The Three Fundamental Tactics of Lockdown

Greetings,ive played lock down since it first debuted and loved it,since then ive monitored countless matches in order to find a good strategy,i found 3.And these are aimed towards people without spammy equipment or those who refuse to use it,matter of fact ive rarely encountered a whole team of skolver-flourish players,so any one else here to troll about it can just leave now.
1.Use majority strikers and one or two recons, by doing so,the strikers can rush the enemy and quickly seize most areas,while recons take the enemys
closest base via stealth.I call it Blitzkrieg(lightning war)
2.Use majority recon and two strikers,the strikers will provide an ideal distraction while recons give them support in combat and take areas with ease,the obvious con is that recons' shields' brake after being hit stealth mode,so use caution and planning.I call it Schattenkrieg(shadow war)
3.Have three strikers as your main fighting force,two recons to do their scouting and stealthy captures,and one guardian to provide all around support,this is "the perfect team" in theory.I call this Siegspiel(victory game)
These tactic have proven incredibly effective and easily dominate the enemy in most stages,but they all rely on teamwork and those who use it,i suggest having a good leader to change these tactics and adjust just as the match does,in addition,if 2 people dont follow these tactics, it wont be as strong and jeopardizes the whole tactic itself.REMEMBER! CO OP IS KEY,EVERYONE(or most everyone)MUST WORK IN UNITY.
-Thank you for your time and hope this helps
Lockdown Strategist Ghostmantis.

when the other team is consisted of 6 skolvers with max asi toothpicks/G.fausts and two penta-heart pendants.

1. Skolver
2. Flourish
3. Win

These are tactics for helping people without all of that spammy garbage or people who simply refuse to use it like me,it can be effective against spammers in some occasions but even though it can keep em at bay,itll often lead to a close defeat or victory,and teamwork is the biggest factor why i stated there should be a good leader to spread the word and change tactics accordingly,so that each member has their respective class while still being of usage to the team

Ahahhahah. I came here to post just that, but I think you only got it 66% correct.
1. Flourish
2. Skolver
3. Polaris

You guys forgot some things, lol.
1. StrikerSkolver
2. FlourishASI
3. PolarisPenta

Perhaps when the enemy team uses less commonly used equipment, but facing an entire team of p2w skolverfags is certain defeat for you. No matter how much teamwork you can put onto they'll always come beat your buttocks in hordes and laugh at you as you and your team desperately tries to get out of the lockroom.

If lockdown were truly balanced these tactics would work. I am not against Ghostmantis' ideas for teamwork, just that in the current state of things skolver clone > all.

Skolvers are highly vulnerable to shadow and elemental weapons; there's a reason why they whine so much about rocket hammers. It's also a big part of why guns like the polaris are so much fun to use.
Furthermore, the above posts about weapons miss the point: you have to capture points to win at lockdown. Any strategy that allocates half or more of your squad to roving fighters will probably end in defeat; many matches have been won or lost because an entire squad of strikers ignored a critically needed CP to chase a lone enemy.
Captures > Damage. In order to get captures, you need to adapt your class and tactics based on what others are doing. Don't get too locked into one weapon or class.

No recons, unless they're very good. From my own guildmates, I'd say Icycloud or Xairathan good. Otherwise, they'd be better off using guardian or striker.
Just strikers with Guardians providing healing and cover from guns. Typically, the guardians should be the bombers, as they then can fulfill a double role. In a 6v6, it's 1 guardian/5 strikers, or 2 guardians/4 strikers.
Everybody splits up, caps everything. Kill the enemy. Communicate with your team. You win. Is there much more to it?

Damage is just as important as capturing, because you have to stop the other team from capturing your points and kill those defending enemy points. You can't just waltz over to a point and capture, people will try to kill you and you must remove them from the point if you wish to capture it. Also, striker happens to be good at BOTH capturing and killing.
Yes, skolvers are vulnerable to shadow and elemental. As you can see, that has not helped, because the strongest, best weapon in Lockdown deals piercing damage....

when i say fighting force i mean to capture and hold areas,not to fight for no reason,and ive found plenty of capable recons in the past as well,so i do beg to differ.

Damage helps, in that surviving to capture helps. But many of the people who play striker focus on damage *exclusively*- I've seen many times where a striker ran off just out of shield range, or ignored a CP for just the bare half second needed for someone to take the point away. (all they had to do was cross over a CP on their way to an enemy, and the match would have gone differently)
At times when the situation calls for bunching up on control points a lot, more guardians may be warranted.
Also, flourishes are the most common sword- but mainly because the speed and hitbox allows more swings and more room for error. In the right hands, the "best" weapon would probably be some sort of ASI unique variant attached to a heavy weapon (Gran faust, Divine Avenger, rocket hammer, etc).

I consider myself a pretty awesome recon in T2. :3 People have begun to start calling me 'The Assasin' in t2 LD. For good reason.
See, what I do when fighting an alone enemy, I cloak and just go up directly behind him/her, and swipe with my toothpick, cloak, walk around the guy for .1 second, swipe, cloak, walk, swipe, etc etc. It really disorientates the enemy. I can easily take out striker wolvers with toothpick, even if they have heart trinkets.
For enemy mobs, I just rush in cloaked, then swipe, move around, swipe, cloak, and whatever. Taking out entire mobs can get sort of easy if you do it correctly.

