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Whats the best all round gear for an F2P player?

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Mon, 08/20/2012 - 16:02
Chalez's picture
Chalez

Long story short, I'm going at this game 100% free2play , and while I'm investing in different damage types for weapons, I would prefer to skip specialized armors and go for whatever is most useful for all-round defense. My main reasoning behind this is that theoretically all damage you would take is dodgeable so.. in theory... if I was incredibly skilled I could do Vanaduke with proto shield, spiral cutlet, and spiral helm, without losing a bar of health. In theory. However, I still need to have 4* gear to get to TIII... which brings me back to my beginning question: what is the one best line for all round, non-specialized defense? Currently I have a pretty large variety of 2* items, but my go-to items are the Plate shield/helm and the Vitasuit Plus. I hesitate to go to 3* with anything yet because I don't know what to invest in... that's where you forumers come in I hope.

EDIT

So, after a lot of comment reading, wiki perusing, and deep thought, I came up with the following wall of text:

Originally, I wanted to get some type of armor that was an all round protector against everything, but now I'm thinking that rather than getting all round protections, I could instead get armor that improves my damage output and I can just dodge/shield everything that's trying to kill me, so all of this reflects that goal.

Ok, so here is some info I have gathered:

(Notes)
-I'm not at all interested in using Bombs (Not even slightly)
-The only set here that includes a shield is the Snarbolax set, the other's don't take them into account
-There are other sets that are the same but give different defenses (For example, Justifier set gives the same Attack Speed: VH bonus of the Nameless set, but specializes in Piercing protection instead of Elemental protection)

Sets
-Sword Damage: Snarbolax Set (SDB: Max)
-Sword Attack Speed: Vog Cub Set (SAS: VH)
-Handgun Damage: Shadowsun Set (HDB: VH)
-Handgun Attack Speed: Nameless Set (HAS: VH) (Shadow/Normal Defense)
-Universal Damage: Chaos Set (UDB: Medium, UCTR: Medium)

So basically these 5 sets are the best at improving offense.

Now, I hear that improving attack speed is better for guns like the Magnus line or swords like the Troika line, whereas damage is better for guns like the Antigua line or swords like the Cutter line.

I know many people say "well there is no best weapon, it depends on your style," so here is my style:
-I like both swords and handguns, but I don't like bombs
-I usually solo missions, so I like having both a sword for the damage and a handgun for the utility (also if I need to "play it safe" a handgun is always handy to have around)
-I am on a tight budget (because the only way I can get CE is from buying it from other players for ~8.5k crowns, so if I want to make a 5* I have to save up about 59.5k crowns for the alchemy alone, and remember I can only get that from running 10 floors a day) so I would rather rather buy all-round items first so I can access higher-level gameplay, and then buy more specialized items later.
-For swords, I like the fast ones like the Cutter line, but since I already have a Dark Thorn Blade (It's the only thing I've invested in past 2*) I figure I might as well finish it off with the BTB. I like the very slow Troika-style swords too, but I'm not very good with them so I would just as soon not bother.
-For guns, I would really like to go down the Antigua line, although I haven't started it yet. I'm not a big fan of the fancy pants guns (you know, all the ones that have all the special effects and such), although I do have a couple Alchemizers that I use on occasion.
-In general, I don't like weapons that rely on status effects to be fully effective. I also would like to shy away from any weapons that have a chance of putting any status effects on myself (though I might pick up a Fang of Vog anyway when I have the tokens for it).

Now, a retrospective.
Let's assume that I would rather get gear that improves my weapon's damage rather than attack speed.

