I really liked the new proto items. I only can say it is a really great work. :)
The new prestige mission graphic is amazing, but I feel a little sad about those levels.
Every prestige missions were a kind of challenge for me, where I had to practicing until I could managing it.
I found this simple ... too easy. I like the monsters, the colours, the scheme, but in this way it feels like the weaker version of a loa, hoi and shocky combination. The other thing is that I usually lost my way, which made the entire prestiges pretty long. Maybe there could be more sign on the map. Once when I went down I even couldn't find the key which will open the other keys.
First when I did boss fight I only could say a big: wao. I like the creativity how it was made. The only thing is that...the waves before the boss could be different. The sound of laser was annoying and disturbing after a while. Maybe there could be different waves with different frequency of the sound. In this way it seemed so long and annoying. Variety could be great. :)
Well, Spiral Knights (since the mission update) had made the jobs harder as my knight grows stronger to be Vanguard.
So, It gets freaking hard to play if you use the same weapons without leveling and strategizing,
"This ain't TF2 nor CoD!"
-Mesu-Okami