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Constantly changing/testing gear

8 replies [Last post]
Sat, 09/29/2012 - 03:59
Toniisx

So I'm kinda new and ever since I've came back, I kept crafting/buying different gears and weapons just to try them out.

Right now, im using a Fireburst brandish (which will be my main weapon) and the needle shot (going to be the blitz needle thingy). I might also use either Dark matter bomb or get a sealed sword for the gran faust? (the shadow sword one). So that way, i have 1 of each element.

But the thing right now is, because i have one of each category; sword/bomb/handgun, should i bother with the wolver/dusker armors or just get the defender and cobalt armor till I'm 5*, seeming as we get the recipe for it. Also is it bad habit that im using quite amount of money just to experiment different or all types weapons? So far, ive tried tempered calibur, troika, cutter, crystal bomb and other random stuff..

Sat, 09/29/2012 - 05:12
#1
Darkbrady's picture
Darkbrady
I'd avoid dark matter bomb,

I'd avoid dark matter bomb, as it sucks, especially if you're going in without max bomb damage. If you want a shadow bomb, go with Graviton; that way you have (some) shadow damage and utility, without needing bomb damage. But either way, it wouldn't hurt to pick up a shadow sword/gun; there's a few of them to choose from depending on style.

Armour is tricky, but Cobalt is not the way to go. You'll ultimately dump it and never touch it again as a practical starting set, so it's better to save yourself the time/money now and leave that till later when you know teh game better. For now, any one of the specialist sets will do you better, even as a hybrid class. Go with the wolver lines if you feel you'll be using your sword a lot, but there are plenty more choices to look at, too.

Also, it's not a bad thing you're spending money experimenting. I'd make a point to save some for what you know you will need ce to craft (such as your combuster) but any spare you have can certainly go to just crafting and playing around. The game is designed to be open-ended and free-choice, so you have everything to play with and learn all you want. If you only stick with one thing, you might never find out that you prefer another weapon or set. Once you find a loadout that suits you, you'll know immediately~

Sat, 09/29/2012 - 05:30
#2
Raisinfist's picture
Raisinfist
Some advice.

If I were you, I'd get the Nightblade, not Sealed Sword or bomb. All the different weapon types do different things - a bomb is for crowd control, not damage, and there are no viable Shadow bomb DPS lines. Also, S. Nightblade > Faust for DPS and charge, and is cheaper and easier to get the recipes for.

Ideally, you'd want an elemental gun, and all three damage types of swords (you are a sworder, yes?):
-Assuming you get to a high enough income to sustain a monthly weapon slot, you'd have three weapon slots - two different damage type swords for good DPS against 4/6 of the enemies, and neutral for the other 2 types, plus an extra slot for a gun;
-Elemental gun for turrets (a swordie's worst nightmare) because all turrets are weak/neutral to Elemental, as opposed to all neutral to Normal damage. You will need a gun for switches.

Since you appear to be primarily a swordie, I'd recommend the Wolver lines, plus either:
1. A damage-resistant shield for every damage type (Defender, Skelly, Owlite)
2. An offensive shield (the Bristling Buckler and upgrades, or even the Swifty if you are very good at dodging)
3. A shield for all purposes (Plate, even maybe Drake Scale with Normal (and maybe Shadow) defence UVs).
Out of these, for price purposes, I'd recommend Plate. If you send me a message in-game, I'll make you one.

If you want to experiment with weapons, that's good, but experiment only with the 2* variants, because, when vendored, you will gain a slight profit, not a slight loss. If you experiment enough, you will find a weapon which fits your style, and stick to it. For simplicity, I'd say the 3-stroke swords are the easiest to master, given that they are most like the Proto sets.

EDIT: Just got ninja'd by Darkbrady. Sorry.

Sat, 09/29/2012 - 05:55
#3
Lightningblitz's picture
Lightningblitz

Nothing wrong with being a hybrid or trying out different lines of weapons, it's a welcome change from brandish charge spamming all day. :)
Though the negative side to this is that if you're F2P, you will take a really really long time to clear the 5* Hall of Heroes.

Since I am primarily a swordie, I'd recommend getting the Gran Faust ( it's really good against Gremlins and Jellies as well), since the shard bomb lines have had quite a bit of hate from bombers, and don't seem to be as good as most people would want them to be.

For Wolver lines vs Cobalt lines, it comes down to Sword bonus vs a minuscule increase in defense. Cobalt will benefit none of your weapons while with wolver you will have bonus damage on your swords and also the option to branch into two defense lines at 5* (not considering Shadow Lair armors). Even though you do get the recipes for free, Cobalt is pretty much useless at end game unless you want it as a costume, while Wolver will always be a good choice for hybrids as well.

