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Guardian shields should revive?

5 replies [Last post]
Thu, 10/11/2012 - 04:43
Littlerocketman's picture
Littlerocketman

The Guardian shield should be able to revive dead teammates like a totem, with the shield covering dead bodies for a full 3 seconds before hand. Revival would work like a normal PvE revive, where the dead person gains half of the remaining life of the guardian, but the guardian does not lose this health. And with mass revives, it works the same way, but the shield must cover their body for 3 seconds. If shield is dropped, broken or just gone out of range, the timer starts again. For this to work, the automatic respawn should still count down but if guardian is over their body, it should ask if they want to be revived where they died.

but anyway, there's my idea :) feel free to discuss whether you think it would work or not.

Rocketman out!

Thu, 10/11/2012 - 05:16
#1
Animefrek's picture
Animefrek
"where the dead person gains

"where the dead person gains half of the remaining life of the guardian,but the guardian does not lose this health" =MASS REVIVES
Now everyone lets just buy guardian and mass reviving,without having to spend any CE
Btw guardian and you have separate health,but to revive someone you use the guardians hp(which have infinite hp?)instead of yours?
Nope,i dont think this will work

Thu, 10/11/2012 - 05:57
#2
Darkbrady's picture
Darkbrady
No. Although I do reckon they

No.

Although I do reckon they need some kind of buff, as Guardians are fairly underpowered~

Thu, 10/11/2012 - 06:41
#3
Fehzor's picture
Fehzor

Could be good. I wouldn't disown the idea entirely. A bit complicated of a buff, and it would make recon even worse in comparison, but I'd rather we have strong guardians than only strikers.

Thu, 10/11/2012 - 07:08
#4
Darkbrady's picture
Darkbrady
I think revving would be

I think revving would be absurdly OP, as gunners/bombers can't break the shield in 2 hits like your typical striker, all the guardian would have to do is shield up and circle (with a fairly large shield size, at that) the corpse for a few seconds. The dead striker(s) would be back up and killing [whoever] faster than if they'd even ce rev'd, and would immediately be getting healed by the shield anyways. Two guardians backed up by a group of strikers (maybe a hazer) would be essentially unstoppable.

Buffs the guardians need are higher hp output, or stronger shielding power, or a higher hp bonus (considering taht they only get...what, 2 more than recon?) The shields break in 2~3 hits, the healing power isnae even a 10th of your typical damage taken in (meaning most people would be faster returning to base to heal, than waiting on a guardian), and they die just as fast as any other class out there. Hell, I know plenty of strikers that actually outlive your typical guardian! I mean, I'm a hazer and can perm lockdown/kill guardians easier than most strikers.

Recon is your debuffer, who drops deathmarks, and guardian is your "healer", but don't do that job easily enough due to how quickly they die...they don't need powers to bring already OP classes back to life, they need a buff of their own.

Thu, 10/11/2012 - 07:37
#5
Aureate's picture
Aureate
Processing Thoughts of You Always

Absurdly OP concept.
No.

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