Forums › English Language Forums › General › Suggestions

Search

[Balance] Brandish Charge Attack

18 replies [Last post]
Mon, 05/02/2011 - 10:45
Tive's picture
Tive

I'd suggest buffing the explosion damage to 1x normal swing damage.
Or the slash to 3x normal swing dmg.

That's still only about hitting 2 of the 3 slashes of calibur charge.

(also an aoe size increase for cutter series charges might be justified)
(also ionized salt bomb's inherittent bonus of "damage vs slimes very high" is entirely meaningless)

Mon, 05/02/2011 - 10:49
#1
Deslare
Legacy Username
My Combuster deals quite a

My Combuster deals quite a lot of damage as-is and I'm fine with doing 300 + 80 + 80 to everything near the front of me. Also being able to throw fire essentially is nice. The Status/Range I think is more than enough to compensate over the Calibur - at least we don't have to subject ourselves to being in a crowd to attack.

Mon, 05/02/2011 - 11:42
#2
Tive's picture
Tive
Well I'm not. I also consider

Well I'm not. I also consider calibur and flourish charges at least as easy to hit on frozen enemies. Perhaps I should just try DA and see how it compares damage wise. (I dont like that it's projectile based though; and the normal attack seems unpractical for killing puppies)

edit: hitting 140~ on regular swing or hitting 280~ and some 70 explosion damage for that long of a charge, I dont know.
edit2: and yes the normal attack damage is great, as is flourish's damage (just that that got a 6x damage charge too...)

Mon, 05/02/2011 - 16:14
#3
Deslare
Legacy Username
I may be biased because my

I may be biased because my combuster has a total of Very High CTR lol - So I get to whip those things around a lot.

Mon, 05/02/2011 - 16:39
#4
cheeserito
Legacy Username
Also, the Combuster does more

Also, the Combuster does more damage than my CIV. And if the Calibur does more damage than my CIV too, we've got ourselves a legitimate problem. And EVERYTHING is easy to hit with any weapon if it's frozen.

And only about 2/3 of a calibur charge? My CIV does 159+159+159 (assuming it's a stationary target, or I can actually get ALL three hits in). What's more is that I don't get a chance to set them on fire (which causes additional damage- the combuster can dish out upwards of 300 additional damage with its fire). So that pretty much balances them out, or even makes the Combuster better, really. And talk about meaningless buffs, my CIV only does 10 more damage to undead creatures. Yeh, High bonus against undead.

So yeh, at 2star it doesn't really matter what they're like, because they're not meant to be these amazingly awesome weapons. If anything, the Combuster needs to be nerfed, or my CIV needs to be better. And I'd kind of prefer my CIV to be better. Especially considering the AC is doing the same exact amount of damage I am (and that's based on a level 2 AC vs. my level 10 CIV!). And it's only a 4star.

Mon, 05/02/2011 - 17:18
#5
Hazel's picture
Hazel
Combuster does just fine.

Combuster does just fine. It's "balanced" by the explosions being stopped by solid things, preventing you from cornerbombing things unless you aim it right. Also, sometimes the explosions just plum don't happen for no apparent reason.

Anyway, it's higher DPS than the Levi unless all three hits from your levi charge attack hit. If two or less hit, Combuster does more damage, to more things, and usually sets several on fire. Stop whining and use your weapon better, because you very clearly aren't using it properly.

Also, all of this WAAAH WAAHH THE THING I LIKE ISN'T THE BEST THING EVER is really getting old. Grow up, guys. Not everything can be the best.

Mon, 05/02/2011 - 17:27
#6
Kawaii_Desu
Legacy Username
The issue with the charge is

The issue with the charge is that when you shield cancel, the explosions refuse to come out.
It would also be nice if the charge did a bit more damage.
A single Avenger/Faust charge can hit multiple times and deal some severe damage.
But other than that, I'm satisfied with my Brandishes.

Mon, 05/02/2011 - 17:36
#7
Hazel's picture
Hazel
The issue with the charge is

The issue with the charge is that when you shield cancel, the explosions refuse to come out.

It's not just this, though. The explosions won't come out if the animations would coincide, even so much as slightly, with a wall, which is a bit silly.

Mon, 05/02/2011 - 18:33
#8
Deslare
Legacy Username
Hazel - If your post was also

Hazel - If your post was also targeted at the CIV post - the CIV is very much underperforming being that the 5 Star CIV is worse than the 4 Star Ascended Calibur.

Mon, 05/02/2011 - 21:46
#9
Pawn's picture
Pawn
@ Hazel

"Combuster does just fine. It's "balanced" by the explosions being stopped by solid things, preventing you from cornerbombing things unless you aim it right. Also, sometimes the explosions just plum don't happen for no apparent reason.

Anyway, it's higher DPS than the Levi unless all three hits from your levi charge attack hit. If two or less hit, Combuster does more damage, to more things, and usually sets several on fire. Stop whining and use your weapon better, because you very clearly aren't using it properly.