-The Snarbolax set seems enticing. However, it for the most part limits me to swords and leaves me weak against things that don't do shadow damage.
-The Shadowsun set also seems like it would be fun. However, it would also mostly limit me to handguns and leave me weak against things that don't do shadow damage. I could get one of the other Gunslinger 5* sets that give attack speed bonuses, but I would still run into the same problems.
-The Chaos set seems like the best choice right now because it will give both my guns and my swords a boost. However, it's only medium for each instead of the very high from the shadowsun or the maximum from the snarbolax. It also gives medium charge time reduction for all weapon types (combined with the Medium CTR from having a level 10 weapon, this would give it very high charge reduction). In addition, Elemental damage is probably the most useful damage type to have defense against, if only just because more enemies deal Elemental damage than any other type of enemy. The only real downside is it gives maximum weakness to all status effects, but just as long as I can avoid those and stay well stocked in status-effect removing vials I would be fine.

So, should I try to go for the Chaos set and become a status-effect glass cannon, or build a specialty set?

As for weapons, as I mentioned earlier, I would like to have 1 gun and 1 sword that would cover most enemy types. At the very least, I would like to be able to do bonus damage to 4 enemy families and normal damage to 2 families.

-I really like the Antigua, so would the best weapon for that be the Argent Peacemaker or the Sentenza? I know that shadow weapons are much more uncommon than the other damage types, but on the other hand the only things that are weak to it are Slimes and Gremlins which aren't to difficult to fight in my opinion; I can beat them just fine using normal damage. Whereas elemental damage is much more useful, if only just because between Constructs and Undead there is a much wider variety of enemies to fight. Another option for a gun would be the Valiance. I fell in love with the Blaster when I first got it, but I just feel like normal damage doesn't have much of a place in Spiral Knight's endgame.
-As for a sword, as I mentioned above, I already have a Dark Thorn Blade so the obvious choice would be the Barbarous Thorn Blade. The only other option I would get is Warmaster Rocket Hammer, but that would be very difficult to get my hands on since I don't have the expansion.

I guess this entire thing, in it's simplest terms, can be summed up by this one question: If you could get 1 sword, 1 handgun, 1 shield, 1 armor, and 1 helmet, to use throughout every single depth, boss fight, and mission in the game, what would it be? But in terms of what I have mentioned, what would work the best?

Mon, 08/20/2012 - 18:19
#1
Little-Juances's picture
Little-Juances

If you can theorically dodge all damage, focus on any armor that boosts ofence so you kill faster.

Mon, 08/20/2012 - 18:31
#2
Tenkii's picture
Tenkii
some input

If you continue with your line of thought where skill to dodge is more important than raw defense, the Swiftstrike Buckler will serve you well as a shield. Unfortunately, it is a 3* shield. However, if you get good enough with that, when you hit Tier 3, you can just do Vanaduke runs the old-school through-the-arcade way until you have enough tokens for a 5* plate shield to meet that 'requirement' in missions, or sell it for money to build the rest of your sets.

Following the offense/skill-based line of thought, the main thing you want to consider for armor is what kind of weapons you want to specialize in.
My main use for armor is for their offensive boosts, not their defense, so I often bring Chaos Set (Medium damage/Charge time reduction for ALL weapons making it useful for any weapon type... but with max negative resist to multiple status) to Vanaduke runs.

Most people like swords, so they usually build a set from the wolver line (eventually Vog or Skolver).
Gunners tend to go with Shadowsun for the VH damage boost.
I honestly can't speak for bombers, though I see Mercurial pretty often.

Mon, 08/20/2012 - 18:47
#3
Elpeo-Kasshu's picture
Elpeo-Kasshu
Blah blah blah, TIDAL WAVE!

Well for starters, it would be nice to know your preferred play style, using bombs, swords, guns, or any combination of the three to help us give you advice.

Second, All the armor and helms are F2P anything else is just a costume. If anyone has told you that they paid for their armor though promo's or energy packs, they're costumes.

Lastly, from the information you have given me, you might be in trouble. People say to stay away from the plate line because of the Attack Speed Decrease and only normal defense until 5* which can be a problem because everything starts doing split damage T2 and beyond, but if you like I say go for it and have fun. The most popular armor set's are the Wolver line (Sword Armor, Elemental, Pierce, or Shadow defense), Spiral Demo line (Bomb Armor, Elemental only), and Gunslinger line (Handgun Armor, Elemental, Pierce, or Shadow) because of their bonuses to specific weapons, which of course are specialized, something you're trying to avoid. IMO I'd go with the magic set: elemental and normal defense, fire and shock resistance, and alittle more versatile than the Spiral Plate line.

