Let me first describe sonic mode:
Whenever you have at least more than 1 bar of hp, you can't get one hit kill from one single attack (fire and shock or double attack from zombie can still kill you). Example: 2 bar hp, proto armor get hit by fsc trojan -> lose 1 bar hp.
The example given is still true as of today. However, a tier 3 player in the same game always receive full damage from any damage source regardless of how much hp the player has. So I'm getting one hit killed a lot when I have ~ 3-10 bars of hp.
Anyone notice the same thing?
I actually don't. I distinctly remember me surviving shots even when I definitely shouldn't, read as 3 pips of health left and getting trojan SMASHED. Mind you, sometimes, I do get killed through the 1 pip dealio, but thats mostly when it's a status inflicting attack.