http://wiki.spiralknights.com/Reviving
I have a couple problems with this page.
1) "Knights will automatically leave the Clockworks if all members of the party are dead and do not revive within three minutes."
2) "Energy can also be used to revive the entire party if every member has been defeated, at a significantly higher cost than individual revives."
1) This is the part I have a problem with, since it's not three minutes universally. If the party is in any shadow lair, the timer is increased to ten minutes.
2) Reviving the entire party costs the combined total of all individual player revives.
Should I go ahead and add the information on in there?
I can't verify your answer to #1, because I haven't run a Shadow Lair in a while.
For #2, I thought that reviving the entire party cost the *max* of the individual reviving costs, not the total. But I haven't done that in a while either.