Edit: Forgot about shields; Owlite is popular, BTS is good but you get alittle more defense with Aegis and easier to obtain, Dread Skelly has more shadow than Crest of Almire but less normal. and CoA is harder to get.

Mon, 08/20/2012 - 21:03
#4
Bopp's picture
Bopp
obligatory

Chalez, you are right that you want to optimize offense. Your discussion of your swords suggests that you are not optimizing for damage type, which is the key concept in planning gear. See my sword guide to learn more. (It also discusses mixing swords and guns.)

Mon, 08/20/2012 - 21:23
#5
Chalez's picture
Chalez
well, bopp, I read your very

well, bopp, I read your very detailed guide, and it only strengthened my opinions, after reading it I am dead set on acquiring a barbarous thorn blade and a argent peacemaker.. unfortunetly that means I will only be able to deal normal damage to the royal jelly but I guess that's just how it will have to be. however, i'm still on the line about defensive gear.

Mon, 08/20/2012 - 21:53
#6
Fehzor's picture
Fehzor

Volcanic pepperbox can deal with everything on an average level. It can KO the jelly king, deal enough damage on the roarmulus twins to win easily enough.... and while it might not be a blitz needle, it can certainly fill that role in FSC. In none of these situations will it be the best things ever, but it will do perfectly fine in all of them and get you through.

So given that you are on a budget, I would recommend getting a volcanic pepperbox as your only weapon, and a piece of gunner armor to go with it... preferably deadshot armor with divine hoody. This will give you a large amount of shadow defense, which will be good against devilites, your biggest concern. It will also give you handgun ASI low+undead med+fiend med, which will buff your v. pepperbox up a bit.

Then after you've got your armor set up, you should be able to take on FSC without any real shield- a defender will at least allow you to push things away from you.... you should be able to get an ancient plate shield after a few runs, which will complete your armor set to where you can take on anything.

How it goes:

Step one: acquire an autogun
Step two: practice with it until you can upgrade it to the 4* version; you'll want to upgrade it before your armor, and will want to do clockworks for a bit so that you can find the recipes
Step three: continue on in the clockworks until you can find people who will bring you into tier three so that you can hunt for 5* recipes for your items
Step four: once you've made your armor+weapon to 5*, get into FSC 10 times so that you can earn your ancient plate shield.

Note that if you are feeling particularly cheap, you can use royal jelly armor in place of the other- this will save you a bit.

Mon, 08/20/2012 - 22:00
#7
Chalez's picture
Chalez
@fehzor

The only problem with that plan is that I can't stand the whole "you can't move while you're shooting" feel to the autoguns, meaning that not only am I vulnerable when I am firing but I also can't point the gun somewhere while it's shooting, so if I miss then I waste even more precious time reloading. Autoguns are nice (there's nothing more satisfying than unloading a charge shot run in the face of some obnoxious devilite who wasn't quick enough to dodge) but they aren't versatile enough for my purposes.

Tue, 08/21/2012 - 00:52
#8
Eternal-Lancer's picture
Eternal-Lancer
As a fellow F2P folk

I've gotten to a pretty high level of play as a F2P (well, I bought OCH, but that's it), and I've got more than a fair share of 5-star equipment, so I'll share my recipe for success. I find damage or speed boosting armors to be fine if you can dodge and block, as many others have said, but weapons and shields are a very different beast. For shields, either get the Barbarous Thorn Shield for moar damage (as I did), or get an Aegis cuz they're cheap and effective. Normal-type shields are also an option but they don't seem to really be all that great from what I've seen. I don't recommend the swiftstrike buckler but some people will swear by it. Then again, I wear full vog cub, so I see the value behind the speed, but trading your shield's strength isn't a great idea.