Also, all of this WAAAH WAAHH THE THING I LIKE ISN'T THE BEST THING EVER is really getting old. Grow up, guys. Not everything can be the best."

Another needlessly rude post. Keeping the streak alive i guess.

Tue, 05/03/2011 - 00:40
#10
Tive's picture
Tive
Actually Levi does more

Actually Levi does more damage in an easier aoe (imo) as long as 2 hits hit (without elemental advantage/disadvantage).

And I'm also saying I'd rather beat on an enemy 3 times with a combuster than charge it up and hit everything in point blank range with a 2x damage hit and stuff behind only with 2 to 3 0,5x dmg hits.

edit: I just want an elemental calibur without status effect (bombs do that better) but charge compareable to calibur/flourish in burst. Or maps without machine or slime. (I'm a huge fan of the flourish charge already)

Tue, 05/03/2011 - 11:31
#11
cheeserito
Legacy Username
I think the CIV was doing 1

I think the CIV was doing 1 more damage than the AC to undead. And 1 less on everything else. And this was based on a level 2 AC and a level 10 CIV. So I can only imagine that when the AC gets to level 10 it will be doing 3-4 more damage than my CIV. It's just upsetting that you actually have to work to get the CIC/CIV recipes, while the Levi line can be bought from Kozma.

There are also numerous threads about how the CIV is underpowered too, and at least one person has reported it in game.

Also- TiVVV34, I think you meant you wanted a calibur with charge like brandish/flourish, not like calibur/flourish. In any case, I don't think the Levi/CIV need elemental stats, as there are plenty of weapons that do that already. And it would probably be a little overpowered if you could 360 spin and cause curse/fire/ice/etc on everything you hit AND knock them back. Although, there already exists the Fang of Vog that does a 360 spin and causes fire (granted, it might also set you on fire too, but that's what the Vog Cub/Salamander sets are for).

Tue, 05/03/2011 - 11:36
#12
Deslare
Legacy Username
Seriously? No. Dude, just no.

Seriously? No. Dude, just no. It's 1 star under, you're seriously telling me that? I might actually think you're a troll, or just ignorant. Also - the High bonus on the CIV grants a whopping 10 extra damage. That puts the CIV on PAR with the AC against undead. Under. Performing. End of story.

The Leviathan is not meant to be better. It's an equal to the CIV, the CIV's supposed to do less all around damage, while being much more effective against Undead. It's called Balance.

Tue, 05/03/2011 - 14:11
#13
Hazel's picture
Hazel
The Leviathan is not meant to

The Leviathan is not meant to be better. It's an equal to the CIV, the CIV's supposed to do less all around damage, while being much more effective against Undead. It's called Balance.

I'm pretty sure whatever you guys are talking about is a new development, because, while CIV's always been notably worse than Levi on non-undead, it was superior to levi ON undead last time I checked. Likely a bug.

Also, lol@u thinking balance is a real thing in this game. Enjoy 90% of the 5-star gear being "balanced" to be worthless. One has to be worse. It's the tradeoff for them putting anime chains on the CIV, I figure.

Tue, 05/03/2011 - 14:43
#14
Deslare
Legacy Username
This bug has been talked

This bug has been talked about since I joined. The CIV vs Leviathan debate where the CIV's undead bonus only puts it equal to the Levi vs Undead.

Also I thought the same thing, "Must be some kind of "coolness" tax".

Sat, 05/07/2011 - 11:52
#15
Tive's picture
Tive
@cheeserito

"I just want an elemental calibur without status effect (bombs do that better) but charge compareable to calibur/flourish in burst."
reread please. I clearly mean I want a sword, with reasonably quick normal attack, that does elemental damage, with a charge that does 6x the normal swing dmg (with propper positioning), without setting yourself aflame (vog; only okay for t2). I clearly do not need a status effect if you say that'd be op.

Don't think such a sword exists.

Sat, 05/07/2011 - 12:18
#16
Hazel's picture
Hazel
Don't think such a sword

Don't think such a sword exists.

I'll bet the devs have a reason for that.

Sat, 05/07/2011 - 15:26
#17
Tive's picture
Tive
Perhaps it's because every

Perhaps it's because every second monster is machine or undead, yeah. That's why they got away with making flourish too. (well and jelly king)

Or they didn't want to make 2 weapons that can cover every important monster type besides gremlin with a damage type advantage, with a fast normal and a devestating charge attack.
But that's why I want it... Guess I just have to get levi instead finally.

Mon, 05/09/2011 - 01:49
#18
Zettalux's picture
Zettalux
My Glacius is at level 10 now

My Glacius is at level 10 now and it almost always does 3 explosions. Perfect for crowd control (especially in arenas) where I get to freeze the *majority* of the crowd following me. I have no need of having it buffed - for I have no complaints.

FYI, it seems that the higher the level of your brandish, the better chance it has of doing the max amount of forward explosions. At level 1, my Glacius would rarely cause 3 explosions and as said above, at level 10, would almost always do so.

Powered by Drupal, an open source content management system