The quality of SK is superb, sadly the quantity is very limited.
New content like new levels, depth, monsters, bosses, etc. are highly anticipated, but bare great efforts and time for three rings.
So my question is this: Would people be interested in a "hardcore modus" similar to the one used i diablo 2
Intent is to give players, especially the ones who already have accomplished most, to give another challenge that is seemingly easily implemented while waiting for new content.
edit:
gosh im sorry i did not explain the hardcore modus itself...as some of you have pointed out it means death = death. In SK it suppose it would work in the way that you can revive comrades, but you cannot pay energy to revive, furthermore to die in a level and not making it to the exit alive would result in the loss of the character/acc since it is dead.
As the name implies this modus would be aimed for hardcore players with skilled friends to not get wiped out ever.
For those of us who don't have Diablo 2 readily in memory, what would hardcode mode do? I guess something more hardcore than Tier 3.