For weapons, I started off with a calibur-line sword and I'd say that's a great way to start. You'll be effective against everything, AND you'll learn combat skills a lot better for when you get a better arsenal. Plus, now that you earn the recipes from missions, they're the fastest way to get through. I also started with a prismatech alchemer line as a sidearm, though, and it worked out fine, but that's likely because all the major areas past tier 1 were weak or neutral to elemental weaponry at the time, which isn't really the case anymore. Specialization can come later. A leviathan blade or (as I did) a Cold Iron Vanquisher can do you pretty well against most things out there, and they're a great tool for learning the skills you'll need to wield the better weapons effectively. Learning the ins and outs of each enemy is key to going through the game and there's no better way to learn than to face them with the rather vanilla and all-rounder weapons. Once you've got some skill built up, you can take your favorite picks out of the many lines available to you.

Tue, 08/21/2012 - 07:35
#9
Juances's picture
Juances

You dont have to stick to one set, mix & match to your liking.
Snarbolax shield for the sword, sunset for the guns.
Trinkets also help hybrids.

Tue, 08/21/2012 - 10:57
#10
Mohandar's picture
Mohandar
Mixed sets

Mixed set with sword emphasis is probably best for you. Barbarous Thorn Blade, Argent Peacemaker and throw in an Acheron (or Gran Faust) and you're all set. Or, like Eternal-Lancer says, you could leave your Dark Thorn Blade as is and make a Leviathan as your primary sword for now. Lastly, trinket slots are a pretty good investment once you can afford to make the modules; they only cost 100CE and two non-playing days per month to maintain.

Some mixed sets:
Divine Hood + Skolver Coat is the classic all-rounder with emphasis on swords
Grey Feather Cowl + Radiant Silvermail is an alternative mix and match, albeit more defensive.
Shadowsun + Dragon Scale is yet another mix and match, emphasizing guns.

If you don't mind having less defense against a particular type of damage (piercing from jellies and wolvers is relatively easier to avoid), you have even more options. It sounds like you are a 66% swords, 33% guns type of player, which gives you lots of gear flexibility. Players that emphasize more than 50% guns or bombs are usually more restricted, due to the lower damage output (in order to be more effective, DMG boosting gear needs to be taken into account). If you lean even more heavily toward swords than I assumed, you might also consider a Polaris.

Tue, 08/21/2012 - 17:04
#11
Chalez's picture
Chalez
@juances

im pretty sure you missed the entire point of this thread

Tue, 08/21/2012 - 22:55
#12
Tiasthyr's picture
Tiasthyr
Juances has it right

If you don't use bombs, the damage bonus from the Chaos set is the same as the bonus from wearing one piece each of Shadowsun and Skolver. So, how much do you like charge attacks, and how much do you like not-being-on-fire? The Antigua series all have pretty poor charge attacks, especially if you hate the Autoguns.

The other canonical "I hate making 5* equipment" set is Divine Veil + Skolver Coat. All four defences, plus the four most relevant statuses, plus some random offense bonuses, plus it looks cool. Never the optimal choice for a given floor, but never a bad one.

For weapons, Valiance and the Leviathan Blade are perfectly respectable weapons that you can take anywhere. You won't get as much damage as the guy with a sword for all occasions, but the knockback effect is unique to those weapon lines and very useful. Plus, the recipes are free.

For a slightly higher investment, you could look to acquire 4 weapons: a sword and a gun of the same damage type, and one sword and one gun for the other two. That way, you can bring a sword and a gun for any combination of two damage types, depending on the monsters you're likely to face on that floor. Sounds like you're set on DTB, and there aren't many piercing guns. If you like AP and want more of the same, you might want to pick up a Blackhawk and your favorite weapon from the Sealed or Brandish line.

