Make Phantoms appear in the stages if the players take too long on a certain segment.
On average, I'd say a 4 person group on either stage takes anywhere from 10-15 (maybe 20?) minutes to complete it. But many people feel like by simply 'taking your time' you can overcome many of the obstacles here without much of a sweat.
The solution? Punish the lollygaggers - after a certain amount of time, or once a 'time limit' threshold is passed, Phantoms spawn and persist through to the end of the stage. It doesn't have to be low enough that it forces players into a speedrun, but *just* low enough that if you're definitely taking your time, you're going to pay for it in the end.
I guarantee you no one wants to have them following behind right in time for the boss.... better hurry~
(Horse knows exactly what I should say)
I fully endorse Phantoms to be included into the final cut of this danger mission.
I will personal make a $20 purchase if they can be shock phantoms.
This is not a bribe or a joke, this is a business.
Please add Phantoms (shock or otherwise) to this mission.