What would you guys think of either :
-Limiting revs to 1~2 revs per game
-Making it so the timer is always 3 seconds, with the option to revive immediately for normal cost if you so desire.
I think it would make LD (and especially GvG) a lot more balanced.
I agree. I think 1~2 is low but something like that would help. I definitely think they should change the rev cycles, getting 22sec in a 5min match is a lot of time lost. Maybe limit the cycles to not exceed 10seconds, otherwise if you're across the map going to heal would take more or about the same amount of time than if you just die and wait or rev. I doubt OOO would limit the revs though, being such ce mongers... they made this game pay2win...