With people out there number crunching and spending their time power leveling Unique Variant weapons to get better weapons than more casual players, I only ask one thing
I want more hidden numbers behind weapons. Things that are very difficult if not impossible to control that slightly or even greatly influence the final weapon's damage, attack speed, and other stats. Something that can make weapons more or less worthwhile based almost entirely on factors the player can in no way control.
That way casual players have at least a small chance to get better weapons. Arguably, hardcore players can still try for better weapons by just making weapons en masse until they find one that seems the best, but making it more difficult to control will be better in the long run for casual players.
Note: I mean only bonuses should be random. Don't randomly punish players for making a weapon, that's not nice.
How is this any different than unique variants, other than you dont know what the bonus is? You cant control what your unique variant is anyways, you can only grind and hope for a good outcome.