List OOO's biggest FAiLS

We all really do like playing Spiral knights, but the Shard Bomb update was just filled with back to back fails.
I know you all have lots of bones to pick with OOO. It's not good to keep it bottled up.
So lets vent our rage right here. First list the stuff that OOO has done (or not done) that has annoyed you.
Then pick one as OOO biggest failure.
And if you have too many to list in one go, feel free to come back again.
So lets see:
Stun. Bugged. For a very long time.
Lockdown. Balanced is subjective, but you know it is unbalanced if some weapons are unusable (Blitz, Cutter).
Arcade is now almost useless.
Minerals are useless.
Offering all but a few recipie in Missions, driving rare recipe prices sky high.
Not listening to player feedback (shard bombs).
Having their reimbursement pla taken advantage of like crazy.
Weapon and Armor balance. Soo many complaints.
Swords:
Cutter charge attack.
Sealed swords charge attack bug (exploding if back is against the wall)
Gran Fausts incorret stat picture. Also the long charge isn't really necessary.
Winmillion. Gunsword turned out not that great, but no 5* version?
Cautary sword. Why?
etc. I'll come back to finish later.
Biggest fail? Trying to fix what aint broke because of an obscure excuse. "Not bomblike enough". What about sealed swords?
At least find a better excuse.
I see many people dislike the idea of criticising OOO. It might be a cultural thing, but without criticim, how will they learn?

OOO's biggest fail was allowing free speech to those who have nothing useful to say. If you have the freedom to say what you feel, I have the freedom to call you out for the ungrateful (people) you are. If you don't like the fact that bombers aren't long-range anymore then become a gunner.

I mean, this happening to most people would deter them from work.

I would say letting someone like you post something like this.

Not more freely using number 18 in their ToS.

A hater thread being hated, thank you, the community of spiral knights, for being awesome

Looking back, EA is commony known as "Dicks"(Pandemic, Sports games, Stranger's Wrath) due to their attidue to gaming.
OOO isn't like that. They care more than them.
I mena, rage is one thing, going on to make this thread insulting them for mistakes, and calling them out as if they commited a crime is another.
Least rage threads aren't open, more like why this, why that, why OOO!?

All I can say is that either one particular person employed at Three Rings, isn't doing their job properly (or at all), or this game just became a testing bed for SEGA before PSO2 comes out.
Lord knows Valve took everything they learned from this game to put it all into DotA2.

Take a look at the shard bombs. From best to worst. Long buggy stun just makes it worse.
Now look at how they reimburse the shard bombs. Taken advantage of like crazy.
Oh... and we even forgot about the half hearted buffs to irontech and BAB.

The moment when extra vertical vents and cat tails came out ¬_¬.
The day Frostbite was released -_-.
The time when Hall of Heroes appeared with lots of recipes -.-.
That instance when Shadow keys could only be found in Lockboxes ._. .
The second I logged on after an update, only to get booted out from the wintery haven for no apparent reason <_<.
That point in time where no one couldn't even start a party in the clockworks.... WAY before missions came along (I think) >_>.
The instant heart trinkets came out .-. .
The minute I was able to pass through gates with something as simple as a statue -_(\ .
On the flip side:
That moment when Lockdown came out :D
The day Shadow lair content was available \o/
The time when Blast Network was VERY popular :>
That instance when CE promo accessories first started (Metal Sonic + tails tails) :)
The second I walked into Punch's UV shop \o
That point in time when invisibility frames were invisible :P
The instant I murdered Darkfire Vanaduke for the first time xD
The minute I was able to sell my Prismatic Glow-Eyes for over 10k ce :D
Wow, what a big reflection I made. I just realized it now as I finished this. Anyways, thanks OOO for a good game with a good concept. Everyone has fails, and that's what makes us human. It's good for us to know the creators of this game aren't robots or something. ;)

I mean, who goes to these lenghts to hate on a company because of a patch?

Who goes to the length of bumping it after every single post?
Somebody who probably has their head lodged too far up one of the Three Rings, if you ask me.

Actually Shoebox, PSO2 has already been released in Japan, and up until recently, had been available to both Japanese and Foreign players (not just America kids!). So this game couldn't be the testing grounds for PSO2, testing already occurred (or is occurring)!
On topic....uh...I can't actually think of any fails. Maybe I'm too optimistic or something. (Or maybe apathetic. Iunno)

I do have complaints, but i don't think people would really care about my half a page rant...
this thread's existance is OOO's stupidest fail.

It's sad to see the amount of hate generated by a rebalancing issue :( In the end we all get used to it, these things happen in every game. People just don't like changes when they're not to their advantage.
I got used to the previous DA rebalancing and the AP one. Even if the last one made me craft a new gun, but that only made me play a bit more to get a new replacement toy to play with, which is kinda what we're supposed to be doing anyway in a game...
Also, I see lots of guildies and friends who are very happy about the update and the opportunity to get new bombs. Some might have lost their beloved Sun Shards but they could at least try out the new stuff, some players are actually enjoying them...