Wed, 08/22/2012 - 05:21
#13
Geosmin's picture
Geosmin
Weapon choice can be very

Weapon choice can be very context-sensitive. For example, my personal favourite weapon choice so far is Toxic Catalyser and Fireburst Brandish, which I favour for most of the clockworks, but if I had to choose one pair for _all_ of the Clockworks I'd go for the toothpick & Elemental Pulsar combo. If I were trying to be as budget-efficient as possible, though, I'd just focus on the Normal-damage Pulsar rather than the Elemental one, since I think that would let me reach FSC with _just one weapon._ Going the other way, somewhat less tight on money, if I had to choose four weapons it would not be the two pairs I described, but rather include a Troika just because I enjoy it despite not being very good at using it well; the other 3 might be both abnormal Roarmulus guns (Pulsar mostly for effectiveness, Catalyser for fun) and a toothpick for all Fiend-stabbing needs.

If you're finding damage avoidance easy and reliable enough that you can ignore the defensive stats, I guess there's no big difference between full Fallen and hybrid Justifier/Vog Cub for an absolute non-bomber, but it wouldn't hurt to have the better defense of the hybrid set, right? Do you have any particular preferences among the offensive bonuses? I dunno, maybe gun damage and sword ASI would be better for you than the same bonus for both types, or sword CTR if you find the charge attack especially useful. IMO, ASI is the most appealing offensive bonus, but maybe per-hit damage or CTR would be better for another player.

OTOH, if you're not amazingly awesome at avoiding damage, Divine-Skolver hybrid is probably the most recommended budget-conscious option, though the path up to there is deficient in Shadow defense. In light of the Danger Missions, or at least the 3 which we now have, I recommend comparing with Dragon-Skelly hybrid since if you decide to go for a full set specialised for a danger mission you find especially tough, you'd already have one piece. Drake-Skelly gives the "never optimal, but also never pessimal" effect right away at 3-stars, which is the next step from the free 2-star stuff we now get. You'd not be getting any offensive bonuses that are of any importance IMO, (bonus vs. Beast) but it would be cheaper and not leave you lacking Shadow defense until 5-star. Maybe future Danger Missions will make the choice even more complicated by giving a strong reason to go for Radiant Silvermail + your choice of Elemental top piece. :D

Thu, 08/23/2012 - 12:04
#14
Sypsy's picture
Sypsy

I use swords & guns too, and I have all the stuff you're considering getting.

A few things:
1) Sword damage bonus > gun damage bonus. This is because the base damage from the sword is larger, so the bonuses will be as well. You are going solo, so extra sword damage can make the difference between killing things in 3 swings vs 4 swings. Gun damage bonuses will mean you could kill something in 7 shots instead of 8. For the times you're going to be playing it safe (gunning things from afar) it won't make a huge difference in time. Gun damage bonuses only make sense if you are using pure guns, or are using a blitz needle charge.
2) Snabolax caps and coats can only be made after doing a shadow lair. You generally need to pay to get access, and it's harder than normal clockworks. If you can find both a good team to carry you when you have an ash tail, and someone generous enough to cover your fee, then you could consider it. Otherwise, consider the skolver since it's easier to get the recipe.
3) If you have a second computer, you can start a second account and use it separately to use it's mist. http://wiki.spiralknights.com/Energy_faq#Two_Computers_with_Free_Accounts
This is handy for a) using mist to buy trinket/weapon slots b) crafting 2* items to sell in the AH and c) paying for the elevator fee for your main for 5 levels while doubling your crowns gained from the levels.
4) Will you be unlocking the 3rd weapon slot? I find having 3 weapons as opposed to 2 just makes it easier. 2 swords + 1 gun. (BTB, Combuster + AP, for instance). If you buy it fully with mist, a weapon slot is worth it. (then two trinket slots, then a 4th weapon slot.)
5) I like AP over the Polaris now, but the polaris can do AoE damage which can be more useful. It just promotes laziness and some bad habits if you rely on it too much.