If the best weapon were a ASI heavy sword, we'd see better swordsmen using them a ton more, especially with all the skolver around. Also Snarbolax would become the armor of choice since it gives damage bonus and shadow defense. The problem with the heavy swords and the hammer is that even with max asi, they are still incredibly slow compared to the flourish lines. On top of that, flourish lines interrupt attacks making it even harder to fight while being attacked by one. They are much easier to evade than a flourish; Power means nothing if you can't land a hit.

you may be good necro, but it looks really bad to write a 3 part post talking about how awesome you are. usually if sum1 is that awesome, someone else would have wrote that glowing response on their behalf.
For whatever its worth.

I'm just sharing my tactics. :P Granted, I did put in a few praise things about myself, but my main intention was just to share a good tactic for Recons to use. I never know how to really say what I really want to say without messing it up by adding something. XP
Oh yeah, just to make it clear, I can not take out entire enemy mobs. Well sometimes, if they're 2* newbs. But usually not. Just saying that with enough practice, you can.

:)
i always end up elaborating too much too--often times detracting from my own points.

:P
I've some other LD tactics, but they're mainly for mob use. You have to be with almost all of your teammates for it to work to its full potential. Granted, I haven't actually been able to test them yet -_-, but I'm sure that most of them will work. I'd post them here, but I don't really know how to put it properly into writing.

Teamwork does not have to feature multiple classes. Why the holocaust reference? Etendue pretty much put it in a nutshell; no recons unless they know what they're doing. If you're actually strategizing about this, you generally want a few haze bombers (probably guards) and the rest of your team should be strikers who are your main fighting force, gunners, swordies or hybrids. While guardian has no knockback and will often win in a head to head (provided the striker doesn't just shoot, which takes forever) it is generally too slow to outclass strikers for direct combat purposes.

Are you talking to me? :P I can't figure out if you are.
1. polaris spammer
2. skolver zombie with pointy toothpick
3. FoV spammer
My loadout:
toothpick
cookiecutter GF
polaris
FoV
2 pentas
shock max skolver set
My dream loadout:
asi VH toothpick+GF
CTR VH FoV
Banstick xD
Shock+Stun+Piercing max Skolver set
2 pentas

All Guardians, Bombs Only, Ancient Plate and two Heart Trinkets.
I call it the War of Attrition.

All these fundamentals don't exactly sound fun.
Needs more Winmillion.

I would call these good strategies, but not 'fundemental tactics.' A tactic is part of a strategy in my opinion. Whatever, sorry for nitpicking :S
"REMEMBER! CO OP IS KEY,EVERYONE(or most everyone)MUST WORK IN UNITY."
This is sooo true. Though some people reading this might think that co-op is just having everyone on one base or in one spot. Ganging is not equal to cooperation, it's just part of it. Generaly the best way to cooperate is to have everyone with at least one partner, and agree to have the intire team meet up at one base over a certain period of time. Pan out some for caps, group up for fights, keep at least one other member with you.
if anyone cares about what my loadout for LD was, i did T2, quicksilver helm, dusker coat, ASI low flamberge, ASI low nightblade.
'wah wah wah flamberge sucks compared to swift'
I only have one damage bonus peice, so the extra damage from swift isn't being multiplied by as much. I figured swift wasn't all that worth it without the full damage bonus. I was kinda wrong there, but fire is useful since the only real counter for nightblade in T2 is angelic, and that has a fire weakness plus no peirce defense. Plus flame deaths are hillarious and fire makes people run away.

" the only real counter for nightblade in T2 is angelic"
Why not scary skelly? What am I missing?

Come now. No Guardians? I have crushed trips of strikers as a snarby wall of death wielding a rocket hammer and GF. Now, like anyone, I can be overwhelmed but when I come in and reclaim a point, it usually isn't expected for me to be successful.

I like how people forget about Voltaic Tempests and Staggering Storms.

Am I a good recon if I normally get 10k+? (with no lag, and if there are 2 bombers my dmg goes down)

@venomousbiohazard ofc your a good recon if you can get that score! Usually to be a good recon you would need about 8k on average so 10k means your a great recon.

1-Dont use your boost when you are near a battlefield.
2-Wait till enemy attacks, when enemy attacks, perform a counter attack.
3-When you are out of boost,Flourish or Polaris/Argent/Sentenza(or maybe storm driver) spam.
4-Always try to move on the bottom of the maps, enemies on the upper sides won't see you because of lame camera axis.
5-When you see an enemy capping a point, use 4th tactic and surprise him.
6-Never fight with health less or equal than 9.
7-Never shoot all magazine of guns, it will leave you defenseless for a moment.
8-Never attempt 2-hit combo with heavy swords while enemy is in a large area.
9-Try to go with recons and especially guardians, good teamwork is everything.
10-Polaris spam when you see a big battle, that wont make you coward, that protects you from being killed by a random swing or bullet.
And if ill give three fundamental tactics of lockdown it would be:
1-Boost-Swing-Boost-Shoot.
2-Stay with others.
3-Polaris spam is good.
Effective teamwork will triumph in almost any public lockdown match. But just as importantly, you need to know the strengths of your role and your teammates- few people play recon effectively, and most strikers either dash away from their guardians and get picked off, or bunch up on top of the guardian (increasing the chances that the shield will be one-shotted).