was today talking to strangers in Haven....yes I do that alot. (strangers as players i don't know, not the useless NPC in Haven...)
anyway, we got into a discussion of some fail logic of Cradle. and how scary snipes are.
We got to the point of armor and how they work collecting mist from the air.
Wiki reads,
"Each knight's armor has a reserve tank which will automatically distill mist energy from the air....A unit of mist energy recharges in approximately 13.2 minutes; it takes 22 hours to recover a full 100 mist energy."
Would it not make sense that as our armor upgrades, shouldn't it also upgrade Mist Collecting?
from maybe 13.2 minutes/22 hours to something like 10 minutes/16.5 hours to recharge.
right now, our proto gear collects mist energy at 13.2 min intervals. Our 5* gear collects same mist energy at the same time, 13.2 minutes.
What i'm saying makes sense, is very practical, but....is it okay? does this effect something huge?
this is maybe a suggestion, maybe not. Just want to confirm if this is a good idea, then i could go edit this, revise it and show you a rough draft.
if not, then ill just send this to graveyard. d3rp.
Yes, it makes game sense, but not logical sense. It has bad effects, and does nothing but make the game a liiittle bit more realistic. Kind of like making it possible for my character to fall off a cliff and delete my account.