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Crafting Specialization system

2 replies [Last post]
Tue, 05/03/2011 - 20:06
Berzerkules's picture
Berzerkules

Allow players to specialize in a specific crafting discipline.

Gun Smith
Sword Smith
Bomb Smith
Armor Smith

Specializing in a specific craft discipline would yield lower crafting cost, cheaper vendor prices, and increase chance of crafting a UV item.

Tue, 05/03/2011 - 20:56
#1
ElementLord
Legacy Username
I think this might be cool.

But i don't think it should be mandatory, and I think(To balance it out)it should INCREASE costs for other things.

For example: If you chose your specialty as a swordsmith, costs for Guns and Bombs would stay the same, but costs for armor, Shields, and Helms would slightly increase.

Wed, 05/04/2011 - 04:00
#2
Berzerkules's picture
Berzerkules
Crafting

yeah your right.. it should not be mandatory... players would still be able to craft anything they want. its just if they craft something in their discipline, purchase a recipe from vendors.. they would get the benefits.

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