I assume you will only be using BTB & AP for your only two weapons (which is a great weapon combo), so I recommend the following:

- Skolver cap
- Vog coat
- BTS

- The vog will help give you some ASI on your btb (faster strikes help for dodging, I assume you have no asi uv on your sword) and you'll have vh damage. Missing out on max damage is not a big deal as you are solo and monsters have smaller health pools.
- Vog has fire resistance, which you will want for FSC/KoA. You will be grinding it lots when you eventually get to it.
- Obviously, you'll have no shadow defense, but it's not an issue. Devilites can by deadly even with full shadow defense, so you will need to learn to dodge them anyway. If you can manage to do an SL for free and in ash tail, then a snarby piece can be used instead of a skolver piece
- Throw in (or substitute) an elemental brandish to take out constructs and slimes more quickly than just shooting them with an AP. Even if the weapon is 3* it can be more effective than shooting a silversix/ap for a whole level. Especially for levels where you know your BTB will not be used, like the royal jelly, etc.
- IMO, skolver cap + vog coat looks better than Skolver coat + vog cap, but this is just a preference thing.

Thu, 08/23/2012 - 17:03
#15
Fehzor's picture
Fehzor

Your failure to use autoguns has nothing to do with the fact that if used correctly, they work.

You can either:
-Invest time figuring out how to use an autogun as you farm for your armor
-Invest time farming for crowns so that you can make additional weapons to avoid making an autogun

Also consider that the volcanic pepperbox is far more versatile than the blitz; whereas the blitz offers meh damage on the normal and good damage on the charge, the pepperbox offers knock back and good damage on the charge, and fire damage on the normal. You wouldn't want to attack fiends with its charge, you'd just light and run.

Fri, 08/24/2012 - 00:38
#16
Derpules's picture
Derpules
^Bizarre advice.

"You can either:
-Invest time figuring out how to use an autogun as you farm for your armor
-Invest time farming for crowns so that you can make additional weapons to avoid making an autogun"

I'm not going to argue with the fact that you can go through the game with the Pepperbox line as your only weapon (whether this would be wise is another matter), but this is hardly the only weapon of which that's true. You can go through the whole game just as if not more easily using only a Calibur (or Cutter, or Troika, or. . .), and it won't cost any more crowns than using only a Pepperbox. In fact, with the Cali, it'll be cheaper.

Also, good luck killing anything with Pepperbox normal attacks if they're immune to fire.

On another note, I'd genuinely be interested to see you post a vid of you soloing any T3 run with just a Volc Pepperbox. I don't doubt you could do it, but I'd love to see its supposed efficiency (time taken and health lost) in action.

Fri, 08/24/2012 - 14:38
#17
Fehzor's picture
Fehzor

Except that caliber isn't going to beat vanaduke for you very well. Its not so much that it is the greatest thing ever, but that it is capable of doing any task. And I'd be up to the challenge, actually. But you'll have to wait- I'm without a PC due to IRL for a few more days. Until then, check out my pepperbox movie, where I do show myself soloing things (albeit in T2, I was rushing a bit when I made it as the video is meant only to show why the new pepperbox charge worked).

Sat, 08/25/2012 - 00:12
#18
Derpules's picture
Derpules
Calibur can do the same.

It's not optimal for Vana, but it's far from the worst. Many have done it. And if we venture further afield, to the DVS, you'll likely recall that Nalrayi's record sword solo was done using a DVS. Sure, that takes skill, and practice, but you're recommending that the OP learn to clear the whole game with just a Pepperbox, which also takes skill and practice.

Sat, 08/25/2012 - 12:03
#19
Chalez's picture
Chalez
Thanks for the input, guys.

Thanks for the input, guys. This is what I have decided on
Argent Peacemaker
Barbarous Thorn Blade
Skolver Cap
Vog Coat

I'm still not sure about the shield though

Sat, 08/25/2012 - 12:28
#20
Bopp's picture
Bopp
Grey Owlite or BTS

I'm still not sure about the shield though

If you think that you might need decent defense, then go for the perennial favorite Grey Owlite. If you're feeling a bit more offensive, then go for Barbarous Thorn Shield. An even more daring, but not necessarily better, choice would be Swiftstrike Buckler.

