I present to you all:
The most difficult level in Spiral Knights COMPLETED!
This is by far the hardest, but I'm still trying to get over how I didn't use any pills, take any damage or use any revives. I don't think I could do that again.
I present to you all:
The most difficult level in Spiral Knights COMPLETED!
This is by far the hardest, but I'm still trying to get over how I didn't use any pills, take any damage or use any revives. I don't think I could do that again.
I didn't even know there was a level that difficult in-game! I sure am lucky not to have come across this floor before... Your prowess is absolutely remarkable.
Bravo, I say, bravo!
I never understood why they designed Deconstruction levels that way.
Back to the drawing board, OOO. Please..?
That's a drawback to randomly generated levels; these things happen from time to time. I didn't see you stop to /bug it, but it's worth taking the time to do so. Other levels where this happened have generally been fixed.
Just be glad you weren't playing a deconstruction zone with the gremlins from mid-beta, before they got nerfed. I still shudder whenever I think of old-school gremlin menders....
Surely a level that hard should have more reward.
@DukePlatypus
You scruffy-looking snipe herder!
Man, and I thought Advance Wars 1's Hard Campaign was tough! That level was crazy!
It was on the test server, so submitting a bug report is kind of pointless since bug reports on the test server should probably have something to do with the actual content being tested and not a randomly generated level in an arcade gate. However any other day on the live game I would've actually gone through the level and killed everything before heading for the elevator, I thought it'd just be a trolling/being sarcastic opportunity XD
no one will ever finish that level without trying to kill all the gremlins and stuff unless they are low on health etc. so it is okay :P
edit: but laughed.
All decon zones can be rushed without hitting a single gremlin. This one made it more crazy.
They should change that. Like giving a special key to a random gremlin you need to find and kill.
Just like Little-Juances said, Deconstruction levels have always been this way.
You can ''skip'' any Deconstruction level you come across if you wanted to.
Well, rarely you come across a level where the exit is blocked by a key gate.
I've done harder. I've also beat the Spiral HQ's annual picnic Spiral Kessel run in under 12 Spiral parsecs. Spiral.