Long story short, I'm going at this game 100% free2play , and while I'm investing in different damage types for weapons, I would prefer to skip specialized armors and go for whatever is most useful for all-round defense. My main reasoning behind this is that theoretically all damage you would take is dodgeable so.. in theory... if I was incredibly skilled I could do Vanaduke with proto shield, spiral cutlet, and spiral helm, without losing a bar of health. In theory. However, I still need to have 4* gear to get to TIII... which brings me back to my beginning question: what is the one best line for all round, non-specialized defense? Currently I have a pretty large variety of 2* items, but my go-to items are the Plate shield/helm and the Vitasuit Plus. I hesitate to go to 3* with anything yet because I don't know what to invest in... that's where you forumers come in I hope.
EDIT
So, after a lot of comment reading, wiki perusing, and deep thought, I came up with the following wall of text:
Originally, I wanted to get some type of armor that was an all round protector against everything, but now I'm thinking that rather than getting all round protections, I could instead get armor that improves my damage output and I can just dodge/shield everything that's trying to kill me, so all of this reflects that goal.
Ok, so here is some info I have gathered:
(Notes)
-I'm not at all interested in using Bombs (Not even slightly)
-The only set here that includes a shield is the Snarbolax set, the other's don't take them into account
-There are other sets that are the same but give different defenses (For example, Justifier set gives the same Attack Speed: VH bonus of the Nameless set, but specializes in Piercing protection instead of Elemental protection)
Sets
-Sword Damage: Snarbolax Set (SDB: Max)
-Sword Attack Speed: Vog Cub Set (SAS: VH)
-Handgun Damage: Shadowsun Set (HDB: VH)
-Handgun Attack Speed: Nameless Set (HAS: VH) (Shadow/Normal Defense)
-Universal Damage: Chaos Set (UDB: Medium, UCTR: Medium)
So basically these 5 sets are the best at improving offense.
Now, I hear that improving attack speed is better for guns like the Magnus line or swords like the Troika line, whereas damage is better for guns like the Antigua line or swords like the Cutter line.
I know many people say "well there is no best weapon, it depends on your style," so here is my style:
-I like both swords and handguns, but I don't like bombs
-I usually solo missions, so I like having both a sword for the damage and a handgun for the utility (also if I need to "play it safe" a handgun is always handy to have around)
-I am on a tight budget (because the only way I can get CE is from buying it from other players for ~8.5k crowns, so if I want to make a 5* I have to save up about 59.5k crowns for the alchemy alone, and remember I can only get that from running 10 floors a day) so I would rather rather buy all-round items first so I can access higher-level gameplay, and then buy more specialized items later.
-For swords, I like the fast ones like the Cutter line, but since I already have a Dark Thorn Blade (It's the only thing I've invested in past 2*) I figure I might as well finish it off with the BTB. I like the very slow Troika-style swords too, but I'm not very good with them so I would just as soon not bother.
-For guns, I would really like to go down the Antigua line, although I haven't started it yet. I'm not a big fan of the fancy pants guns (you know, all the ones that have all the special effects and such), although I do have a couple Alchemizers that I use on occasion.
-In general, I don't like weapons that rely on status effects to be fully effective. I also would like to shy away from any weapons that have a chance of putting any status effects on myself (though I might pick up a Fang of Vog anyway when I have the tokens for it).
Now, a retrospective.
Let's assume that I would rather get gear that improves my weapon's damage rather than attack speed.
-The Snarbolax set seems enticing. However, it for the most part limits me to swords and leaves me weak against things that don't do shadow damage.
-The Shadowsun set also seems like it would be fun. However, it would also mostly limit me to handguns and leave me weak against things that don't do shadow damage. I could get one of the other Gunslinger 5* sets that give attack speed bonuses, but I would still run into the same problems.
-The Chaos set seems like the best choice right now because it will give both my guns and my swords a boost. However, it's only medium for each instead of the very high from the shadowsun or the maximum from the snarbolax. It also gives medium charge time reduction for all weapon types (combined with the Medium CTR from having a level 10 weapon, this would give it very high charge reduction). In addition, Elemental damage is probably the most useful damage type to have defense against, if only just because more enemies deal Elemental damage than any other type of enemy. The only real downside is it gives maximum weakness to all status effects, but just as long as I can avoid those and stay well stocked in status-effect removing vials I would be fine.
So, should I try to go for the Chaos set and become a status-effect glass cannon, or build a specialty set?
As for weapons, as I mentioned earlier, I would like to have 1 gun and 1 sword that would cover most enemy types. At the very least, I would like to be able to do bonus damage to 4 enemy families and normal damage to 2 families.
-I really like the Antigua, so would the best weapon for that be the Argent Peacemaker or the Sentenza? I know that shadow weapons are much more uncommon than the other damage types, but on the other hand the only things that are weak to it are Slimes and Gremlins which aren't to difficult to fight in my opinion; I can beat them just fine using normal damage. Whereas elemental damage is much more useful, if only just because between Constructs and Undead there is a much wider variety of enemies to fight. Another option for a gun would be the Valiance. I fell in love with the Blaster when I first got it, but I just feel like normal damage doesn't have much of a place in Spiral Knight's endgame.
-As for a sword, as I mentioned above, I already have a Dark Thorn Blade so the obvious choice would be the Barbarous Thorn Blade. The only other option I would get is Warmaster Rocket Hammer, but that would be very difficult to get my hands on since I don't have the expansion.
I guess this entire thing, in it's simplest terms, can be summed up by this one question: If you could get 1 sword, 1 handgun, 1 shield, 1 armor, and 1 helmet, to use throughout every single depth, boss fight, and mission in the game, what would it be? But in terms of what I have mentioned, what would work the best?
If you can theorically dodge all damage, focus on any armor that boosts ofence so you kill faster.