Sun, 08/26/2012 - 21:25
#21
Comnrade-Conrad's picture
Comnrade-Conrad
My dream loadout (and

My dream loadout (and probably a very good all round defence and offence set) would be a snarby/vog mix with various UV's, as well as some triple UV'ed weapons. A Snarby + Vog Build with max uv's give very good shadow and elemental defence, as well as covering fire, ice, and poison statuses. Pierce defence is useless in PVE, as all the pierce damage dealing enemies are so easy to defeat and defend against, i.e. beasts, jellies, and spikes.

The UV's you'd want are max elemental (on one piece), max shadow (on one piece), max fire resist on both and max (insert your status of choice here) on both.

For weapons, you would seek to maximize CTR, ASI, and DMG, which would make you the perfect damage dealing machine. Each of these 3 are based on a 6 point scale, where low = 1, med = 2, high = 3, VH = 4, ultra= 5, and max = 6.

CTR - comes with medium when your weapon is level 10, so you need 4 more points
ASI - a vog piece provides 2, so need 4
DMG - snarby provides 2, need 4 (with BTS need 2)

So for weapon UV's, CTR VH, ASI VH, and DMG VH (Med if you have BTS) are needed. As for trinkets, Health or status resist pendants are the way to go. I'd prefer to not use a BTS and just use the right shield against the right family of monster you happen to be fighting.

Of course this is a just a dream loadout...the cost of this loadout would be astronomically high hehe.

Mon, 08/27/2012 - 06:36
#22
Derpules's picture
Derpules
Cool story, bro.

Remind me what it has to do with this thread? Maybe you should start your own "dream loadouts" thread instead.

Mon, 08/27/2012 - 07:05
#23
Raisinfist's picture
Raisinfist
Well, I ain't selling ANYTHING to Conrad here.

For defence, I noticed that it is possible to have defence to all damage types at 3*, plus curse and poison resistance. How? Mixed Angelic/Drake Scale line helmet and armour. Also gives a small buff vs fiends and beasts, which is a fortunate extra. Add in 3 specialized damage shields (or Drake Scale with a shadow/normal resist UV, or any other shield with 2/3 (Plate) UVs) and you have a general-purpose defensive loadout. Maybe Skelly/Drake Scale would work just as well.
Mind you, this is not recommended, due to it not covering much of any one damage type and also being not as good as an offensive-oriented armour set.

Oh, and also? Autocorrect thinks that 'loadout' could be a misspelling of 'boatload'?!

Mon, 08/27/2012 - 08:18
#24
Purrifier's picture
Purrifier
Best set for a F2P is;

Armor=Vog cub coat
Helmet=Vog cub cap
Sword=5* Brandish line(Essential)±Gran Faust and Final Flourish(if you play LD)
Gun=Argent or Polaris(For both FSC and LD)+Blitz(For FSC,Essential)
Bomb=Shiver(For FSC,Not Essential)

Why vog cub set?
Because it is very useful at FSC, grants protection against fire and lavas and Vana's all kind of attacks.(Also good at LD)

Why 5*Brandish line?
Because of their crazy damage, useful charge attacks and nice speed.

Why GF and FF for LD?
Because their range of attacks and damage makes them very useful for LD.

Why Argent or Polaris?
Because Argent's bullet speed and mobility and Polaris' shocking blast bullets makes it very useful in LD.

Why Blitz?
Because best way to kill vana is Blitz's charges, also some groups dont invite ppl without blitz.

Why Shiver?
Because it makes Vana locked and that can be easily defeated.

Why am I talking too much about Vana or FSC?
Because it is the most way to earn crowns, so If u want good gears, u need to grind FSC.

I know, it is a very common loadout, and the best loadout.

