I know we have been restless about the game for some time now. The 260+ comments on the Supporter to a hater thread confirmed that. However, I may add that I would only continue whining about the game after this Wednesday/Thursday. I am confident that the entire community will say how they love the developers and how they desperately want to make babies with them and raise a family. It seems, especially with Njthug ☺. I know that all the complaining is really just a little tantrum we all go through while waiting for content. However, I have been in the game since the start of closed beta, and I know how OOO operates by now. The developer team is very, very secretive when it comes to new content, and they almost never provide information about updates yet to come, and if they do, it is vague and reveals nothing. I know that they have made some bad decisions lately, and I think I can tell you why.
The Asian Servers: Due to all the complaints about how horrific the lag is in Asia and Australia (I know this horror, I live in Asia) OOO tried to make things better for the players. However, they could not afford the cost of setting up servers in Asia, so they set up a deal with GameCyber. These developers need more than just cheap ramen, peanut butter, stale toast, cornflakes, tentacle couch, and stale milk to survive, so from their perspective that is the only way they could possibly have a server for us is to make the deal with GameCyber. They probably felt as much pain as you did, knowing that you people would lose their progress.
The Stun Bug: As many programmers pointed out, Java is very hard to code, especially for a game like this. The bug could be ANYWHERE. It could be one letter that glitches stun. It is like trying to find a needle in a barn full of hay. The developers are trying to fix stun, but even if they find it and fix it, the entire game breaks and it is back to the drawing board. So that’s that.
The RSS fiasco: It seems that the dev team has always had something against the RSS; indeed, they tried to change it to full pierce before, but everyone said that it would break it (which was entirely true). Nobody really knows the reason behind the RSS. It seems, from Nick’s perspective, that weapons do certain types of dmg. Guns have range, bombs have AoE, swords do the most damage, and are close quarters weapons. Sadly, it seems that whoever is behind this is VERY nitpicky about this. Having one exception bomb was a TRAVESTY AGAINST GAMERKIND! I have always thought that the devs have not been kind to bombers, because they think they are Over Powered. It seemed that they did not ever want a pure bomber, so they did not want something that could hit switches and the such. They knew, however, that stun was broken, pierce was useless, the shards were glitchy, and the damage was pathetic. Perhaps this means that the devs are getting closer to unraveling the stun glitch. Their guilt=UV tickets, which entirely destroyed the UV economy. Another failure on their part. Just bad decision making.
"We want apologies!" Sadly, this will never happen. The devs may know the RSS fiasco was a **** up from beginning to the end, but they will never say this, at least never in the community forums. If they ever actually apologized, then they would admit that they wasted a lot of time to something that really sucked anyways. The poor devs would be given a lot of hate, even though all they want is a tiny bit of respect. They are human, and they do make mistakes. The RSS fiasco was a mistake. Maybe they might add the old shards or buff the new shards. Only time can tell.
Promos: "We want new and varied promos! They are getting boring." Well, they may be a recolor of armor, but they are really cool recolors of the same armor. However, with every recolor there is one or two new and awesome things, particularly auras. That flak jacket and hacked aura is Awesome! Also, the recolors make it easier for them to churn out promos and add new and awesome content, which we all want badly.
Side Note: Venom haz gud grammaz wen he want taz.
Devs, I know you guys are very good with tech. But please keep in mind your proficiency in tech does not necessarily transfer to managing social aspect of the people using your works. So please think twice about what you have done and repair the damage before it's too late. I, for one, do not want an elephant in the room to continue to hamper the relationship between the gamer base and the Devs.