First off, let's address the WHY before the HOW.
WHY:
To add to the uniqueness of the gun. A bullet-by-bullet, revolver-esque reload would add a lot to the Antigua line guns in the way of uniqueness. It would also add to the antiquated feel of the guns.
HOW:
After the firing animation is fully over, if there are less than 6 bullets in the gun, then the player will automatically start to reload the gun one bullet at a time. The player could choose to fire the weapon or switch the weapon at any time in order to cancel the reload animation. When the gun has 0 bullets in it, the player will be forced to reload at least one bullet before they're allowed to fire again.
To balance out the longer reload speed, the per-bullet damage could be increased.
BUT:
Of course, part of the reason everyone likes the Antigua line is because of how fast it is compared to other weapons. I understand that. There's a couple ways to solve this.
1. Make another, non-revolver weapon to be the "fast firing" weapon of the game.
2. Make one of the variants (Blackhawk, Silversix) in a magnum-type handgun style instead of a revolver, and make it the fast-firing weapon.
OR, if none of this appeals to you:
3. Completely ignore this entire thread and move along, you are clearly not interested.
I'm not interested in having the Antigua be downgraded. It's already struggling outside of one very specific scenario.