Thu, 08/30/2012 - 16:43
#25
Eclaium's picture
Eclaium
As a F2P player

I have never paid irl money into this game, and i will never. so i'm writing this post as a f2p player.

=Weapons=

--Sword: 5* Brandish Line, Final Flourish/BTB--
Charge->shield is the safest way and the fastest way to kill monsters. Except for devilites. Also elemental brandish line deals useful status effect. In my opinion, acheron is safer than gran faust in PvE, because you can charge acheron and run around monsters, then attack them while they freeze after their attack. I included toothpick in my recommendation, thats because of teleporting beasts and really annoying fiends(you will hate them in T3). as well as it is very good weapon for LD.

--Bomb: Shiver--
For crowd control. Also most people use shiver for vana too. While monsters are freezing, you can heal yourself or charge weapon.

--Gun: Polaris, Blits(Plague needle)--
Polaris for crowd control, and it saves you from gun puppies' gun spam. If you make this gun, the Puppy Room in depth 25 of FSC will be much easier, you wont have to kill the rocket puppy in the centre of the room. Even if the rocket puppy wakes up by an accident, you can kill it easier with polaris and polaris' explosive bullet can stop rocket puppy's attack.
Dont make supernova, monsters which resist to elemental are beasts and gremlins, but pulsar line's bullets are too slow to hit teleport-able beasts and jampy gremlins, therefore there is no point to choose supernova instead of polaris since polaris deals shock too.
Note: Polaris spam will save you from death in PvE, but many players hate polaris spammers since it has explosive bullet which make monsters hard to see. And myself, I hate Polaris spammers in LD.

Blitz for vana, obviously, and for trojans (or HoI's boss). If you are planning to solo rather than party play, I recommend Blitz rather than plague needle since blitz does more damage than plague.

=Armor/Shield=

My 1st 5* armour set was Divine Veil+Skolver Coat.
Having (about) the same amount of defense of Normal, Piercing, Elemental, Shadow.
I was fine with this set, and I still like this set, since it has shock, fire, freeze resistance which are basic status effects and most annoying effects.
I think that you should focus on shadow defense, more then piercing defense, because fiends aren't the easiest monster type to dodge, as well as Undead(Kat and Almirian Crusader are hard to dodge). FSC is full of zombies(undead). Jellies and beasts are easy to dodge, so piercing defense isn't so important(compared to shadow/elemental) unless you play LD often.

P.S. As Purrifier said, Easy fsc=easy money=easy to make more gears.

Well....sorry for a long post :/

Fri, 08/31/2012 - 10:26
#26
Batabii's picture
Batabii
You say that as if F2Ps have

You say that as if F2Ps have a different set than premiums.

It may have taken longer, but I have plenty of 5* gear even though I never paid a single cent.

Mon, 09/03/2012 - 04:25
#27
Must-Destroy-All's picture
Must-Destroy-All
If you already have a DTB for

If you already have a DTB for piercing then you can run snarby. Correct? Run it 3to4 times and get a bristling buckler.
Get wolver cap/armor and a gunslinger helm/sash. Upgrade the wolver armor to skolver and the Gunslinger helm to Shadowsun.
You should then pick up a Brandish and a Blaster. Done you have a great set and can run clockworks all day.

Mon, 09/03/2012 - 22:21
#28
Nater-Tater's picture
Nater-Tater
im afraid i dont get it...

besides instant energy, whats the difference between PTP and FTP? the main thing is WRH and DR but hey, its not worth crying over, once your at jk and you know what your doin you can run the first two levels, go up, run the first two levels, go up and you will profit, even with the 8.5 k ce price, its celled grinding, and if your good at it you wont be limited to ten fricken floors a day, so dont worry about it. once you grind jk and rt enough you can get t3 access no problem and then your set for life. by the way, theres an amazing thread in either general dicusion or new recruits devoted to the fastest way to get 5* gear FTP i would advise a look at it

-nater

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