Boom, another not-so-well-done video
http://youtu.be/ElPF14fPRL4
Videos: Spiral Knights - Solo Gunner Ghosts in the Machine (All Danger Areas)
I posted a comment on YouTube saying you should get a gun to back up nova driver up improving your mobility such as valiance or another alchemer, you were charging most of the time making you slow. Also remove AA because it makes the alchemer charge [scrap] , since only one of the many bullets that can be hit get placed which makes it possible to kill a puppy or slags in a single charge, enjoyed the video and quality, I wish I didn't lag... That's a danger mission right? Cool beans
Yay gunners
posted a comment too ;x
yay, free bump.
*sigh* Blitz...
I did a solo gunner run as well. Only I used AP and Valiance. Had I known that the boss would not have proper weaknesses and resistances I would have thought more about my loadout, but nope I end up hitting that machine with 96 dmg a shot with Full Shadowsun + Elite Gun Damage trinket with my AP. While I have nothing against you using Blitz in the video, it just irks me that that little detail turned my mostly problem free run into a huge waitfest while you blow through the boss like nothing.
/I did switch to my valiance after seeing the damage problem. still about the same damage output. 2 AP bullets roughly equaled 1 valiance shot. both at ASI VH
EDIT: I could have sworn at one point that they had elemental weakness. Maybe I'm just hallucinating.
The first time I meet the machine boss, I assume it would be the same machine category (no resistance at all) as assault in the machine and operation crimson hammer missions. Tried blitz and it works. Well, because it's the most OP gun as well >_>
Yeah, I do much silly things. I am not really into perfection though.
Very nicely done!