I wonder if many people realize that the fact that C42 calls for a specific set, as WELL as a specific UV if you want to immune yourself and free up trinket slots, calls for a LOT of CE usage as people craft, rage, and roll/re-roll.
I was fortunate enough to roll a Poison Low on my Dragon helm and a Fire Medium on my Mail (Which has since indeed granted me the full immunity to the poison oil in all facets, but not entirely to Scorchers), but I feel like after reading these comments everyone simply feels that unless something is UNABLE to be overridden/prevented, it's "too easy" or "bugged".
If I managed to luck out or put work into crafting an appropriate set for a specific mission, it should feel like a reward. Sure, I use Snarbolax Set in FSC because it's shadow defense + sword damage, but I sacrifice any fire resistance. As others have said, there are armor sets for C42 that provide Slime Damage and one resistance, but not the other.
Even the Dragon Scale set provides a BEAST damage bonus that is completely useless in C42 - but the fact is that the combination I put together *works*, and *works WELL*. My luck with UVs means I have two whole trinket slots I can devote to additional defense or attack options. By putting in time and effort to get the UV/set I wanted, I now have something I can obliterate a mission with, even if I only ever use that set for that particular mission. I note to parties ahead of time "let me handle anything swarmed with fire/puddles", and they gladly let me. I feel CONTRIBUTORY and PREPARED. And that makes me want to play the game even more.
Isn't that the point of all this? Sure, players 'want' to only need one or two sets ever for absolutely everything, but we all know business sense makes that near improbable. But while OOO are as much product sellers as they are gamers, they are not heartless jerks. The tools are there for you to make equipment that CAN bring a mission from "Unmercifully hard" to "Cakewalk" status, that will make you DESIRABLE to the team you're playing with; it's up to you to do what's necessary to make that set if you really want it.
You cant be immune to any other enemy but these. Depends on how you put it, isnt that wrong?
Doesnt fit with the rest, why make this lonely exception. With your argument, we should be able to become status-immune in the rest of the missions too.