I know the game is in the beginning stages, but it would be cool to see additional bosses, maybe a larger zombie that resembles an animal (keeping in line with the cemetary). I also think that when you make a UV variant that weapons should have options like, faster than normal swing, slower than normal swing (with a strength increase to offset swing speed). I think UV armor should have a trinket slot of its own, or not have an elemental weakness. What do you guys think?
Additional Bosses / More Hidden Unique Variant Weapon Abilities
Additional Bosses would be cool, especially for tier 1. The Royal Jelly is tier 2, and Vanaduke looks like tier 3. Maybe um... a wolver boss for tier 1. Or the C.E.O. of Pit Bosses. He wouldn't fight, but he'd promote devilites,or demote them or change their sectors, like changing an ice to a fire or vice versa.
I wouldn't worry about this too much, they likely already have stuff like this in the works, as long as people keep spending money, they have no reason to not keep adding new items and enemies to the game.
Dude, I wana see the devilite CEO!
I'd like more enemies as well. Not just bosses, but an increased variety of enemies :) Although, i have to say it does have a wide selection already.
@SirNiko
I think that new bosses should come out on the current tiers we have. I find it a bit of a drag having the same boss all the time for tier 2. What I think (and hope) will happen is that the boss we get on a particular tier is influenced by the minerals we put in that gate (ie. the devs will say this is a boss stratum and then our mineral deposits will affect which boss is produced albeit the formula for which boss is produced will probably end up being much more simple than the current regular stratum formula).
This, I believe, will greatly increase interest in controlling strata types (or at least the one boss stratum) so that people can gather that boss's tokens (assuming that each boss gets its own tokens) for the unique items associated with those tokens. Perhaps this will increase the likelihood of boosting? Who knows..
Would you make the new bosses associated with new tiers, or would they be part of existing tiers?
How would players access the new bosses?