Patch=Rage=Hate=This.
It's been over a year, and I just recently got 4*
I suck...

Japan is an entirely different planet, there's no way data they learned from one game could correlate to other free-to-play games.
Certainly not since their release strategy and all of their monetization schemes are identical.

@Pookycakes, Did the DA and AP rebalancings completely alter the way the weapons work? Did the DA turn into a four hit sword with a H shaped hitbox? Did the Antigua suddenly deal shadow damage and fire 7 rounds each time you click the mouse?
Those patches are almost like bugfixes compared to this change! The mechanics for the AP didn't even change at all, it was just a damage change. The DA charge wasn't changed because of some half ass excuse like the shard bomb change. It was changed because you could use the charge to spawn projectile blades past blocks that you normally wouldn't be able to hit. An example of this is you would be able to hit the ghost blocks in the last room of depth 27 FSC.
Don't say these changes are of similar magnitude. You would just be lying to yourself.

My thoughts exactly(maybe worded better than I could) Change is natural, but some people(need to watch myself here so I don't drag politics into this) don't understand that sometimes things change for the better, and other times they change for the worse.

if i had to say. then OOO's biggest fail for spiral knights was leaving stun neglected forever, That needs to be fixed asap.
If they "can't fix it" cause maybe the coding is just out of hand, i honestly say they either:
A) Start fresh, and try to work their way to the desired result with simple fixes regarding attack interuptions, for exaple cancelling them if applied in the middle of an attack.
B) Think outside the box, and totally re-think stun to make it simpler to code, have it's effects be totally different.
C) Scrap stun, replace existing stun statuses with something else :P
all in all, something needs to be done about stun NOW, maybe remove it for now until they think of something, but it's been a problem for far too long.

Well, after the update my AP lost its Piercing bonus damage against Vana and i originally crafted it for this very reason but that's not even my point...
Nobody said these changes were alike at all.
On the contrary, this time they knew the changes were so important that they gifted the owners a 225,000cr value ticket for that. (Which is honestly very nice from them.)
They didn't do that for the AP or the DA for that very reason, because the changes were pretty minor for most of the players. Although not for me, but i would have been more than happy if they "bought me" the Blitz i had to get to replace my AP...

You and the others who support you are the few who realize the bright side! The new elemental version is great for crowd control if done right. Everyone is just sore that an old technique is gone. But a lot more is yet to be realized when this ragefest is done.;) plz oatmonster, can you realize that your new shard bomb is just a new invention to explore and exploit? I know for a fact, this bomb will get bug fixes, every new weapon has bugs in the first few days. Change is good, it just takes time to get better! :) rage all you want, but it isn't becuz you lost a reliable bomb, it becuz your blind to the good opportunities the new one has.

They didn't do that for the AP or the DA
The only change they ever made to the DA was a buff for it's split damage.
Which was entirely unnecessary as later they added the damage bonuses vs. damage types thing.
I believe the AP was a part of that change and it was still only ever used for FSC simply due to the fact in any other level it just wasn't that useful.
So they gave it a single typing to up its damage vs. specific monsters and increase it's general usability.
This change is entirely the opposite of that.
They completely remade a weapon nobody was complaining about, just to fill in the gaps for DPS bombs.
Since the only viable DPS bomb aside from Sun Shards, which is comparatively difficult to use, was the Nitronome.
Maybe the Vortex bombs but I don't really see people using them that much anymore.

Just from watching how the bomb works now I've figured out a good use for these bombs. When life gives you lemons, don't make life take the lemons back, and NEVER use a combustable lemon to burn anyone's house down, just make some lemonade, google it if you don't know how ._.

Thank you lightyourfire :)*virtual hug* this bomb can even be better than the original if you think right! Also, shoecrate, don't think the only dps bomb is the nitronome. Vortex is just as effective if spammed, Lockdown is just filled with people looking for calibrators and enamorocks.

1) The mission system, it ruined the game by killing off the use if the arcade and by receding the game's difficulty to a point where 3 year olds could play it.
2) The recent changes to the shard series, they have become essentially useless and aren't worth crafting even though it was an attempt to increase bomb diversity.
3) That stupid cat tails and bunny ears promo, good god why?!

Diss cat tails one more time and you get an Internet punch in the face sooo hard that you become paranoid of your PC monitor.