Sat, 09/29/2012 - 14:20
#4
Aureate's picture
Aureate
Processing Thoughts of You Always

...the Dark Retriwhatsit bombs were an extremely viable damage output series before the nerf, too much so. They're still usable right now, just not as good (although they all require forking out for the expansion). As for the shards, I have heard mixed feedback; some people find them fun to play with, although they admit that it takes some work to use, and then there are the others who say that they are a pain in the butt. They are best used in a pure bomb loadout with maxed-out CTR and damage. You may want a Graviton Vortex, which is fun to play with and sets up your enemies for a Combuster charge's worth of fiery pain.

Faust is not really the best first choice of shadow weapon unless you really love t3 PvP. The charge is a double-edged sword, not to mention that when it gets upgraded to Gran Faust it is pig slow like you wouldn't believe. You're also going to end up shield cancelling a lot for safety due to the slowness of the sword, hence losing out on the curse on the second hit. It shares many traits with its brother the Divine Avenger; both swords have the same speed (that bar lies), knockback/attack cancelling abilities (on neutral enemies), and non-HoH recipes, which may mean you have to pay a considerable markup in AH. In addition, both have the bug that causes the projectile(s) generated on the charge to mysteriously vanish if you're in LD, or have your back to a wall. (They're supposed to go flying, sending flying sword lasers of DOOOOM everywhere.)

I would generally recommend Acheron over Gran Faust for PvE purposes. It is easier to get used to, being a medium-speed sword, and although its normal hits have a smaller area and less knockback, the Acheron's charge more than makes up for this. The charge is also much faster to use, not to mention not bugged. The recipes for it are also much more readily available, and it is much easier (and cheaper) to get good UVs, since Brandishes are ragecraftable on a mist tank.

You may also wish to look into shadow-damage guns; there are three options unless my brain is derping again. These are the Biohazard, Sentenza and Umbra Driver lines.
The Biohazard has slow bullets and a charge that doesn't damage but can be blown up by regular shots, and all shots can also poison; it is fun, but doesn't have a very good DPS.
Sentenza has fast bullets, a clip of 6, and has an excellent DPS if you're willing to keep mashing the attack button. Its charge is epic when combined with a Vortex bomb, with 6 shots and a massive flying owgle which pushes back enemies and can hit them multiple times. However, please note that you're locked in place whilst firing the charge attack, and each single shot does fairly low damage, so expect to have sore trigger fingers by the end.
As for Umbra... it OHKOs stuff. This is the heavy damage gun; its charge ricochets, making it useful for clearing out packed mobs. In addition, it's possible to get the ricochets to happen inside the enemy for massive damage. Unfortunately, it's also possible to trigger switches or set off explosive blocks, thus blowing/trapping yourself/your allies. Don't take this into Ironclaw Munitions Factory, we beg of you.

Also, if you're weapon specialising, I would recommend you skip the Cobalt entirely and go for the appropriate weapon-bonus armour. (If you're hybrid, please note that wearing Wolver Cap and Gunslinger Sash makes you look ridiculous.)

Sat, 09/29/2012 - 13:46
#5
Bopp's picture
Bopp
obligatory

Toniisx, my detailed sword guide is written for people like you. I hope it helps.

Sat, 09/29/2012 - 16:27
#6
Toniisx
Just wow

Well I've read all your tips and advice.. and wow.. thanks a lot for the help. I guess i'll go get myself another Brandish for Nightblade. But I might stick with my needle shot, just for the high dps. But seeming as I'll be using 2 swords, I'll be using the wolver set then with the bristling bucker line.

And yeah, thanks for all help guys :D!

EDIT: ALso, because I won't be needing the sealed sword, what would/should i be doing with jelly tokens? And for future; should I just skip the Jelly King and just do the 2 stages before the boss?

Sat, 09/29/2012 - 16:46
#7
Darkbrady's picture
Darkbrady
If you're certain you don't

If you're certain you don't want any of the JK gear, you can save up the tokens and spend them later for whne you might change loadouts. You can also buy items to NPC if you're in dire need of some cash.

It's best to do the JK boss anyways, as it only takes a fraction of the time of the lair beforehand, and is the only way to acquire the tokens that you may eventually want (and you'll need a large number, too). The only reason to skip it is if you're farming heat/cr and know you simply won't be able to economically defeat him, and can't recruit some assistance.

Sun, 09/30/2012 - 17:52
#8
Bopp's picture
Bopp
not worth it

Toniisx, if you're thanking me, then you're welcome. (But the others here give good advice too. :)

The last level of RJP is not worth it purely for crowns, if you're paying the elevator fee at today's energy prices. But if you want the boss items, or if you have an elevator pass, then it's worth it.

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