I can design a better anti-gremlin bomb with my face tied behind my back!

The more I think about the concept behind the anti-gremlin bomb, the more I like it, though it did occur to me: the notion of it being a magnetic field doesn't quite jive--perhaps Graviton Wave instead? It also occurs to me that adding a mild slow might be in order (both in keeping with the Graviton theme, and balancing the damage not persisting beyond the bomb's AoE). Just something to think about.

I dunno, I was young and foolish. I've been trying Antigua later on, and I found it to be the absolutely worst thing I could bring against T2 devilites since the shots never seemed to connect and I'd only be able to hit with one bullet at a time before they dodged the rest of the shots. Nice against greavers, but I much prefer Callahan or Valiance against the devilites. Fehzor really liked it, though, so I guess the gun just isn't my style.
@Narfle
The anti-gremlin bomb has already been sort-of implemented in the form of Hexing Haze.

Wow, I feel like fail. I thought this thread was from last month, not last year. I never looked at the year until you said "I was young and foolish".
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"Keep in mind, I've never actually used Antigua or any of its upgrades, although I've seen it used much by my friends."
Why would you comment on the design of a weapon if you've never actually used it? Argent Peacemaker used to be perfect for dealing with Fiends when it was split elemental/pierce.
Fast animation, fast projectile, reasonable range, and multiple shots made it the definitive Devilite shooting gun. Bringing a full pierce 5* antigua would satisfy that niche.