slime arrmor in general :/
When this said slime armor in general, I thought it was going to include Ice Queen set.
Ice Queen is actually a quite good defensive armor (as far as defense goes in this game). Slap some shock resist on it and you have a terrifying immunity to status in Guild LD.
What about... Quicksilver with Ice Resis :D Quicksilver actually has exactly the same defenses as normal jelly, but apparantly Ice Queen has more. Ice Queen Also doesnt have sleep defense and quicksilver doesnt have stun or sleep. Quicksilver and Jelly are EXACTLY the same, only Status resis, and shock resis is more useful than an unapplicable status resis (sleep) and stun resis. So Ice Queen, which is a Shadow lair armor is the most powerful jelleh armor, although Skolver can be a generally better armor and Quicksilver renders Jelly useless. Quicksilver, also has Movement Speed Increase at 5* rendering jelly even more useless.
So yes, Jelly needs a buff. HOWEVER, Do notice that Skolver has actually less total defense than Royal jelly.
The lack of stun res is significant in LD. You can get immunity to all three PvP statuses using UVed IQ; you're unlikely to achieve that with UVed Quicksilver.
Yes, the Jelly line is one of the least useful armor lines. So is Cobalt. This has been noted many times, but Three Rings has shown no interest in balancing the armors. Please move this thread to the Suggestions forum.