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A way to decide what kind of Haven you want to be in (When an event is not taking place)

9 replies [Last post]
Fri, 10/19/2012 - 15:37
Blitzman's picture
Blitzman

I dont know about the rest of you, but I LOVE the new Haven. I was thinking it would be awesome to have an option in the esc menu to choose what kind of haven you want. It would have to reload the room of course, but it would be worth it. Or another way: In the instance menu, have all the different haven numbers, but have 4 of each (or 3, I cant remember if Haven changed much for the anniversary) number, for example: Haven 1 (Dark Harvest) Haven 1 (Winter) Haven 1 (Standard)

It would be such a shame to only have this awesome change of decoration a few times a year, wouldnt it?

Fri, 10/19/2012 - 16:00
#1
Skyguarder's picture
Skyguarder
No

It could go well, but no. Something isn't right here. Also this isn't Club Penguin....

Fri, 10/19/2012 - 16:23
#2
Luguiru's picture
Luguiru

Full support to having the Halloween style Haven in an area outside Haven, like an area out in the woods, maybe have a minigame or two based on the wilderness of Cradle.

Having snow at your leisure is silly.

Fri, 10/19/2012 - 18:12
#3
Shadownox's picture
Shadownox
Honk honk. Make way for the dead bunny.

Benightz, do you like go Thread Hunting? Seriously, you shouldn't shoot down threads like this so fast. I mean, it's not like those troll threads about pets and stuff. And you didn't even offer any other alternatives. Kinda harsh, don't you think? Maybe you could think of something yourself, then, hmm?

Anyway...
Like Luguiru said, something like an area outside of Haven with different weather would be nice. This could also offer new ways to explore Cradle, besides downwards.

Fri, 10/19/2012 - 19:15
#4
Skyguarder's picture
Skyguarder
But.. But D:<

I am only saying there is something not right here. I just need something added here so this would taste good.

At least make some kind of rotation. Or maybe add a place where it has the party, but no stuff in. Maybe keep the decors? I would fully support this if you just keep the decors at least

Fri, 10/19/2012 - 20:27
#5
Little-Juances's picture
Little-Juances

We'll have lots of duplicated Havens but not enough players to populate them all.

Maybe if it was a client-side thing.... each player will get the look they want but still share the same space.

Fri, 10/19/2012 - 20:34
#6
Skyguarder's picture
Skyguarder
Or just keep 1 Haven with the Dark Festival Decors

We can have "Dark Festival Haven" and the bunch of servers. This would at least help. But nobody is allowed to buy candy or use them when the festival isn't on

Sat, 10/20/2012 - 21:10
#7
Spold's picture
Spold
@Shadownox

Benightz isn't mean. Criticism is supposed to be harsh so it can motivate people to make better suggestions. If criticism is like "Nice suggestion but you could work on _______________________________________." then people will feel like they made a good suggestion so they don't have to worry about improving their suggestions. If it's harsh then they'll see something wrong with their suggestion and try to post a good suggestion.

Sun, 10/21/2012 - 04:58
#8
Dendios's picture
Dendios
+1 But in a different way

I always wondered , why do we only explore the depths and not the surface ? For minerals ? We can find minerals in caves on the surface .

So , as Luguiru said we can also have some minigames on Cradle :D
____________________________________________________

[A] Idea 1 : Dividing Cradle into regions

For example :

1) Haven ( For trading and guild halls etc... )

2) The Forests ( It's not necessarily to be for fighting , it can be enough to explore for some minerals in caves or . There could some monsters that only live on surface like : Beasts , maybe Constructs , and some jellies . But I prefer that all regions be without any monsters and be only for exploring seeing new places and talking with friends :P )

3) Water Areas ( I remember seeing a thread about an underwater boss , so it would be nice to have something like a sea or small lake )

[B] Idea 2 : Making an exit from Haven called : To the wilds or anything else related to nature :p

1) You can counter lost knights at the wild , Fire camps ( Which can be a way to add some story to the game )

2) Also here , I prefer not to have any monsters . Because it may increase the rate of grinding .

3) Everything listed in Idea [A] will be here , but you have to explore rather than just opening a menu and choosing a region.

Notes :

*Idea [ A & B ] can contain weathers like ( Snowy , Rainy like in some Wolver Dens , Stormy , Foggy like in Pumpkin King lair etc... )

*Idea [ A & B ] can also be changed for some events .

___________________________________________________

And it's always funny to see sun and rain in depths under the ground xD

Tue, 10/23/2012 - 21:49
#9
Mookie-Cookie's picture
Mookie-Cookie
@Incization

It's one thing to claim a suggestion is wrong.
It's another to do so, and not provide any alternative or reasoning.

Anyhow, DH Haven is intended to be something special. For DH, obviously. If you went there every single day, it would take the point of it being a special look away. So, no, you shouldn't be allowed to keep the DH look.

On the other hand, customising Haven a little bit would be nice. Say, weather patterns and whatnot. Ultimately, it'll likely be unused and a waste of space, but there you go.

(that, and if someone runs around yelling it's raining, while you see sunshine; it would make some pretty awkward moments)

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