Forums › English Language Forums › General › Suggestions

Search

CE Revive in LD

5 replies [Last post]
Thu, 08/09/2012 - 23:20
Meida's picture
Meida

What would you guys think of either :
-Limiting revs to 1~2 revs per game
-Making it so the timer is always 3 seconds, with the option to revive immediately for normal cost if you so desire.

I think it would make LD (and especially GvG) a lot more balanced.

Thu, 08/09/2012 - 23:30
#1
Peepa's picture
Peepa
Agreed

I agree. I think 1~2 is low but something like that would help. I definitely think they should change the rev cycles, getting 22sec in a 5min match is a lot of time lost. Maybe limit the cycles to not exceed 10seconds, otherwise if you're across the map going to heal would take more or about the same amount of time than if you just die and wait or rev. I doubt OOO would limit the revs though, being such ce mongers... they made this game pay2win...

Fri, 08/10/2012 - 00:48
#2
Asukalan's picture
Asukalan
Im sure OOO will love the

Im sure OOO will love the restriction in spending CE, its not like they want us to spend Ce....

Fri, 08/10/2012 - 08:39
#3
Meida's picture
Meida
I guess they'd have to think

I guess they'd have to think about the game instead of easy money making strategies for once. I'm gonna bet a LOT more people would play LD if they changed this, and those people would eventually buy LD gear, which would be a much larger CE sink than the current revive system.

Fri, 08/10/2012 - 11:58
#4
Orangeo's picture
Orangeo
It's really annoying that

It's really annoying that revives alone undo any benifit the community gets from the crowns PVP sinks. Then you've got krogmo boosters on top of that, PVP is pretty much an energy sink.

Fri, 08/10/2012 - 12:50
#5
Addisond's picture
Addisond
Yeah, I want this

I'd be a bit surprised if OOO actually implemented this, but I'd appreciate it none the less.

Powered by Drupal, an open source content management system