I love the new bombs too! its just stun ... its... stunning how long theyve left it in the dust, even after they released the stun status haze bombs o_o;

@Dat-Nutz
Cat tails and bunny ears are your opinion, if you don't like them it doesn't mean it's a fail, several of my friends like them. Same thing with the bombs you're opinion and ITS THE FIRST DAY, uselessness is to be expect for new weapon in any game, even if there was beta. If you claim the new shards are useless, I take it that you used it like the old shards, show me a video of you using it differently and then well talk.
-Platipie

It's 2 am where I am and this thread isn't going anywhere, see you all again on the same thread some other time
/wave

This is too easy
Lets start off with the first big one.
Binding on craft 4-5 stars- Before this recipes actually had purpose.
No new F2p boss since roarmulus- Thats okay tho I'm okay with still farming the Same bosses 1 billion times.
Destroying the Divine Avenger- Ctr VH divine was once everyone's dream weapon since then its an afterthought. Partly to do with brandishes ctr buff as well tho.
Never buffing the Magnus line- Iron Slug anyone?
Telling us Guild hall updates are on the way- since then crickets............
Telling us Tortodrone is on the way- since then crickets......
Shadow lair- Making the keys first appear in boxes leaving only the very rich and lucky able to access the new content.
Supply depot- Seriously the reason for binding was to stop people from getting 5 stars so quickly. Undercuts Unbinding prices too
Unbinding- prices to unbind don't even make sense.
Making Content that was p2p
Releasing 18 different types of wings just to make a buck
Putting Original Rose sets on auction house- only happened once but still unforgivable.
Lastly- Being over 1 year old and still no sign of the core anywhere.
Thru every failure somehow I brushed it all aside and continued playing.

Ok, let's look at what this is, a big vent for hurt feelings. I remember coming into this game and becoming Shocked and Awed by gunners doing dances around slimes, bombers obliterating gremlins, and sword-bearers decimating entire groups of Devilites with a flick of the wrist. I came into this game expecting all of this great cool stuff only for when it was within my grasp, wrenched away, changed, and then given back, feeling rather lackluster to the thing I once admired. AP was a godlike weapon in FSC, as was RSS. AP still has it's use in FSC, but for Vana where's the fun of *charge Blitz, wait for Vana to attack, sidestep, fire, repeat process*
And also, I don't know about you, but I personally liked using RSS against Trojans, the goading them into attacking you just to have a bomb slap their back, as opposed to a gun that shoots a 45 shot cone of death infront of it. And also on the matter, what about some of those beloved monsters we used to have, such as the highly infamous Tortodrone? A monster that was challenging, and if you look at it, like it's own danger area in it's own right, even dropping a shield upon defeat.
Those things made the game, ya know?
P.S. Hey der Zade.

You have multiple good points in your post, Hollafamer, it's just that in my opinion a lot of people here have not much to complain about, but all your reasons are legitimate and therefore I respect your opinion

Pretty much the main thing that's setting people off is, of course, the Shard bomb changes. RSS was most people's ace in the hole for Vana, not counting the previously mentioned cone of death dealer. Yes, OOO's has botched up, such as making people who have been 5* for at least a year now lowly apprentices, replacing the original gauntlet (am I the only one who liked that one?!), Game mechanics changes. Why can't we just do a thing that OOO's designates before a major patch, like a sort of gestation period. Let people have about a week or 2 of the new content, and then have a game wide poll to decide if it's well received enough. Is that not reasonable?

SERIOUSLY GUYS, WHERE THE FLOCK IS MY FACE?!

...however, you ought to make a separate post about that in the suggestions category, because people are too lazy to read through a whole forum post comments section for something interesting.
Aaand now it's past 3am and I need to wake up at 6 tommorow(technically today), so wish me luck, I'm taking a nap

Finally my face, but I can't have my normal hybrid of Divine Veil and Vog Cub. And my glasses and vertical vents too!

Not banning OP.
And how the game doesn't favor gunners. Ouch. :'(

PSO2 English and EU versions will be out early next year. Japan already has their version. Anyway.. to further push this topic.
I guess I'll try to think of back from June of last year.. so lets see.
Lockdown
Shadow Lairs (The keys)
Having to pay for OCH
The Mission System
The constant deployment of lousy reskinned item promos.
Ruining the RSS and allowing people to exploit the UV tickets.
Being so slow at releasing new content that actually matters
Ok time to list some bugs
Stun Bug
Remedy Bug where the game eats your pill and you die to fire anyway
Zombie Grab Bug - They never fixed this, only covered it up by having the zombie instantly damage you when it jumps at you. (This bug can still be exploited and I have taken screenshots of it)
I guess my list isn't huge, but after this last update of ruining a great line of bombs, replacing it with a total piece of junk, and allowing people to exploit the UV tickets. I'm afraid I'm running out of steam to keep playing or even supporting this game. I look forward to next year when I buy myself a gaming rig PC and play games like PSO2.
Time to let the forum community think that what they say matters.. because if it did Three Rings wouldn't of released the same buggy pieces of junk that they had on the test server without actually improving the bomb mechanics like people suggested.

Referring to shoebox's first reply, everything changed when sega bought OOO. Yes i know sega had a hand in SK from the start being the publisher and all.
That's when content stopped coming, and when promos started.

Hmmnm, what is your ingame name?
Or better, mail me when you are in game, my IGN is Asukalan
"OOO"
"The most hated company since EA."
Conclusion from most replies since, well since release.