So as we know the update is going to change the bombs, (as noted by the admin Nick) and I will quote 1 part of the update "The new changes will instead cause these bombs to create an initial explosion on detonation that then fires a series of non-damaging shards in multiple directions. These shards will then stick into the ground and explode shortly thereafter causing a series a of explosions that form a kind of ‘ring’ around the initial placement point of the bomb." Now this honestly sounds awesome but there is one thing I cant seem to understand. If a player gets hit by the shard shouldn't it stick into the player instead of passing through them? Making this like a sticky bomb as well? I think that would make it better because the delay just makes it a bit irritating, and harder to pinpoint your enemies because they can just walk right over the bomb shards (not to mention through them) as it explodes.
Bomb update added idea?
Wed, 08/08/2012 - 16:57
Dekuinanutshell
Thu, 08/09/2012 - 11:27
#2
Dekuinanutshell
On contrary
Maybe you should not judge someone before you type. As I was typing I was testing the bomb out so I know what I'm saying when I say that the shards should stick to the enemies before they explode (thats if they get caught in the blast)
You should really see how it works first. The stick part wouldnt matter thanks to the knockback.